Hellknight Signifer

Vicarius Tengil Rosendale's page

1 post. Alias of Lessah.


| Hp / | AC 47/22/41 | CMD 36 | Fort +19 Ref +19 Will +25 | Init +16 | Per +19, Sense Motive +34, Spellcraft +42 | Low-light vision, See in Darkness, Truesight, Arcane Sight, Telepathy |

About Vicarius Tengil Rosendale

Vicarius of the Order of the Wall

Male Elf Cleric 1/Arcanist 14 (School Savant: Abjuration[Counterspell])/Hell Knight Signifier 10
LG Medium humanoid (elf)
Init +16; Senses Perception +29; Sense Motive +34; low-light vision; See in Darkness*; Truesight*; Arcane Sight
*With mask only

Aura of Law (Overwhelming)

--->Calculations & Spellbook can be found here!<---

--->Story of his life<---


AC 47, 22 touch [+5 vs rays (Mirrored shield)], 41 flat-footed
(+14 armor, +6 Dex, +6 Shield, +5 Deflection, +5 Natural, +1 Luck)

DR 5/Chaos
-10 Positive/Negative Energy Damage (Deathless Armour)
20% Miss chance due to Cloak of Lesser Displacement
Mythic Weakness: Light Blades (+4hit/+4damage)

hp 202 (14d6+11d8) [+2d10+20]

Fort +19, Ref +19, Will +25 (+2 racial vs Enchantments, +2 vs visual effects*)

25% to Ignore Negative Level (Deathless Armour)
Constant Freedom of Movement (Ring of Freedom of Moment)
-6 on Temp Penalties & Ability Damage, -3 to Ability Drain (Ring of Inner Fortitude, Greater)
Immune to Poison, Blindness* & Dazzling effects*, Effects that target Soul*, Effects foiled by nondetection*, Raise Dead/Resurrection*
Petrification Staggers (Amulet of Protection against Petrification)
*With mask only

Immune to: Disjunction, Dimensional Anchor, Spellbane, Teleportation Trap, Antimagic-Field

Active defensive spells: Mind Blank, Enchantment Foil, Spellbane, Greater False Life


Speed 40 ft. (30 +10)
In armour: 35 ft. (30 +10 -10 +5 [-10 for Medium armour, +5 since Signifier Armour Training reduces that penalty])
+Feather Step Slippers
+Overland Flight (Good Manoeuvrability)

Melee Purifying Touch +15/10/5 1d4+1 (+1 on elemental plane, +2 on transient plane, +3 on other non-material plane)

Special Attacks channel positive energy (6/day, 1d6, DC 14), Disruption (7 rounds, 16/day), Counterspell Mastery (3/day)

Arcane Reservoir (max 17, daily 10) DC 20

Exploits: (2+1 Extra+2 Major)
Counterspell, Quick Study, Metamagic Knowledge (Quickened Spell), Greater Counterspell, Greater Metamagic Knowledge (Flexible slot)
1p - +1 Cl or +1 DC or Exchange Metamagic Feat (Morning only) or Change Prepared Spell (Full-round, provokes) or Counterspell as Intermidiate
+X - Consume level X slot. Move Action

Spells Prepared (CL 1st)

1st— 2+1: Weaponwand, Know the Enemy, LongstriderD
0th— 3: Create Water, Purify Food and Drink, Stabilize

D domain spell (Travel)

Spell-like Abilities (CL 11th) - Domain & Inquisition

1/day Augury (81% chance)
6/day Agile Feet [Su]

Spell-like Abilities (CL 25th) - Signifier Abilities

6/day - Discern Lies
5rounds /day (each) - Assiduous Gaze (Elucidation, Scrutiny)

Spells Memorized (CL 25th)

DC 34 11th 2/day - 1+1: Quickened Persistent Mind Fog, Persistent Mage's DisjunctionB
DC 33 10th 2/day - 1+1: Persistent Irresistible Dance, Heightened Greater Dispel MagicB
DC 32 9th 6/day - 3+1: Freedom, Energy Drain, Time Stop, [Spellbane->Mage's Magnificent Enclosure]B
DC 31 8th 6/day - 3+1: [Mind Blank->Moment of Prescience->Seamantle], Prismatic Wall, Greater Prying Eyes, Persistent RepulsionB
DC 30 7th 6/day - 3+1: Waves of Exhaustion, Persistent Constricting Coils, Greater Teleport, BanishmentB
DC 29 6th 6/day - 3+1: [Age Resistance->Quickened Spectral Hand], Quickened Mirror ImageO, -, Greater Dispel MagicB
DC 28 5th 7/day - 4+1: Damnation Stride, Fickle Winds, [Overland Flight->Quickened True Strike], Persistent Armour-Lock, Break EnchantmentB
DC 27 4th 7/day - 4+1: Dimensional Anchor, Scrying, Calific Touch, Greater False Life, Enchantment FoilB
DC 26 3rd 7/day - 4+1: Ice Spears, Heroism, Greater Magic Weapon, Fly, Ablative SphereB
DC 25 2nd 7/day - 5+1: Glitterdust, Bestow Insight, Knock, Spectral Hand, Stricken Heart, Resist EnergyB
DC 24 1st 8/day - 5+1: Unseen Servant, Heightened Awareness, Featherfall, Polypurpose Panachea, Windy Escape, PeacebondB
DC 23 0th - 9: Detect Magic, Detect Poison, Read Magic, Dancing LightsO, -, Mage Hand, Message, Arcane Mark, Prestidigitation

B bonus spells (Abjuration), O opposed (Illusion, Evocation)

--------------------Permanent & Daily Spells--------------------

Daily: Spellbane, Moment of Prescience, Mind Blank, Age Resistance, Overland Flight, Greater False Life, Enchantment Foil

Additionally, to fuel the switching of said spells five first level slots are also consumed.

Contingency: Repulsion

"Whenever a foe charges towards me and comes within 70 ft."

Permanencies: Arcane Sight


Mythic Power: 5/Day
Surge: 1d6
Hard to Kill,

Mythic Flaw: Weapon Weakness [Light Blades]

"As I drank deeply from the cosmic well of power, it called out to me with a dire warning - 'Beware mortal! Not even this will save a pierced heart.'"

Path: Archmage
Arcana: Arcane Surge
Path Abilities: Perfect Preparation, Eldritch BreachB

Feats: Arcane Armour TrainingM

"... As my magic shields my soul, so shalt I wear a skin of steel to protect my body!"


Str 10, Dex 22, Con 18, Int 36, Wis 17, Cha 16
Base Atk +14; CMB +14; CMD 36
Traits: Magic Knack, Warrior of Old
Feats RunB, Improved CounterspellB, Persistent Spell, Extra Exploit (Quick Study), Quickened SpellB, [Exchangable Metamagic: Heightened]B, Warrior Priest, Arcane Armour Training, Alignment Channel (Chaos)B, Arcane Armour MasteryB, Leadership, Craft Wondrous Items, Spell Focus (Abjuration), Greater Spell Focus (Abjuration), Spell Specialization (Greater Dispel Magic), Destructive Dispell, Parry Spell, Spell Perfection (Greater Dispel Magic) + 1
Skills: Listed in Excel Sheet
Languages Common, Elven, Celestial, Draconic, Sylvan, Aboleth, Abyssal, Aklo, Giant, Infernal, Nercil, Undercommon, Dark Folk, Ancient Tassillonian, Shadowtounge, Auran, Aquan, Ignan, Terran, Gnome, Halfling, Orc, Gnoll; Telepathy (100 feet)*
*With mask only
SQ Orisons, Channel Energy, Aura, Domains (Fate Inquisition, Travel), Cantrips, Arcane School (Abjuration: Counterspell), Resistance (10; Ex), Aura of Law, Catechesis, Order of, Signifier Mask, Arcane Armour Expertise, Signifier Armour Training 1&2, Assiduous Gaze, Discern Lies, Infernal Resistance, Diabolic Harbringer

Worn Gear: Bastion of True Order, Circle of Protection: Sword, Greater Ring of Inner Fortitude, Sanctuary Ring, Stormward, Steelskin Amulet, Tengil's Mask, Featherstep Slippers, Handy Haversack, Bag of Holding IV, Otherworldly Kimono, Headband of +6Int/+2Wis/Cha, Belt of +6 Dex/Con, Luckstone, Purifying Touch

--------------------Unique Equipment--------------------

Tengil's Mask

Head: Iron Circlet of Guarded Souls + Stony Demeanor, Circlet of Presuation, Jingasa of the Fortunate Soldier

Eyes: Truesight Googles

Bastion of True Order

The Bastion is a baroque black plate armour, with every inch of the matte surface inscribed by eltritch runes of protection. Despite the bulky appearance, it is surprisingly light. Underneath the black lacquer lies celestial silver from the finest forges in the heavens.

Celestial Full Platemail +5, Determined & Glammered + Denying & Deathless

Purifying Touch

Duelling Spiked Gauntlet of the Planes

Circle of Protection: Sword

A +5 Resonating, Mirrored & Spell Storing Mithril Buckler.

Sanctuary Ring

Ring of Protection +5/Freedom of Movement/Sustenance


Griffon-mane Cloak of Resistance +5/Lesser Displacement/Muleback Cords

Steelskin Amulet

Amulet of Natural Armour +5/Protection from Petrification

----------------------Other gear-------------------------

Handy Haversack:

Bag of Holding IV: