
VictorFafnir |
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CaffeinatedNinja wrote:The problem is your talk about spells and versatility and also using them to spellstrike to keep up with a fighter. Can't have it both ways, if magus is spellstriking for damage he isn't use them for other stuff, and they only have 4. The studious spells are useful, but much lower level and only 2 of them a day.Magus already keeps up with a Fighter pretty well spellstriking with only cantrips. Your occasional slot spellstrike is less of a regular occurrence and more of your trump card. There when you need to deal that extra bunch of damage.
I'll agree that a Magus will be stretched by a long adventuring day (4 or more encounters) much faster than your other martials who aren't so dependent on a limited resource, but in a pretty common 3 or less combat adventuring day? The Magus has plenty of slots to keep up all day in my experience. And that is without accounting for accessory slots like Endless Grimoire or Ring of Wizardry which just help the Magus be more frivolous with their casting.
I tend to prepare my slots with mostly utility or defensive spells, then use Standby Spell to allow myself the opportunity to trade one of those slots in for a Shocking Grasp at need. Being a Martial who can fly on command at 7th level is really nice. Being a Martial who can cast Haste on themselves at 5th is also really nice.
Versatility doesn't mean that someone is capable of everything at all times. It is the ability to adapt at need to many functions. Arcane Spells are the versatility list, and Magus can pad their spellbook with as many utility and defensive spells as they'd like, just like a Wizard, and prepare them when they think they will need them.
And nothing I've read so far in this thread has convinced me that Spellstrike provoking does anything to break the most important part of Magus to me: It doesn't make it not fun to play. It hasn't made me second guess my choices with either of my current Magus builds, and it hasn't stopped me from wanting to build...
Only because it doesn't botter you doesn't mean it doesn't botter most people in this threat, there are multiple users that expressed their opinion that the would like for spellstrike provking AoO to be gone, or it quite bothers them that it exist.
For I haven't seen an actually good comment for spellstrike to still provoke AoO if it bothers that much, people with good reasons
I would like you to explain to me how magus keep up with fighter since I have seen graph and explanation of other people better than me that yes magus will deal more dmg with 1 of his 2 highest lvl shocking grasp than a fighter by little and then get back behind him and other martials when using cantrip. You complained that you read that magus deal less dmg than a fighter, but now you constantly say fighter keeps up with magus while having spells that doesn't deal DMG without actually proving it in any other way, while also complained that people who say magus doesn't keep up with fighter are using white room and actual play is not white room, but when I provided 2 actions per turn to attack average per your adventuring day you said that limiting magus to only 2 actions per turn is discriminatory because of how fighter and ranger works, but I suppose that in combat you will rarely be ably to regularly dedicate 3 actions for attacking, since sometimes you can actually be only left with 1, the reasons I already explained, that would mean magus is in the majority of cases left spellcasting every other turn.