Ratfolk Troubleshooter

Vinca's page

11 posts. Alias of Meowzebub.


Full Name

Vinca

Race

F Ratfolk Archivist Bard 1 | 8/8 HP | AC 18 Touch 14 FF 15 | F+0 R+5 W+2 | +3 Init. +6 Percep. | 60' Darkvision | Status:Normal

About Vinca

Vinca
Female ratfolk bard (archivist) 1 (Pathfinder RPG Advanced Player's Guide 80, Pathfinder RPG Bestiary 3 231)
N Small humanoid (ratfolk)
Init +3; Senses darkvision 60 ft.; Perception +6
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Defense
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AC 18, touch 14, flat-footed 15 (+4 armor, +3 Dex, +1 size)
hp 8 (1d8)
Fort +0, Ref +5, Will +2
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Offense
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Speed 20 ft.
Melee mwk rapier +5 (1d4/18-20) or
. . scorpion whip (aa) +4 (1d3)
Special Attacks bardic performance 6 rounds/day (countersong, distraction, fascinate [DC 12], naturalist)
Bard (Archivist) Spells Known (CL 1st; concentration +3)
. . 1st (2/day)—grease, sleep (DC 13)
. . 0 (at will)—detect magic, know direction, mage hand, read magic
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Statistics
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Str 10, Dex 16, Con 10, Int 16, Wis 11, Cha 15
Base Atk +0; CMB -1; CMD 12
Feats Weapon Finesse
Traits affable, prehensile whip
Skills
Acrobatics +2 (-2 to jump)
Appraise +7
Craft (alchemy) +9
Craft (mechanical) +9
Diplomacy +2 (+4 to gather information.)
Disable Device +3
Escape Artist +6
Heal +0
Intimidate +2
Knowledge (arcana) +8
Knowledge (dungeoneering) +8
Knowledge (engineering) +4
Knowledge (geography) +4
Knowledge (history) +4
Knowledge (local) +8
Knowledge (nature) +8
Knowledge (nobility) +4
Knowledge (planes) +4
Knowledge (religion) +4
Perception +6
Profession (Guard) +4
Sense Motive +0
Spellcraft +0
Stealth +6
Swim -1
Use Magic Device +0
Racial Modifiers +2 Craft (alchemy), +2 Perception, rodent empathy
Languages Aklo, Common, Dwarven, Goblin
SQ bardic knowledge +1, cornered fury
Other Gear mwk chain shirt, mwk rapier, scorpion whip (aa), masterwork tool, thieves' tools, 65 gp
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Special Abilities
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Bardic Knowledge +1 (Ex) Add +1 to all knowledge skill checks.
Bardic Performance (standard action, 6 rounds/day) Your performances can create magical effects.
Cornered Fury +2 melee attack and AC if no conscious ally in 30 ft.
Darkvision (60 feet) You can see in the dark (black and white only).
Rodent Empathy Ratfolk gain a +4 racial bonus on Handle Animal checks made to influence rodents.

Vinca has always been fascinated with the City and its citizens. She loved the market and the port where people from all trades and countries would gather and she loved to hear their stories. It was so different than the dark, boring warrens of her family. Even if living on her own was hard and dangerous, she preferred eking out an existence on the streets rather than stay packed in the warrens with her brothers and sisters. In fact, eking is what she does best.

She took up residence near the city dump and earned her coins salvaging junk from the piles and cleaning and fixing the items. Her size, skill, and handy whip always kept her one step of those seeking to hurt a lone girl in a dangerous place. One thing others didn't realize was the touch of magic she used to effect her escapes.

Soon, she didn't need to scavenge as much, as others would bring her items she would buy cheaply and turn a profit on the repaired item. Business was brisk, but for a girl on her own, this was not a good thing. Robbery became a regular occurrence and the guards seemed to care little to protect her ramshackle shop in the worst part of town.

The guards' interest changed when she bought a knife from a urchin who found it under a bridge when a red bearded man throw it off from above. Its unusual design and poison reservoir matched the stories in the market that morning of a horrible murder. The next morning, the talk around the dump was the death of the urchin, strangled. Vinca took the weapon to the guards to get it out of her possession and told them what she knew of its provenance. The guards were looking for the weapon and took her to the guard station.

It was there that she discovered her calling. The evidence room consisted of piles of weapons, lock boxes and victim clothing with little thought to organization. She spent a week in protective company before she helped bait the killer into a guardsmen trap. During that week she had built a shelving system and organized the evidence room. She also set to cleaning and polishing the items in the equipment room. And then there was the filing. Everything told a story, and Vinca was an eager audience.

When the week was done, the guards offered her a job to continue what she was doing, but she turned them down as she wanted to actually be a guard. She wanted a chance to protect those in need rather than go back to her small shack. The Guard captain agreed and Vinca can now often been seen swinging through the equipment room using her whip to reach the upper shelves with ease.