Laori Vaus

Violese Anshelyn's page

22 posts. Alias of Shisumo.


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Violese points toward the figure in the alley. "There!"


Spot; Listen (1d20+2=18, 1d20+2=8)


Violese nods agreement.


Violese reads her letter, a brief glimpse of annoyance visible on her face (permitted only because no one is around to see it). Fah! I had best assist - the sooner they are recovered, the sooner the contest can continue. She prepares herself for travel and heads to the sign-up booth. As she goes, she remembers the elf combatant from the day before, and some small part of her wonders if she will wind up searching alongside him - or perhaps rescuing him...


Usu Thousand-Places wrote:
The fights had been mildly entertaining to watch, although the melee casters duels were a little disappointing. Their tactics were all similar in their execution. Power up their weapon and stab, stab, stab. Usu had to admit that strategy could put down an opponent quickly, but over-reliance on that method would be their weakness and easily exploited.

Yeah, no kidding. Violese is a one-trick pony, no matter that the one trick is a damn good one...


Dragonborn3 wrote:
Without a sound, the halfling fall and Violese is declared the winner.

Killing him isn't possible here, right?

Violese stands over her unconscious foe, raises her weapon in a brief salute, then lowers it again and leaves the ring. Her expression has not changed.


Hmm... full defense or a readied attack? Guess we'll see...

Violese reappears right behind the halfing, already thrusting out with her sword.

Rapier attack with true strike and max Power Attack plus channeled shocking grasp (1d20+26=37, damage 1d6+6=11, electricity 5d6=16)


Violese grunts under the impact of whatever it was, but she is already chanting again as well. She disappears once more, far better than the shadows could hide her.

Another swift invisibility, then true strike, along with a move - either to keep up with the halfling (circling him if possible) or just to move around him so he has to guess which square I'm in.


Fair enough.

Violese flickers back into existence, shrouded in mystic shadows. Peering through them, she spies the darkened form of the halfling - or what she hopes is his form. In a rush, she leaps for him, shouting, "Dram sanya! Galar map!" as her rapier flicks out.

Quick cast true strike (which negates miss chances from concealment, as well as the more important benefit), move to where I think the opponent is, channel shocking grasp through my rapier along with a max Power Attack.

Rapier attack (1d20+26=46, damage 1d6+6=11, electricity 5d6=12)
Crit confirm (1d20+26=41, damage 1d6+6=8)

Glah. Terrible damage on the shocking grasp roll...


Dragonborn3 wrote:
Zane Argentus wrote:
Good question, 3.5 darkness is much weaker.
I think beta darkness is weaker, because a 0lv spell can counter it, while 3.5 darkness needs a spell of equal or higher level. I do not think you can see darkness moving while you are in it.

3.5 darkness is weak for reasons that have nothing to do with what level of spell counters it. It's weak because it doesn't produce actual darkness. It produces shadowy illumination, which means you can still see in it (though not as well); that's why it only grants a 20% miss chance instead of the 50% miss chance that full-on no-lights darkness would give. It really (and I'm not the first person to make this observation to be sure) should be called dimness rather than darkness. And because I'm not blind, I should be able to see the shadow line where the "darkness" ends, and so be able to tell if it's moving. I'm only like 5 ft within it anyway, so if he moves pretty much at all to his right (i.e., away from me), I'd pop out into the sunshine.


Zane Argentus wrote:
Good question, 3.5 darkness is much weaker. Which version are you banking on?

The one that goes with the edition we're playing, to be honest. But I only need to know which square he's in.


Dragonborn3 wrote:
Violese, your opponent does not seem surprised by your sudden disappearence. He says only one word, "Doshaw", and darkness enshroud a 20ft area around him.

Which catches me in it, yes? Still, it's only shadowy illumination, and it moves with whatever he cast it on, so I would expect to know roughly where he is. Has he moved?


Violese narrows her eyes slightly as the signal to begin is given. "Asca esgal," she murmurs, and disappears.

Spoiler:
Swift invisbility, then double move - 40 ft closer and 10 ft to the right.


Dragonborn3 wrote:
Violese Anshelyn wrote:
Are there multiple rounds in a single day? And what's our starting positions - the same 50 ft?
Usu's round started 3 hours before noon, Zane and Trymos's rounds started at noon, and yours began three hours after noon. And yes, the same 50ft.

No, I mean, am I going to need to fight again today?


Are there multiple rounds in a single day? And what's our starting positions - the same 50 ft?


Violese's expression is equally disinterested - all her focus is on the combat itself, acknowledging the halfling only as motion and stillness. Her rapier rests easily in her hand, pointed at her foe.

Initiative (1d20+7=15)


Violese matches with undisguised appreciation as her fellow elf advances. For a moment, she considers... but no. The sword matters, nothing else does. Rising from the stands, she goes looking for a training space.

Will be there with spells on!


Violese looks around her quarters with only the briefest of examinations, dropping her travel pack somewhere handy, before leaving again to visit the colosseum. Her plan is to watch the Strength of Arcane matches this afternoon, as well as get a look at the format for the tournament as it is happening.


Violese raises her eyebrow at the list. "I... did not expect such enlightenment," the slim elf says. Her dark hair, falling in an untidy mess around her ears, seems ill-suited to a warrior, but she does not hesitate in selecting the martial competition. "Let those who tremble in their towers make pretty lights. I have more important things to focus my attention on." Quickly signing her name on the entrance registry, she sweeps away and into the competition grounds.


Dragonborn3 wrote:


Is everyone ready?

Let's do this!


Dragonborn3 wrote:
Side note: The competition won't be combat only. Though you have the choice of which competition to be in of course, so you could be in the combat only portion. Magic combat that is. Of course this won't put the duskblade at a disadvantage, I wouldn't be that mean. I've made a special competition for those "melee casters"(my kind of casters! ;p).

Violese raises one sharply slanted eyebrow. "Those who divide combat from magic divide magic from itself. Worry for my competitors, not me."


Duskblade all ready to go, I think, at least numberswise - see the profile. (That includes spells known, so no peeking!)