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![]() I would love an official ruling on this but... I have read a couple of threads on the subject but both were posted a few years ago so I was hoping there would be more information? People either read this as "He can attack you without the bonus, negating the feat." Or
My question is which is it? My gm has chosen the former and I have to say it makes the feat seam a bit lackluster if it won't count when it matters. ![]()
![]() Peevenator wrote: Look into the Fortuitous weapon enchantment. It's worth getting on any primary use weapons for your hunter and an Amulet of Mighty Fists for your companion. This brings up a very good conversation point as well. Does anyone have gear suggestions? I was thinking of perhaps the Goz mask for obscuring mist combo but the problem arose that Hal of my character (my animal companion) wouldn't be able to see unless I bought him the Google version that is much less appealing. Belt of the weasel for the animal as dm decreed that it may have a magical belt and a normal saddle or a magical saddle and no belt. Will help greatly if I choose to go mammoth rider and make him huge. ![]()
![]() Fruian Thistlefoot wrote:
That's a very good argument towards tripping, we have a purely support player in group that (for whatever reason) is planning on a purely split bard10/alchemist10 so getting enlarged potions won't really be an issue. I am starting to lean towards it and looking to see where it would best fit in the build ![]()
![]() Markov Spiked Chain wrote:
I had completely removed and ignored the thought of switching teamwork feats out as it didn't seem useful to me. This is an amazing tip though. As for trip/greater trip I have heard it's very difficult to pull it off in the higher levels do to the massive cmd higher CR's have, also less and less humanoid enemies as they are replaced with quadrupeds, oozes, ghosts ect. It makes me hesitant as I would only be able to fit in early as level 9 with my plan. ![]()
![]() Johnnycat93 wrote:
As a hunter I don't have much spells I am interested in that are only personal so the only thing I give up with the bodyguard archetype is evasion. I like the butterfly sting idea, but knowing my dm he would probably not go for the whole "being your own ally" bit it would require as he doesn't allow teamwork feats that require you be adjecent count when you are mounted. ![]()
![]() Fruian Thistlefoot wrote:
Thanks for pointing out the improved critical, that can replace level 9 feat if seize the moment actually works with outflank. It seems it may a dm to dm thing as I have read a couple of posts on the subject and no one could agree. As far as Spell sharing how's, improved spell sharing does not require it to take. Only that you have a animal companion. ![]()
![]() I was hoping for build advice, the campaign i'm in we are currently level 4 but the DM allows retraining in downtime. Plan on trying to get as much AOO's out of a Keen weapon as possible. Human (starting stats) STR 18 (16 + 2)
Level 4: +1 STR
Feat Selection:
Animal Companion: Warcat -Body Guard Archtype-(DM Gave it a thumbs up) 1: Combat Reflexes
Have no idea what to grab as my level 9 feat, and was thinking of dipping into Mammoth Rider at level 10. Their is also the issue of if Outflank and Seize the Moment even work together. |