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Vargo Wayfinder's page

25 posts. Alias of Mark Thomas 66 (RPG Superstar 2009 Top 16).


Full Name

Vargo Wayfinder

Race

Half Orc

Classes/Levels

Monk 4

Gender

Male

Size

M 6'7, 335lbs

Age

24

Alignment

LN

Occupation

Wanderer

Strength 16
Dexterity 15
Constitution 13
Intelligence 11
Wisdom 18
Charisma 12

About Vargo Wayfinder

HP: 36

STR 16(+3) DEX 15(+2) CON 13(+1) INT 11(+0) WIS 18(4) CHA 12(+1)

AC: 10+(Bonus) 1+ (Wis) 4+ (Dex) 2+ (Nat) 1= 18 (19 w/ Dodge)
Touch: 17 (18)
Flat footed: 16

Speed: 40

Ki Pool:8 Current:8

Combat:
BAB: +3 Grapple:+7
Unarmed Strike +6 Damage 1d8+3 ; Flurry +4/+4 Damage 1d8+3

Initiative +2

Fort: +5 Reflex: +6 Will: +8 (10 Enchantment)

Special Abilities

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Bonus feats, flurry of blows,AC bonus, Speed bonus
Unarmed strike
Evasion
Fast Movement
Maneuver training
Still mind
Ki pool
Ki Strike (Magic)
Additional attack 1pt
+20ft speed/1rnd 1pt
+4 AC/1rnd 1pt
Slow fall 20 ft.

Languages: Common, Orc

Skills:

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Acrobatics 9
Climb 7
Escape Artist 6
Intimidate 5
Knowledge History 4
Perception 11
Ride 6
Sense motive 11
Stealth 9
Swim 7

Feats:

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Improved Unarmed Strike
Stunning Fist 4/day (DC 16) Time/dayleft :4
Scorpion Style (DC 16)
Dodge
Extra Ki

Racial

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Half-Orc Racial Traits
+2 Strength, +2 Wisdom, –2 Intelligence: Half-orcs are
physically strong and constantly on the lookout for danger,
but their orc stock hinders their intelligence.
Medium: Half-orcs are Medium creatures, and have no
bonuses or penalties due to their size.
Normal Speed: Half-orcs have a base speed of 30 feet.
Darkvision 60 feet: Half-orcs can see in the dark up to
60 feet.
Weapon Familiarity: Half-orcs are proficient with
greataxes and falchions, and treat any weapon with the
word “orc” in its name as a martial weapon.
Orc Ferocity: Once per day, when a half-orc is brought
below 0 hit points, but not killed, he can fight on for one
more round as if disabled. At the end of his next turn,
unless brought to above 0 hit points, he immediately falls
unconscious and begins dying.
Orc Blood: Half-orcs count as both humans and orcs
for any effect related to race.
Languages: Half-orcs begin play speaking Common
and Orc. Half-orcs with high Intelligence scores can
choose any of the following: Draconic, Giant, Gnoll,
Goblin, and Abyssal.
Favored Class: The favored class of half-orcs is barbarian
or druid. This choice must be made at 1st level and cannot
be changed.

Equipment (40lbs)

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Monk's Outfit
Bag of holding type 1
Amulet of Natural Armor +1
Potion of Owl's Wisdom
Potion of Cure Moderate Wounds
3 Potions of Cure Light Wounds
Flint+Steel
9 days Rations

Capacity:

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Light: 76lbs
Medium: 153 lbs
Heavy: 230lbs

Background

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Vargo's human mother was discovered in the remains of an Orc camp after they were decimated by a Druid, protecting his territory. He took her in and cared for her, soon discovering that she was pregnant.
As he protected and cared for her the two fell in love and soon considered themselves a family. The child showed very little aptitude for manipulating the forces of nature, as his adopted father did but did seem to have an unusual gift. He could observe and replicate the hunting and fighting styles of animals. For hours the boy would practice the movements he'd seen in nature, learning the deadly dance of the hunter and the hunted.

Eventually, seeking to discover more of the world around him, and to find new creatures to learn from he bid his parents farewell and began to travel, adventuring.

Description

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Tall, and extremely well muscled, imposing is usually the first word used to describe him. As one takes in his features it is notable that he not only carries more of his human parentage in his appearance, but is actually moderately attractive in appearance. His dark bold features when taken with his placid countenance lends an air or stoicism to the young man whose eyes carry a wisdom beyond his years.

Wealth

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Coin
3p 200g 40s 0c
Gems
0