
Varuag |
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This class seems very cool. I like the concept, and I like the fluff. The ideas are solid.
But seriously.
I obviously haven't got a chance to play it yet, but just reading through, this class seems WAY overpowered. Wizards are praised (or hated) for their versatility; given time, a wizard can prepare exactly the spells that he requires to defeat virtually any enemy. This class has access to those multitudes of spells, AND added spontaneity; the only drawback--time--is almost completely removed. And there is only one stat that this class needs to focus on: Intelligence. Just put everything possible into that, and copy down as many spells as possible, and you're a god. I'm not saying that all players will do this, but the potential it has for powergamers, or even just mild optimizers, is enormous.
Again, I like the idea, but I really hope this gets toned down during the beta. The drawbacks of both sorcerer and wizard have been lost, and that almost seems to be the whole point of this class as it is. But it has as many spells known as a wizard (unlimited), more spells per day, the versatility of a mix-and-match bloodline/school combination, no banned schools, the ability to apply metamagic upon preparation OR on the spot, and that School Supremacy gem that no one else has anything even similar to, and, with the ability to add Silent Spell at will, ANY spell can be cast while grappled.