Valor958's page

Organized Play Member. 1 post (9 including aliases). No reviews. No lists. No wishlists. 3 Organized Play characters.



Scarab Sages

I have gone over the rules and no that basically PvP is a no-no since it can 'ruin the fun for other players'. Well what about in situations where another players actions are already ruining the fun of others and as far as player mechanics and roleplaying go... there would most assuredly be blood spilled. Specific details below:

We were doing Murder on the Silken Caravan and were well into the guts of the game to where we were at the temple in the desert. It was explained to my character at least, being Osirian, that this was a temple of Irori. My character just happens to be a cleric of Irori.. so it was a very intense feeling to be at this desecrated shrine and have a chance to renew its glory. Well, we killed the enemies and I proceeded to go to work renewing my shrine. Of course there's loot to be had so the group goes nuts to grab it all up. I was already having trouble with one member and here he went too far, in and out of character. Well I said that as an offering to Irori we should leave at least a small stipend of the gold found since it was not ours to begin with. Here said character flies off the deep end and becomes uncharacteristically belligerent. He said absolutely not and basically my god could rot since he doesn't believe in any gods anyways. This prompted a small argument at least to help cure him of his heathen ways and inform him the gods are around even if he chooses to ignore them, but at the least an offering (small offering i made sure to re-clarify... like 20g of the 800g and items we collected). He increased in his belligerent acts and proceeded to cast Prestidigitate over and over to make the shrine as filthy as we found it and seemed very pleased with himself after having literally desecrated MY gods shrine we just fought for and I cleaned. Now reasonably, my character would have beaten the snot out of him at the least, but personally my character would have beaten him unconscious and thrown him body out of the shrine for the birds to enjoy.

Of course... with Society rules I wouldn't want to 'ruin his fun' but in cases like there are other characters acting in ways which would demand action from another player... what to do? Our DM and I spoke afterwards and he shared my sentiments, but is it really a Hardline RULE that there is never to be PvP in any circumstances? That really leave things open for abuse from people who don't care and are very self serving and rude. After speaking with the person in question as well he has rather skewed ideas on how religion and alignment work in the game as well and is basically playing a N/E character under the term C/N. I could make a whole new post on his ideas on alignment and what good and evil actions actually are. Certainly also, a C/N character with any reasonable amount of wisdom/intelligence wouldn't desecrate the shrine of a party members god out of pure childish spite, with little provocation. That has the ring of N/E to me since it is absolutely self-serving and spiteful. Obviously, if my very elongated post doesn't give it away... this guy really grinds my gears since every char he plays is like this basically... :(

Scarab Sages

I've browsed old posts for a while now and have yet to find any real definitive answer relating to my question. Most people lean towards extremes with getting answers for grappling. "Can I fling this enemy" etc etc.

In an upcoming game I will be playing a Rank2 Cleric of Irori. Now though he is an actual cleric, he acts like a monk. With his deity being Irori, and Irori's favored weapons being fists basically... well... thats a monk lol. Well my chosen domains are healing and rune. My cleric is rather vain and somewhat arrogant since he knows just how great he is (in his mind) and is working hard to seek perfection just like Irori. Being as he's limited in his combat as far as damage goes, I realized a cool move i thought of is also a great way to increase his damage output if need be. With the lv1 granted power of Rune being an invisible blasting rune in an adjacent square, my thought was to have the cleric grapple the nearest enemy and in the next round basically bodyslam him (releasing the grapple in the process) onto the adjacent square with the rune.

Now for the specifics as i know them. I have two feats i'm able to chose. I plan to ask the DM if he'll allow a houserule for free IUS so i can actually DO damage in combat and otherwise I would be unable to do so without using one of my slots. It has been brought up many times before in forums here with the end result being basically... ask the DM since its not an unreasonable request. My other feats i'm looking at at Imp.Grapple and Selective Channeling. IUS and Selective channeling are a must, and grapple would complete my vision if DM allows it. I also get scribe scroll for choosing Rune... but that's not important here.

Based on what I've read, i'm sort of in a middle ground here. It's not an overrun action, a tie up, not a fling or toss (requiring either large class or a specific house feat), and isn't quite a grapple anymore since it ends the grapple. It's more of a shove if anything since it takes the already grappled opponent and forces them into the adjacent square. Yes, i could just shove/release them into that square, but to display his physical prowess he would want to completely overpower the grapplee and slam/flip them into that square ONTO the rune. What are my options here and what possible limitations should i look at.

**I got very good overall rolls for this guy so i made his weak point his ego...
16 Str
16 Dex
15 Con
12 Int
18 Wis (was 16 but +2 from human)
12 Cha