Sara

Vaanu's page

No posts. Alias of vonklinen.


Full Name

Vaanu

Race

Guanthan

Classes/Levels

Archaeologist Bard 1

Gender

F

Size

M

Age

41

Special Abilities

See Below

Alignment

TN

Deity

Jonta Philosophy

Occupation

Trapmaker

Strength 13
Dexterity 14
Constitution 14
Intelligence 13
Wisdom 12
Charisma 17

About Vaanu

Crunch:

Vaanu
Female Guanthan Bard (Archaeologist) 1
N Medium Monstrous Humanoid
Init +4; Senses darkvision; Perception +6
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Defense
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AC 17, touch 13, flat-footed 14 (+2 armor, +1 shield, +2 Dex, +1 natural, +1 dodge)
hp 10 (1d8+2)
Fort +3, Ref +5, Will +4
Weakness light sensitivity
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Offense
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Speed 20 ft., climbing (20 feet), swimming (30 feet)
Melee Sawtooth sabre +2 (1d8+2/19-20/x2) and
. . Whip +2 (1d3+2/x2)
Ranged Blowgun +3 (1d2+1/x2) and
. . Shortbow +3 (1d6+1/x3)
Special Attacks poison use (1/day)
Bard (Archaeologist) Spells Known (CL 1):
1 (2/day) Sleep (DC 14), Cure Light Wounds
0 (at will) Read Magic, Ghost Sound (DC 13), Detect Magic, Message
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Statistics
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Str 13, Dex 14, Con 14, Int 13, Wis 12, Cha 17
Base Atk +0; CMB +2; CMD 14
Feats Dodge
Traits Dangerously Curious, Reactionary
Skills Acrobatics +4 (+0 jump), Appraise +2, Bluff +4, Climb +7, Craft (traps) +2, Diplomacy +4, Disable Device +1, Disguise +8, Escape Artist +0, Fly +0, Heal +2, Intimidate +4, Knowledge (arcana) +3, Knowledge (dungeoneering) +4, Knowledge (engineering) +3, Knowledge (geography) +3, Knowledge (history) +3, Knowledge (local) +3, Knowledge (nature) +3, Knowledge (nobility) +3, Knowledge (planes) +3, Knowledge (religion) +3, Perception +6, Perform (wind instruments) +4, Ride +0, Sense Motive +6, Sleight of Hand +4, Stealth +8, Survival +3, Swim +7, Use Magic Device +9 Modifiers camouflage (favored terrain [underground]), cave dweller
Languages Common, Guantha, Undercommon
SQ archaeologist's luck +1 (7 rounds/day), bardic knowledge
Other Gear Leather armor, Buckler, Arrows (20), Blowgun, Blowgun darts (10), Sawtooth sabre, Shortbow, Whip, Air bladder, Artisan's tools (Craft [traps]), Backpack (9 @ 18.5 lbs), Bedroll, Belt pouch (4 @ 0.7 lbs), Fishing net, Flint and steel, Grappling arrow, Ink, black, Inkpen, Journal, Oil, Scroll case (empty), Smoked goggles, Teapot, Thieves' tools, Waterproof bag (empty), Waterskin, Wrist sheath, spring loaded (1 @ 1 lbs), 30 GP, 5 SP
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Special Abilities
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Archaeologist's Luck +1 (7 rounds/day) (Ex) Gain Luck bonus to attack, damage, saves, and all skills.
Bardic Knowledge +1 (Ex) Add +1 to all knowledge skill checks.
Camouflage (Favored Terrain [Underground]) (Ex) +4 bonus to Stealth when in chosen terrain type.
Cave Dweller (Ex) +1 to Survival checks while underground.
Climbing (20 feet) You have a Climb speed.
Darkvision (60 feet) You can see in the dark (black and white vision only).
Light Sensitivity (Ex) Dazzled as long as they remain in bright light.
Poison Use (1/day) (Ex) No risk of accidentally poisoning yourself.
Smoked goggles +8 save vs. visual effects, -4 sight-based Perception and you treat all opponents as having 20% concealment.
Swimming (30 feet) You have a Swim speed.