Assurance (Survival) May take a 13 instead of rolling on any Survival checks.
Intimidating Glare May Demoralize with the visual trait instead of auditory, with no penalty for not sharing a language.
Rage 1 action concentrate, emotion, mental Gain for 1 minute, or until all enemies are gone, or unconcious:
• 4 temporary HP
• +2 damage with melee weapons and unarmed attacks, +1 instead if agile
• -1 penalty to AC
• Cannot use any concentrate actions other than Seek unless they have the rage trait
Cannot Rage again for 1 minute
Titan Mauler Rage damage is increased to 6 for oversized weapons.
Raging Intimidation While raging, Demoralize gains the rage trait.
Sudden Charge 2 actions flourish, open Stride twice. If you end in melee reach of an enemy, make a melee Strike against them.