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Hi, I noticed a problem on the Mesmerist page. The spells per day chart doesn't have a entry for the 20th level, 6th level, spells per day.

Also the Spells known doesn't seems to be shifted. The 0 level spells arn't there and there is a new column past 6th level spells. I think it just need to be shifted over and a 0 level spells known to be added.

Link: http://paizo.com/pathfinderRPG/prd/occultAdventures/classes/mesmerist.html

Hope you see this.


Lifat wrote:
kikidmonkey wrote:
that is also assuming you are within range to do a ranged sneak attack,
Which is 30 ft. under normal circumstances, but there are abilities and items that will allow a greater distance when sneak attacking.

What abilities extend the range? is it feat or equipment?


kikidmonkey wrote:
that is also assuming you are within range to do a ranged sneak attack,

would you be allowed to sneak attack with a battle axe or long sword? or only daggers, bows and short swords?


Lifat wrote:

My list was definitely not meant to be all encompassing. It was simply meant as the most commen/easiest ways to do it.

Kikidmonkey is correct that there would be to many ways to do it to mention.
The monster types I listed aren't complete either. There might be specific monsters that are specifically immune and there might be added creature types that are immune aswell...

Then what about if someone was running at full speed away from you. Would you be able to shoot them and get a sneak attack? I would amuse not but a few of the other players have said that because they are looking away they wouldn't be able to dodge and there for would lose their dex.


kikidmonkey wrote:

it's right there in Sneak Attack:

The rogue's attack deals extra damage

anytime her target would be denied a Dexterity bonus to AC (whether the target actually has a Dexterity bonus or not),

or when the rogue flanks her target.

I already knew that. I just wanted to know when are all the times someone losses their dex mod.


Lifat wrote:

A rogue gets to sneak attack against opponents who are either:

Flanked (by the rogue and one other)
Unaware of the attack coming. (Such as when the rogue is invisible and/or hidden)
Haven't acted in the combat yet. (usually in the surprise round and/or first round of combat)

Some targets are immune to sneak attacks:
Elementals
Oozes
Incorporeal undead (unless the rogue has a ghost touch weapon)

Some targets have improved uncanny dodge. If the target has uncanny dodge, then you have to be 4 levels higher than them in the class that grants the improved uncanny dodge feature. (rogues also gain improved uncanny dodge at lvl 8).

Thx. I also found some other moments like when someone is balancing using acrobatics or is climbing they don't get dex bonus.


In my game i play a rogue and I've gone through the rule book a couple of times but i just want to know when and where exactly i can sneak attack an Oppenent/NPC or be sneak attacked myself.