Artemis Entreri

Vasily Petrescu - PFS's page

216 posts. Organized Play character for DM DoctorEvil.


Full Name

Vasily Petrescu

Race

Human

Classes/Levels

Unchained Rogue 5| HP: 38/38 | AC 21 | T 17 | FF 16 | Fort +3*| Ref +9*| Will +2*| CMD 21 | Init +8 | Perc +8 | Sense Mot +4

Gender

Male

Size

M

Age

19

Alignment

N

Deity

Desna

Languages

Common, Draconic, Varisian

Strength 12
Dexterity 18
Constitution 12
Intelligence 14
Wisdom 11
Charisma 12

About Vasily Petrescu - PFS

Vasily Petrescu
Male human (Varisian) unchained rogue 5 (Pathfinder Unchained 20)
CG Medium humanoid (human)
Init +8; Senses Perception +8
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Defense
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AC 21, touch 17, flat-footed 16 (+4 armor, +2 deflection, +4 Dex, +1 dodge; +2 deflection vs. evil)
hp 38 (5d8+10)
Fort +3, Ref +9, Will +2; +2 resistance vs. evil
Defensive Abilities danger sense +1, evasion, uncanny dodge
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Offense
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Speed 30 ft.
Melee mwk rapier +9 (1d6+4/18-20)
Ranged mwk light crossbow +8 (1d8/19-20)
Special Attacks sneak attack (unchained) +3d6
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Statistics
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Str 12, Dex 18, Con 12, Int 14, Wis 11, Cha 12
Base Atk +3; CMB +4; CMD 21
Feats Combat Expertise, Dodge, Improved Initiative, Weapon Finesse, Weapon Focus (rapier)
Traits i know a guy, vagabond child (urban)
Skills Acrobatics +12, Appraise +6, Bluff +9, Climb +5, Diplomacy +9 (+11 to gather information), Disable Device +17, Disguise +17, Escape Artist +12, Knowledge (dungeoneering) +8, Knowledge (local) +11, Perception +8, Sense Motive +4, Sleight of Hand +12, Stealth +12, Survival +0 (+2 to avoid becoming lost), Swim +5
Languages Common, Giant, Shoanti, Varisian
SQ debilitating injury: bewildered, debilitating injury: disoriented, debilitating injury: hampered, rogue talents (vanishing trick[UC], weapon training), trapfinding +2
Combat Gear oil of magic weapon, potion of invisibility (2), wand of cure light wounds, alchemist's fire (2), caltrops, weapon blanch (silver)[APG] (4); Other Gear +1 studded leather, crossbow bolts (40), mwk light crossbow, mwk rapier, cloak of resistance +1, hat of disguise, ring of protection +2, wayfinder[ISWG], belt pouch, cold weather outfit, flint and steel, masterwork backpack[APG], masterwork thieves' tools, waterskin, whetstone, wolfsbane (6), 667 gp, 7 sp, 3 cp
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Special Abilities
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Combat Expertise +/-1 Bonus to AC in exchange for an equal penalty to attack.
Danger Sense +1 (Ex) +1 bonus on reflex saves and AC against traps.
Debilitating Injury: Bewildered -2/-4 (Ex) Foe who takes sneak attack damage takes AC pen (more vs. striker) for 1 rd.
Debilitating Injury: Disoriented -2/-4 (Ex) Foe who takes sneak attack damage takes attack pen (more vs. striker) for 1 rd.
Debilitating Injury: Hampered (Ex) Foe who takes sneak attack damage has speed halved (and can't 5 ft step) for 1 rd.
Evasion (Ex) If succeed on Reflex save for half dam, take none instead.
Sneak Attack (Unchained) +3d6 Attacks deal extra dam if flank foe or if foe is flat-footed.
Trapfinding +2 Gain a bonus to find or disable traps, including magical ones.
Uncanny Dodge (Ex) Retain DEX bonus to AC when flat-footed.
Vanishing Trick (Su) 1 Ki: disappear, as invisibility, for 5 rounds.

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