Allustan

Vernus Fulman's page

4 posts. Organized Play character for BlackPhx.




Ok with the inclusion of saw tooth sabre, and double slice apparently there is intent to include two weapon fighting style in the new Rule System. But what is not made clear is the mechanics that Two Weapon Fighting entails.

Since I can find no exact mechanic spelled out I am left to speculate that each weapon uses an action and that mechanically two weapon fighting is no different then attacking twice with a single handed or 2 handed weapon twice.

Is this supposition correct or is there some rule I am clearly missing?


Ok I have a warpriest with +4 Bracers of armor. Since The bracers provide an armor bonus can he apply his +3 enhancement bonus from Sacred armor to this armor bonus. If so does the limit to +8 of the bracers provide an upper limit or could a +8 armor of bracers be given a +5 enhancement bonus by a high enough warpriest?

Goblin Squad Member

Ok, I have been reading in developers blog and the play area of the Crusader Road is an area of 133 square miles an area 11 miles by 12 miles (an area that can be walked in a days time.) This area is broken down into 256 hexes each roughly about .75 miles across (3960 feet or 1320 yards) with 18 hexes being river we have 238 habitable hexes.

Now in the developers blog they mention that 10 people can sign a charter to establish a settlement in a hex.

Now the kickstarter at the time of this post has 6,749 backers and could easily go over 7,000 backers. Only 10 people are needed to create a settlement and the size of the hexes are way too small to handle much more then one settlement per hex. It is highly probable settlements will be stacked right next to each other and all the available space will be taken up by settlement very early in the beta.

It does make me wonder once in the second month of the beta all of the land space is taken up with farms, mines, settlements, and roads where they are going to squeeze the dungeons.


Ok I did my best and tried looked for the answer in forum before posting but most of the questions around Elemental Fist deal with monk robes and flurry of blows. So here are my questions.

1) Is Elemental Fist a spell or spell like ability?

2) Is Elemental Fist a spiritual ki power or is it a magical effect?

3) Is it classified as "normal" when dealing with spells that treat magical and normal energy types differently.

My first inclination is it's a spiritual mani"Fist"ation and is an extraordinary power much like a Fire elemental's burning body. As such not a spell or spell like ability and not subjected to anti-magic zones, immunity to spells, or effected by dispel magic or immunity to spells. But I want to know what other people think and if my thoughts on this is reasonably inferred by the description of ability.