The Fifth Archdaemon

Vyr Sol'rova's page

112 posts. Alias of Chewi.


Race

Nagai

Classes/Levels

Soldier 2 (Health 38/38 | Defences: F: 17 R: 21 W: 11 | Pcptn +5 Init +10)

Gender

Male

Size

Meduim

Age

20

Strength 12
Dexterity 18
Constitution 12
Intelligence 14
Wisdom 8
Charisma 16

About Vyr Sol'rova

Basic Stats:

Name: Vyr Sol’rova
Race: Nagai
Languages: Basic, Nagaian, Mando’a, Military sign
BAB: +2
Force Points: 5
Class Levels:
Soldier 2

STR: 12 (+1)
DEX: 18 (+4)
CON: 12 (+1)
INT: 14 (+2)
WIS: 8 (-1)
CHA: 16 (+3)

Health: 38 =30+ 1 Con +7 per lvl

Defenses:
Fort: 17 = 10 +1 Con +2 lvl +2 Class +2 armour
Reflex: 21 = 10 +3 Dex Max +5 armour +1 Class +2 Race
Will: 11 = 10 - 1 Wis +2 lvl

Attacks
Ranged: +6
Melee: +3

Assault Blaster rifle:
Attack: +6 (+7 if PBS) =4 dex+2 bab
Damage: 3d8+1 (+1 if PBS)
Range: 0-30
Ammo: 50
-Accurate: no penalty at short range

Blastech DH-23 Balster Pistol
Attack: +6
Damage: 3d6+1
Range: 0-20
Ammo: 100

Survival Knife
Attack: +3
Damage: 1d6+1

Skills:

Initiative: 10 = 5 trained + 4 Dex +1 half lvl
Mechanics: 8 = 5 trained + 2 Int +1 half lvl
*Persuasion: 4 = 0 trained + 3 Cha +1 half lvl
Pilot: 9 = 10 trained + 4 Dex +1 half lvl
Perception: 5 = 5 trained -1 Wis +1 half lvl
Use Computer: 8 = 5 trained + 2 Int +1 half lvl
*Can Reroll

Feats:

Weapon Proficiency: Rifles, Pistol, Simple Weapons, Heavy
Armor Proficiency: Light, Medium
Point blank shot: +1 attack and +1 damage in PB range

Talents:

Armored Defence: for Reflex defence up can either use Armor bonus or lvl

Equipment:

-25 credits
-Utility belt - 3 days food capsules, a medpac, a tool kit, spare power pack, spare energy cell, a glow rod, a comlink, a liquid cable dispenser with small grappling hook
-Security Kit
-Hands Free Comlink
-Surveillance detector (GOI)
-extra medpack

Given
-1500 total credits
-Armored Flight Suit:+5 to Reflex, +2 equipment bonus to Fort, +3 max dex, 10kg
-Blastech DH-23: size - small, ROF-S, damage-3d6, type-E, stun-yes, 1kg
-Assault Blaster Rifle: size-large, ROF-S,A, damage-3d8, type-E, stun-yes, 5kg
-Survival Knife: size-small, damage-1d6, type-S, 1.4kg

Future stuff
-Subreapting blasters (S&V)
-Tehk’la Blade (Legacy)


Backstory:

The Nagai race was made slaves by the Tofs and Vyr was no different. Born into slavery his family worked hard to become powerfully member of the underground resistance. This bravery to fight their slavers cost them all their lives. Left alone Vyr pretended to be a good servant and waited. 3 years latter he saw an opportunity and took it. Stole one of the Tof’s ships and ran. Ready to put his slave past behind him he wants to join the best military he could find. As long as he is fighting the ghost of his family don’t haunt him. It does not matter what is on the other side of the of barrel of his pistols but it would be nice to kill some Imperials or Tofs. Something to get his mind off of the enslavement of his race. The Mando armor might also help with that. It is also preferable for armor to look cool and provide protection at the same time. His is a 20 year old escaped slave, ready to take on the world.

Leveling guide:

Level stat increases

Other build bc I can’t choose: Wield one handed weapon in the left and use a powerful rifle mounted into armor
lvl 1: Soldier 1
-Class feats
-starting skill: Initiative, Pilot, Mechanic, Use Computer, Perception
-Starting Feat: Weapon Proficiency (heavy)
-Talent: Armored Defense
lvl 2: Soldier 2
-Bonus feat: Dual Weapon Mastery 1
lvl 3: Scoundrel 1
-Class feats: Point blank shot
-feat: Skill training (Persuasion)
-talent: Knack
lvl 4: Soldier 3
-talent: Juggernaut
lvl 5: Soldier 4
-bonus feat: Burst Fire
lvl 6: Soldier 5
-talent: Improved Armored Defence
-feat: Martial arts 1
lvl 7: Soldier 6
-bonus feat: Dual Weapon Mastery 2
lvl 8: Elite Trooper 1
-talent: Controlled Burst
lvl 9: Elite Trooper 2
-feat: Double attack
lvl 10: Elite Trooper 3
-talent: Multiattack Proficiency Rifles
lvl 11: Elite Trooper 4
-nothing
lvl 12: Elite Trooper 5
-talent: Multiattack Proficiency Rifles
-feat: Dual Weapon Mastery 3
lvl 13: ET 6
-nothing
lvl 14: ET 7
-talent: Multiattack Proficiency Rifles
lvl 15: ET 8
-feat: Tripple attack
lvl 16: ET 9
-talent: Multiattack Proficiency Rifles
lvl 17: ET 10
-nothing
lvl 18: Soldier 7
-feat: Rifle master, quick draw...
-talent: figure this out later

Or
lvl 1: Soldier 1
-Class feats
-starting skill: Initiative, Pilot, Mechanic, Use Computer, Perception
-Starting Feat: Weapon Proficiency (heavy)
-Talent: Armored Defense
lvl 2: Soldier 2
-Bonus feat: Point blank shot
lvl 3: Soldier 3
-feat: Dual Weapon Mastery 1
-talent: Juggernaut
lvl 4: Soldier 4
-feat: Burst fire
lvl 5: Soldier 5
--talent: Improved Armored Defence
lvl 6: Soldier 6
-bonus feat: Dual Weapon Mastery 2
-feat: Martial arts 1
lvl 7: Soldier 7
-talent: comrades in arms (clone)
lvl 8: Elite Trooper 1
-talent: Controlled Burst
lvl 9: Elite Trooper 2
-feat: Double attack
lvl 10: Elite Trooper 3
-talent: Multiattack Proficiency Rifles
lvl 11: Elite Trooper 4
-nothing
lvl 12: Elite Trooper 5
-talent: Multiattack Proficiency Rifles
-feat: Dual Weapon Mastery 3
lvl 13: ET 6
-nothing
lvl 14: ET 7
-talent: Shoulder to shoulder (clone)
lvl 15: ET 8
-feat: rifle master
lvl 16: ET 9
-talent: Squad leader talent tree (GAW)
lvl 17: ET 10
-nothing
lvl 18: Soldier 7
-feat: Rifle master, quick draw...
-talent: figure this out later