Ruan Mirukova

Victor Caligori's page

39 posts. Alias of El Ronza.


Full Name

Victor Caligori

Race

Human

Classes/Levels

Tinker 1

Gender

Male

Size

Medium

Age

15

Alignment

Neutral

Location

Shadowvale Orphanage

Languages

Common

Strength 8
Dexterity 16
Constitution 12
Intelligence 20
Wisdom 8
Charisma 10

About Victor Caligori

Victor Caligori
Male Human Tinker 1
N Medium Humanoid (human)
Init +3; Senses Perception +3
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Defense
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AC 16, touch 13, flat-footed 13
hp 9 (1d8+1)
Fort +1, Ref +5, Will -1
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Offense
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Speed 30 feet
Melee dagger -1 (1d4-1; 19-20/x2)
Morningstar -1 (1d6-1/x2)
Ranged light crossbow +3 (1d8; 19-20/x2)
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Statistics
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Str 8, Dex 16, Con 12, Int 20, Wis 8, Cha 10
Base Atk +0; CMB -1; CMD 12
Feats Extra innovation, Weapon finesse
Traits Reactionary, Improvisational equipment
Skills Appraise +9, Craft (clockwork) +9, Craft (sculpture) +9, Disable Device +7, Knowledge (engineering) +9, Knowledge (history) +9, Knowledge (local), Linguistics +9, Perception +3, Spellcraft +9, Use Magic Device +4
Languages Common, Dwarven, Elven, Gnome, Halfling, Orc
SQ blueprints (1), deploy automaton, directives, HALT!, innovations, master’s presence, scribe invention
Other gear dagger, light crossbow with 10 bolts, morningstar, buckler, leather armor, scholar's outfit, tinker's tools, 39 GP

Class features:

Blueprints: Victor has 1 blueprint, the mechapede, which can contain a total of 1 build point (BP).

The Mechapede: The mechapede is Victor’s first (and only) blueprint – a base form that’s serpentine, with various tiny protuberances acting as legs, giving the automaton the overall appearance of a four-foot-long, somewhat flat, centipede. Unless he plans otherwise, the mechapede’s default invention is intimidating design, which he uses to frighten off any who disrupt his tinkering at the orphanage. This design sharpens off the edges of the mechapede's body segments, and gives it narrow slits for eyes.

The mechapede has a BAB of +1, Fort, Ref, and Will saves of +0, 10 Str and Dex, and 25 hit points. In addition, the amount of time Victor has spent with the mechapede has given it a small semblance of intelligence – it displays signs of personality rather than shuffling and staring awkwardly when idle.

Invention book: Contains the following inventions:
1st level: arms, brute design, endearing design, intimidating design, nimble design, precise design, repair kit, responsive programming

Deploy automaton: Victor can have 1 active automaton at a time. He uses the mysterious fog that creeps over the land as a power source for his automatons. He can deploy an automaton once per day.

Directives: Victor can give his automatons various directives. The DC to interpret a directive with a Spellcraft check is 15.

HALT!: Victor can clear all directives given to his automatons as a free action, returning them to an idle state.

Innovations: Victor knows the following innovations:
Favoured blueprint (Mechapede) – All automatons built from Victor’s mechapede blueprint receive +1 hit die. This benefit carries over should the mechapede blueprint be rewritten.

Master’s Presence: Any of Victor’s automatons within 30 feet of him use his base saving throw values to calculate their own saving throws (Reflex +2)

Scribe invention: Victor can make copies of inventions for distribution. Attempting to copy from a source other than his own invention book destroys the original source due to various annotations and ink spills.

Personality and appearance:

Victor Caligori is a fair-haired young lad of about fifteen. His hair is short and messy, and, like his hands, often stained with black grease and various oils, from his bad habit of not wearing gloves and tugging his hair into place. He has pale brown eyes, and a twiglike frame with long fingers and quick hands.

He is exceptionally bright for a child his age, and isn't too shy to say so. He is also rather driven, able to go days without eating if he's working on a new invention, sleeping at his desk and only pausing for sleep when he collapses from exhaustion, grease on his face and various metallic dusts sticking to his skin.

He wears simple clothes, but when undertaking particularly dangerous parts of machinesmithing, doesn't hesitate to protect himself with thick gloves, goggles, boots reinforced with metal, and a heavy leather apron. He is brash and somewhat impulsive, and sometimes doesn't realize something's going wrong until it blows up in his face - often literally.

Dear diary...:

Day 1. Arrived at Shadowvale Orphanage. My memory is... fuzzy, blank. I can't remember the accident that brought me here. I only remember being dropped off by Aunt Deselde, with my few belongings and the blueprint I smuggled in the lining of my coat. I do remember her smashing my invention, my lovely mechapede, but she grudgingly let me keep his clockwork insides. I can rebuild him.

Day 2. The other children are... strange. My dorm is cramped and stuffy. The other boys stare at me and whisper. I get teased for my interest in academics - only wizards are interested in learning, and I'm not smart enough to be a wizard. Or so they tell me, anyway.

I managed to sneak a spanner and screwdriver from Mistress Longbridge's lab. They smell comfortingly of grease and oil. I started working on my mechapede again.

Day 7. Aaron tried to grab my mechapede while I was reading. It cut his hand open. He fainted from the shock. Mistress Ven'ia fixed him up, but Mistress Quist wasn't happy with me. I tried telling her it wasn't my fault, but she didn't care. My mechapede now lies in pieces again, and I had to return the tools I borrowed.

Day 12. I've been invited to study under Mistress Longbridge. She made me rebuild my mechapede again. I'm getting faster at it - it only took me half an hour this time. She was impressed with how sturdy it was, saying most young tinkers don't manage to build such powerful automatons. That made me feel a little better about myself. She did seem a little concerned with how sharp and angry it was, though.

Day 35. I've been tinkering with my mechapede non-stop. I know several ways to augment it, to make it stronger, faster, better. Unfortunately, I can only do so much with the chassis. I've been cautioned against using the fog, but what do they know? I know how powerful it is, and I know how to harness it for my machines. I just have to be careful not to get caught.

Day 67. There was another accident today.