Agathion-Blooded Aasimar

Valtyra Moondancer's page

40 posts. Organized Play character for gossamar4.


RSS

Silver Crusade

female Aasimar Bard (Dawnflower Dervish)/1: HP (6/10): AC (17/touch=14/flat=13): Saves (Fort=1/Ref=6/Will=1=): Initiative +4: Perception +3: Sense Motive +5

cool, thx

Silver Crusade

female Aasimar Bard (Dawnflower Dervish)/1: HP (6/10): AC (17/touch=14/flat=13): Saves (Fort=1/Ref=6/Will=1=): Initiative +4: Perception +3: Sense Motive +5

Thanks jelly. You willing to run another? Or can you send invite for the next lvl 1 you do run?

Silver Crusade

female Aasimar Bard (Dawnflower Dervish)/1: HP (6/10): AC (17/touch=14/flat=13): Saves (Fort=1/Ref=6/Will=1=): Initiative +4: Perception +3: Sense Motive +5

Valtyra maintains her battle dance and moves over to join the attack on the idol.

melee basic: 1d20 + 6 + 1 ⇒ (9) + 6 + 1 = 16

damage: 1d6 + 6 + 1 ⇒ (5) + 6 + 1 = 12 (non lethal)

Enforcer

intimidate: 1d20 + 7 ⇒ (13) + 7 = 20 (shaken for 12 rounds)

Silver Crusade

female Aasimar Bard (Dawnflower Dervish)/1: HP (6/10): AC (17/touch=14/flat=13): Saves (Fort=1/Ref=6/Will=1=): Initiative +4: Perception +3: Sense Motive +5

Valtyra begins a series of dance moves (begins Battle dance) as she strikes at the Ape again with the blunt side of her scimitar.

melee basic: 1d20 + 6 + 1 ⇒ (19) + 6 + 1 = 26

confirm crit: 1d20 + 6 + 1 ⇒ (1) + 6 + 1 = 8

damage: 1d6 + 7 + 1 ⇒ (4) + 7 + 1 = 12 (non-lethal)

crit damage: 1d6 + 7 + 1 ⇒ (4) + 7 + 1 = 12 (non-lethal)

enforcer feat:
Enforcer (Combat)

You are skilled at causing fear in those you brutalize.
Prerequisite: Intimidate 1 rank.
Benefit: Whenever you deal nonlethal damage with a melee weapon, you can make an Intimidate check to demoralize your target as a free action. If you are successful, the target is shaken for a number of rounds equal to the damage dealt. If your attack was a critical hit, your target is frightened for 1 round with a successful Intimidate check, as well as being shaken for a number of rounds equal to the damage dealt.

intimidate: 1d20 + 7 ⇒ (1) + 7 = 8 frightened 1 round, shaken

Silver Crusade

female Aasimar Bard (Dawnflower Dervish)/1: HP (6/10): AC (17/touch=14/flat=13): Saves (Fort=1/Ref=6/Will=1=): Initiative +4: Perception +3: Sense Motive +5

Valtyra rushes in to provide flanking w/ Brewslee against the large ape. Then takes a swing at him with the blunt side of her scimitar.

melee basic: 1d20 + 4 + 2 ⇒ (6) + 4 + 2 = 12

damage: 1d6 + 5 ⇒ (3) + 5 = 8 (non-lethal)

Silver Crusade

female Aasimar Bard (Dawnflower Dervish)/1: HP (6/10): AC (17/touch=14/flat=13): Saves (Fort=1/Ref=6/Will=1=): Initiative +4: Perception +3: Sense Motive +5

ditto

Silver Crusade

female Aasimar Bard (Dawnflower Dervish)/1: HP (6/10): AC (17/touch=14/flat=13): Saves (Fort=1/Ref=6/Will=1=): Initiative +4: Perception +3: Sense Motive +5

Valtyra moves around to completely surround the individual, then makes sure to attack with the blunt side of her scimitar (non-lethal damage)

melee basic: 1d20 + 7 ⇒ (11) + 7 = 18 (includes +2 flanking)

damage: 1d6 + 5 ⇒ (1) + 5 = 6 (non-lethal)

Silver Crusade

female Aasimar Bard (Dawnflower Dervish)/1: HP (6/10): AC (17/touch=14/flat=13): Saves (Fort=1/Ref=6/Will=1=): Initiative +4: Perception +3: Sense Motive +5

lol, guess I should pay closer attention to the details.

Silver Crusade

female Aasimar Bard (Dawnflower Dervish)/1: HP (6/10): AC (17/touch=14/flat=13): Saves (Fort=1/Ref=6/Will=1=): Initiative +4: Perception +3: Sense Motive +5

How rude! For anyone in party that's interested, that hit takes me down to 1 HP. Little healing would be greatly appreciated.

Silver Crusade

female Aasimar Bard (Dawnflower Dervish)/1: HP (6/10): AC (17/touch=14/flat=13): Saves (Fort=1/Ref=6/Will=1=): Initiative +4: Perception +3: Sense Motive +5

"What delicious variety of creatures are to be found here!"

Valtyra moves in adjacent to the snake and attempts some non-lethal "love"

melee basic: 1d20 + 4 ⇒ (9) + 4 = 13

damage: 1d6 + 5 ⇒ (1) + 5 = 6 non-lethal damage

Silver Crusade

female Aasimar Bard (Dawnflower Dervish)/1: HP (6/10): AC (17/touch=14/flat=13): Saves (Fort=1/Ref=6/Will=1=): Initiative +4: Perception +3: Sense Motive +5

"What strange creature do you think we will find in here?"

Silver Crusade

female Aasimar Bard (Dawnflower Dervish)/1: HP (6/10): AC (17/touch=14/flat=13): Saves (Fort=1/Ref=6/Will=1=): Initiative +4: Perception +3: Sense Motive +5

fort: 1d20 + 1 ⇒ (14) + 1 = 15

Silver Crusade

female Aasimar Bard (Dawnflower Dervish)/1: HP (6/10): AC (17/touch=14/flat=13): Saves (Fort=1/Ref=6/Will=1=): Initiative +4: Perception +3: Sense Motive +5

Valtyra moves in front of an enemy, and performs a non lethal basic attack with her scimitar.

melee basic (non-lethal): 1d20 + 4 ⇒ (8) + 4 = 12

damage: 1d6 + 5 ⇒ (4) + 5 = 9

Silver Crusade

female Aasimar Bard (Dawnflower Dervish)/1: HP (6/10): AC (17/touch=14/flat=13): Saves (Fort=1/Ref=6/Will=1=): Initiative +4: Perception +3: Sense Motive +5

Valtyra draws her scimitar

Silver Crusade

female Aasimar Bard (Dawnflower Dervish)/1: HP (6/10): AC (17/touch=14/flat=13): Saves (Fort=1/Ref=6/Will=1=): Initiative +4: Perception +3: Sense Motive +5

Not sure what the linguistics check is for but...

linguistics: 1d20 + 8 ⇒ (2) + 8 = 10

Just because, if a knowledge check might reveal anything about the artifacts, art, décor, ect...

knowledge: any: 1d20 + 3 ⇒ (12) + 3 = 15

"It would appear, we may not be the only ones here. What wonderful adventures we mortals share!"

Silver Crusade

female Aasimar Bard (Dawnflower Dervish)/1: HP (6/10): AC (17/touch=14/flat=13): Saves (Fort=1/Ref=6/Will=1=): Initiative +4: Perception +3: Sense Motive +5

"What interesting things do you think we'll find in this room?"

Silver Crusade

female Aasimar Bard (Dawnflower Dervish)/1: HP (6/10): AC (17/touch=14/flat=13): Saves (Fort=1/Ref=6/Will=1=): Initiative +4: Perception +3: Sense Motive +5

"you're right he was suspiciously quick." Valtyra chuckles. "2 bumps inour investigation down. Shall we move on to the other areas of the museum in search of our contact?"

Silver Crusade

female Aasimar Bard (Dawnflower Dervish)/1: HP (6/10): AC (17/touch=14/flat=13): Saves (Fort=1/Ref=6/Will=1=): Initiative +4: Perception +3: Sense Motive +5

After Brewslee moves, Valtyra moves to flank enemy with Brewslee. Then attacks with non-lethal basic melee. I'm not sure what the inspire courage +1 from Will means, so it's not included in my rolls

attack: 1d20 + 6 ⇒ (19) + 6 = 25

confirm crit: 1d20 + 6 ⇒ (11) + 6 = 17

damage: 1d6 + 5 ⇒ (6) + 5 = 11 non-lethal

crit x 2: 1d6 ⇒ 1 non-lethal

enforcer:
Enforcer (Combat)

You are skilled at causing fear in those you brutalize.

Prerequisite: Intimidate 1 rank.

Benefit: Whenever you deal nonlethal damage with a melee weapon, you can make an Intimidate check to demoralize your target as a free action. If you are successful, the target is shaken for a number of rounds equal to the damage dealt. If your attack was a critical hit, your target is frightened for 1 round with a successful Intimidate check, as well as being shaken for a number of rounds equal to the damage dealt.

intimidate: 1d20 + 7 ⇒ (15) + 7 = 22

crit attack = frightened

Silver Crusade

female Aasimar Bard (Dawnflower Dervish)/1: HP (6/10): AC (17/touch=14/flat=13): Saves (Fort=1/Ref=6/Will=1=): Initiative +4: Perception +3: Sense Motive +5

Delay until after Brewslee, in hopes of him either provoking AoOs and allowing safe movement by others, or moving out of doorway to allow movment into his location

Silver Crusade

female Aasimar Bard (Dawnflower Dervish)/1: HP (6/10): AC (17/touch=14/flat=13): Saves (Fort=1/Ref=6/Will=1=): Initiative +4: Perception +3: Sense Motive +5

Move to south side of doorway

Silver Crusade

female Aasimar Bard (Dawnflower Dervish)/1: HP (6/10): AC (17/touch=14/flat=13): Saves (Fort=1/Ref=6/Will=1=): Initiative +4: Perception +3: Sense Motive +5

"My that does NOT look inviting. Should we take a look in that room across the hall?

Silver Crusade

female Aasimar Bard (Dawnflower Dervish)/1: HP (6/10): AC (17/touch=14/flat=13): Saves (Fort=1/Ref=6/Will=1=): Initiative +4: Perception +3: Sense Motive +5

Valtyra opens the door and looks in.

Silver Crusade

female Aasimar Bard (Dawnflower Dervish)/1: HP (6/10): AC (17/touch=14/flat=13): Saves (Fort=1/Ref=6/Will=1=): Initiative +4: Perception +3: Sense Motive +5

Check door (where I moved to) to see if it is unlocked.

"It's probably best if we all stay together, who knows what else we may run into. Y'all wanna join me over here?"

Silver Crusade

female Aasimar Bard (Dawnflower Dervish)/1: HP (6/10): AC (17/touch=14/flat=13): Saves (Fort=1/Ref=6/Will=1=): Initiative +4: Perception +3: Sense Motive +5

"Shall we check out that room in the corner?"

Silver Crusade

female Aasimar Bard (Dawnflower Dervish)/1: HP (6/10): AC (17/touch=14/flat=13): Saves (Fort=1/Ref=6/Will=1=): Initiative +4: Perception +3: Sense Motive +5

does that mean that Brewslee and Valtyra are transforming into something else? Or does that mean that the other 2 (that Valtyra and Brewslee are looking at) are changing?

Silver Crusade

female Aasimar Bard (Dawnflower Dervish)/1: HP (6/10): AC (17/touch=14/flat=13): Saves (Fort=1/Ref=6/Will=1=): Initiative +4: Perception +3: Sense Motive +5

ok, thx. I thought that 8 was for brewslee

Silver Crusade

female Aasimar Bard (Dawnflower Dervish)/1: HP (6/10): AC (17/touch=14/flat=13): Saves (Fort=1/Ref=6/Will=1=): Initiative +4: Perception +3: Sense Motive +5

If we have some healing available. I would still like to top off my HP if possible.

Silver Crusade

female Aasimar Bard (Dawnflower Dervish)/1: HP (6/10): AC (17/touch=14/flat=13): Saves (Fort=1/Ref=6/Will=1=): Initiative +4: Perception +3: Sense Motive +5

"If it wouldn't be too much of a bother, a couple touches of your heal stick would be much appreciated"

I'm sitting at 3/10 HP. A little wand of CLW, would be nice before we begin another beat down. Thanks.

Silver Crusade

female Aasimar Bard (Dawnflower Dervish)/1: HP (6/10): AC (17/touch=14/flat=13): Saves (Fort=1/Ref=6/Will=1=): Initiative +4: Perception +3: Sense Motive +5

will save: 1d20 + 1 ⇒ (11) + 1 = 12

"Perhaps there is more to this mist than we know. I'm feeling different somehow."

Is there a knowledge check or something to know more about the mist?

Silver Crusade

female Aasimar Bard (Dawnflower Dervish)/1: HP (6/10): AC (17/touch=14/flat=13): Saves (Fort=1/Ref=6/Will=1=): Initiative +4: Perception +3: Sense Motive +5

If it gets back around to me, please open spoiler for my attack

Attack:
Continue flanking with Brewslee

attack: 1d20 + 6 ⇒ (10) + 6 = 16

damage: 1d6 + 5 ⇒ (6) + 5 = 11 non-lethal

intimidate: 1d20 + 7 ⇒ (9) + 7 = 16

Silver Crusade

female Aasimar Bard (Dawnflower Dervish)/1: HP (6/10): AC (17/touch=14/flat=13): Saves (Fort=1/Ref=6/Will=1=): Initiative +4: Perception +3: Sense Motive +5

"That's was unneccesarily brutal! After all, I didn't really hurt your twin sir skeleton."

1/10 HP remain. I hope we can end this, before I get any permanent damage. lol

Silver Crusade

female Aasimar Bard (Dawnflower Dervish)/1: HP (6/10): AC (17/touch=14/flat=13): Saves (Fort=1/Ref=6/Will=1=): Initiative +4: Perception +3: Sense Motive +5

Valtyra takes advantage of the flanking position Brewslee has created and makes a non-lethal basic melee attack.

knowledge:religion: 1d20 + 3 ⇒ (18) + 3 = 21

Knowledge check to find out any info about skeletons

knowledge:religion: 1d20 + 3 ⇒ (10) + 3 = 13

Knowledge check to find out any info about ghouls

knowledge:religion: 1d20 + 3 ⇒ (2) + 3 = 5

Knowledge check to find out any info about zombies

Attack

melee basic: 1d20 + 6 ⇒ (13) + 6 = 19

damage: 1d6 + 5 ⇒ (4) + 5 = 9 non-lethal

enforcer:
Enforcer (Combat)

You are skilled at causing fear in those you brutalize.

Prerequisite: Intimidate 1 rank.

Benefit: Whenever you deal nonlethal damage with a melee weapon, you can make an Intimidate check to demoralize your target as a free action. If you are successful, the target is shaken for a number of rounds equal to the damage dealt. If your attack was a critical hit, your target is frightened for 1 round with a successful Intimidate check, as well as being shaken for a number of rounds equal to the damage dealt.

intimidate: 1d20 + 7 ⇒ (8) + 7 = 15

"These creatures are so... uncivilized"

Silver Crusade

female Aasimar Bard (Dawnflower Dervish)/1: HP (6/10): AC (17/touch=14/flat=13): Saves (Fort=1/Ref=6/Will=1=): Initiative +4: Perception +3: Sense Motive +5

Shall we just go in?

Valtyra gives a gentle tug/push to door to see if it is unlocked before attempting to open it.

Silver Crusade

female Aasimar Bard (Dawnflower Dervish)/1: HP (6/10): AC (17/touch=14/flat=13): Saves (Fort=1/Ref=6/Will=1=): Initiative +4: Perception +3: Sense Motive +5

sorry, forgot to change the "post as.." Zhoron was actually Valtyra.

Silver Crusade

female Aasimar Bard (Dawnflower Dervish)/1: HP (6/10): AC (17/touch=14/flat=13): Saves (Fort=1/Ref=6/Will=1=): Initiative +4: Perception +3: Sense Motive +5

[ooc]sorry, forgot to change the "post as.." Zhoron was actually Valtyra.

Silver Crusade

female Aasimar Bard (Dawnflower Dervish)/1: HP (6/10): AC (17/touch=14/flat=13): Saves (Fort=1/Ref=6/Will=1=): Initiative +4: Perception +3: Sense Motive +5

"he's an idiot. It comes from upbringing. Parents are probably idiots too!"

quote from:
Back to the Future

Can't have been too complicated, we all managed it.

Silver Crusade

female Aasimar Bard (Dawnflower Dervish)/1: HP (6/10): AC (17/touch=14/flat=13): Saves (Fort=1/Ref=6/Will=1=): Initiative +4: Perception +3: Sense Motive +5

"I suppose the best way to get some answers would be to ask Nigel. He should be in the office, it'll be the 1st door on the left. Shall we stop in and say, Hi?"

Silver Crusade

female Aasimar Bard (Dawnflower Dervish)/1: HP (6/10): AC (17/touch=14/flat=13): Saves (Fort=1/Ref=6/Will=1=): Initiative +4: Perception +3: Sense Motive +5

Valtyra says with a smirk, "I'm not sure exactly what you see Brewslee, but there is a somewhat beautiful mist emanating from the door. Does anyone have an idea of the nature of the mist? I hope it doesn't frizz my hair. Also, I'm curious if this is the only entrance or if there is any indication of what to expect inside?"

Silver Crusade

female Aasimar Bard (Dawnflower Dervish)/1: HP (6/10): AC (17/touch=14/flat=13): Saves (Fort=1/Ref=6/Will=1=): Initiative +4: Perception +3: Sense Motive +5

1. Chappy
2. Valtyra Moondancer
3. PFS # 8570-4
4. Silver Crusade / Perform: Dance day job: 1d20 + 7 ⇒ (4) + 7 = 11
5. "no matter where you go, there you are" (no idea what you're looking for here)

Silver Crusade

Would love to strap on my dancing shoes and try a dawnflower dervish bard for he 1st time. Seems to fit the support/front line role pretty well.

diplomacy: 1d20 + 7 ⇒ (20) + 7 = 27

Hope that roll is enough to persuade you!