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I am not sure if someone else has had this thought already, but would a throwing weapon build based around Aether Kineticist be somewhat effective?
My thoughts are this:
-Telekinetic Blast can be used to emulate throwing a weapon. However, it has some benefits going for it. A) You don't need to be holding the weapon to throw it. As long as it is in range of your blast you can use it. B) Its keyed off of your main stats, Dex to hit and Con for Damage. C) Range of the weapon does not matter, you can use any 1 handed weapon with which you are proficient. D) You can combine it with some awesome infusions such as...
-Flurry of Blasts. Normally damage wise this infusion isn't so great because you deal damage as a 1st level Kineticist. However, if you use Telekinetic Blast to throw the weapon, it is not dependent on your kineticist level at all for damage. Just stats, feats, and the enhancement bonus of the weapon. Also, you can use the same weapon for every blast in a Flurry of Blasts, so you only need to have 1 good enchanted weapon with you. Also, every blast in this flurry is at your highest BAB and also benefits from Haste. So at level 10, you can get 4 "thrown" attacks in with Haste at your full BAB. Also, Flurry of Blasts has a Range of 120 feet, which is all you should need for most fights. And one of the best parts is all of these attacks come as part of your standard action to blast. So you can use your move action for anything you like. Once you are in the later levels you can also upgrade to...
-Many Throw. Once you get this, you can get Kineticist Level attacks on any target in 120 feet. Same deal, more attacks. Its a bit unclear with this one if you could use the same weapon for all attacks since the fluff says you pick up "Many Objects" and throw them all at once. You could still carry around with you X weapons at this level and slam them all into the same creature at once. I believe you can use a normal telekinetic blast, so why use the weapon option? Crit range. Pick a weapon to throw around with a good crit range and you know a few of those attacks are going to be criticals.
One of the bad things about this build is because it does not use a full attack, we can't apply other nice things like Rapid Shot, Clustered Shots, etc to it.
But the build itself is not feat intensive because of this. Point Blank, Precise, and Deadly Aim are all you really need and you probably would get these feats anyway. You only need the Flurry of Blows infusion and Many Throw infusion to have it take off. So other than that, you can blend this style with any other style of Kineticist that starts off with Aether.
What are your thoughts? Any improvements or comments?