
Veriamp |
We have been playing kingmaker for a few months now since November I think. Every one in the party is undeniably evil. The idea of an evil kingdom is not to much of a stretch as a good few of the kingdoms in the setting are very evil and do just fine. As for the Pc's motivation for starting a kingdom is simple, Power.
In a party of two LE three NE and a CE character the over tone is always power. From my character the evil alchemist who preformed bloody experiments in the basement of the castle on the werewolf that terrorized the kingdom simply looking for a natural cure. To the Cleric of Asmudaus who is creating a kingdom to embody the law of hell with his Necromancer Queen.
The end goal is power and you don't trick the flock or the people in your kingdom to give you power by robing and murdering them you do it through legal means that every one excepts. You put their tax money into the Alchemist lab that will create golems and weapons of war. You convert masses of unwitting peasants to worship Asmudaus and damn their souls forever because it is the state religion.
King maker has to be hands down the best adventure I have ever played. My DM does a great job of expanding our story lines every character is fleshed out and seems like while we are evil the kingdom and the stolen lands would be worse off with out us.