Vlazuvius's page

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I found most of my campaigns featuring evil characters..I think the people I was playing with felt a bit repressed. I guess what really matters is the group dynamic. Because a large majority of people who play evil characters have the idea to kill others in the group. But I DMed for a group of cultists that were all bound to the same god, and although their differing methods led to bickering (evil cleric, wizard, and druid), and it was one of my best groups ever. You just have to make sure that none of the pcs are completly incompatable and accept the fact that an evil group will stray from your story even more than the normal heros might.


I have to say I'm in the "wait and see" faction, but only because Erik's taken Dungeon and actually made it as fun to read as Dragon, and so I might have to blow this month's gaming money on a subscription..the evil new proprieter of the local bookstore got rid of it on his magazine shelf. I'm looking for a second edition class, I can't remember the name. It was in the 300's, and was in an article about wilderness classes..it was a mage who's specialty was turning mere animals into exotic beasts and eventually creating new creatures entirely..does anyone remember what this class is called...I'm trying to update my old highschool campaign world and would like to do it right rather than fake it.