![]() ![]()
![]() No. 3075 is still at the start of the Jihad. Not a lot of monsterous looking Mech there. Some of the WoB omnis look pretty animalistic, and the Hells Horses have a quad omni called the Balius that looks like a horse. However, most of the Clan mech, except the protomech, are still function more than form. ![]()
Male Human Noble 3/Scout 5
![]() Villian jams the thruster control as far forward as it will go. The Blood Eagle lurches forward with a speed that is unheard of for a ship this size. "Veeta, see if you can get those shields back up," he says as the Blood Eagle plunges into the planet's atmosphere. Veeta needs to make a Mechanics check. ![]()
Male Human Noble 3/Scout 5
![]() "Hold on everybody, this is going to get bumpy," Villian announces as he cranks the engines to full power and power dives towards the planet. 1d20+16=24 to increase speed. ![]()
![]()
Male Human Noble 3/Scout 5
![]() "We had better get going if we want to avoid traffic," Villian says with an awkward grin. He leads the way to the Hutt's private hanger. In one berth is one of the most famous starships in the galaxy the Millineum Falcon. Next to it is a battered YZ-775 with the name "Blood Eagle" written on the side. "That's our ride," Villian says pointing to the Blood Eagle.
About Tilladee TabernackyCrunch:
Tilladee Tabernacky Male gnome barbarian (mounted fury) 1 (Pathfinder RPG Advanced Player's Guide 79) CN Small humanoid (gnome) Init +1; Senses low-light vision; Perception +8 -------------------- Defense -------------------- AC 18, touch 12, flat-footed 17 (+6 armor, +1 Dex, +1 size) hp 15 (1d12+3) Fort +4, Ref +1, Will +2; +2 vs. illusions -------------------- Offense -------------------- Speed 20 ft. (15 ft. in armor) Melee greataxe +4 (1d10+3/×3) or lance +4 (1d6+3/×3) Space 5 ft.; Reach 5 ft. (10 ft. with lance) Special Attacks rage (6 rounds/day) -------------------- Statistics -------------------- Str 15, Dex 12, Con 14, Int 14, Wis 14, Cha 10 Base Atk +1; CMB +2; CMD 13 Feats Power Attack Traits armor expert, blackthorn rancher (lambreth), pioneer Skills Acrobatics -3 (-11 to jump), Craft (weapons) +6, Handle Animal +5, Intimidate +4, Knowledge (nature) +6, Perception +8, Ride +1, Stealth +5, Survival +7; Racial Modifiers +2 Craft (weapons), +2 Perception Languages Common, Dwarven, Gnome, Orc, Sylvan SQ fast rider, gnome magic, master tinker[APG], unlearned Other Gear chainmail, greataxe, lance, backpack, bedroll, flask, flint and steel, waterskin (2), weapon cord[APG], whetstone, 14 gp, 7 sp, 5 cp -------------------- Special Abilities -------------------- Fast Rider (Ex) The speed of any ridden mount increases by 10 ft. Gnome Magic Add 1 to the DCs of any saving throws to resist illusion spells cast. Low-Light Vision See twice as far as a human in dim light, distinguishing color and detail. Master Tinker You are proficient with any weapon you have personally crafted. Power Attack -1/+2 You can subtract from your attack roll to add to your damage. Rage (6 rounds/day) (Ex) +4 Str, +4 Con, +2 to Will saves, -2 to AC when enraged. Unlearned (Knowledge [local]) You cannot attempt untrained checks with knowledge skills other than the one selected. Backstory/Small Fluff Piece:
illadee Tabernacky was a bit too rough and tumble for gnomish society. He was prone to bouts of rage at the strangest things (at least to gnomish standards.) All this trying to find common ground, all this trying to coexist and be friends, all this curiosity about others...He wanted nothing to do with it. He didn't mind typical interest, but growing up in a Gnomish community is hard when you don't want to know everything about everyone. He quickly left and set out on his own when be became of age and for a while was a wild and crazy hermit outside his village. It was perhaps after one too many nights that ended with him nicking food, hiding in someone's barn, freaking out and lighting something on fire and mooning the person who upset him that eventually led to him being outcast proper. At forty years old, he set out in the great outdoors proper. It was rough at first but he settled in surprisingly well. He found his own version of curiosity, eating pretty much anything he found. Of course this lead to numerous nights sick and feverish out of his mind but he didn't seem to mind come the next day. It was with this knowledge, his ability to hunt and take on prey by himself, his ability to craft weapons, and more that eventually brought him late one night to a tavern in Restov. He sat there with his Dwarven sized ale, pretending he was a Dwarf (a lie no one believed), sharpening his "Dwarven War-Axe". The chance to enter the Stolen Lands and let loose some of the fury inside, to find new and strange things he shouldn't eat to eat, and to make some money called him to apply. Every now and then the "Dwarf" was spoken to, asked about his abilities and his weapons. "Aye, I see you've got a great eye for me craftsmenship! What's that, this ain't no Great Axe...It's a Dwarven War Axe you fool! Of course it is, can't yeh tell it is. It was crafted by me, a Dwarf...for WAR, so what else would you call it! What, that old stick? Are you daft, who ever heard of a Dwarven War Stick. Nah, it's a Lance. What you mean it I should call it a Dwarven War Lance if I'm gonna call me axe a Dwarven War Axe? Now that's just crazy talk, whoever dun heard of something as stupid as that. Listen, you get your arse away from me or you bring me a drink. Yous giving me a headache and I'm close to showing you just what a Dwarf can do!" it can be heard even if you avoid eavesdropping on his talks.
|