About UthoUtho
Skills:
Class and Race Features:
Weapon and Armor Proficiency: Paladins are proficient with all simple and martial weapons, with all types of armor (heavy, medium, and light), and with shields (except tower shields). Aura of Good (Ex): The power of a paladin's aura of good (see the detect good spell) is equal to her paladin level. Detect Evil (Sp): At will, a paladin can use detect evil, as the spell. A paladin can, as a move action, concentrate on a single item or individual within 60 feet and determine if it is evil, learning the strength of its aura as if having studied it for 3 rounds. While focusing on one individual or object, the paladin does not detect evil in any other object or individual within range. Smite Evil (Su): Once per day, a paladin can call out to the powers of good to aid her in her struggle against evil. As a swift action, the paladin chooses one target within sight to smite. If this target is evil, the paladin adds her Charisma bonus (if any) to her attack rolls and adds her paladin level to all damage rolls made against the target of her smite. If the target of smite evil is an outsider with the evil subtype, an evil-aligned dragon, or an undead creature, the bonus to damage on the first successful attack increases to 2 points of damage per level the paladin possesses. Regardless of the target, smite evil attacks automatically bypass any DR the creature might possess. In addition, while smite evil is in effect, the paladin gains a deflection bonus equal to her Charisma modifier (if any) to her AC against attacks made by the target of the smite. If the paladin targets a creature that is not evil, the smite is wasted with no effect. The smite evil effect remains until the target of the smite is dead or the next time the paladin rests and regains her uses of this ability. At 4th level, and at every three levels thereafter, the paladin may smite evil one additional time per day, as indicated on Table: Paladin, to a maximum of seven times per day at 19th level.
Magic fang can be made permanent with a permanency spell. Feats:
Extra Feature You are an exceptional shapechanger. Prerequisites: Con 13, skinwalker. Benefit: When you change shape to your bestial form, you may choose one additional feature from those listed in your shapechange ability and gain that benefit while in bestial form. Special: You can gain this feat multiple times. Its effects stack. Traits:
Chance Savior: Fate smiled on you and Professor Lorrimor one day in the not so distant past. Through a matter of pure chance, you were in a position to save the late scholar’s life and did so. His gratitude was effusive, and he promised that he would never forget you. You are unsure of the nature of the summons in his will, but believe he may have listed you as a possible heir in thanks for saving him from an untimely demise. Your ability to think quickly on your feet has stayed with you, and you quite often feel that you’re in the right place at the right time. You gain a +2 trait bonus on Initiative checks. Lycanthropic Bloodlust: When your lycanthropic heritage awakened, you thrilled at any excuse for violence. Although you might have learned to focus or suppress this urge, it still gives you energy in a fight. Once per day, when you deal damage to a foe with a natural attack, you may gain 1d6 temporary hit points as an immediate action. These temporary hit points last for 1 minute. Gear:
Shortbow 20 Arrows 20 Blunt Arrows Scale Mail Soldier's Outfit Longsword Buckler Masterwork Backpack Paladin's Kit Description:
Utho has a head of dark grey hair, though his youthful skin shows that he is younger than he appears. He has large eyebrows, and rather hairy arms and legs but otherwise appears human. In his bestial form, which he believes to be a taint-turned-gift from Iomedae, he looks almost exactly like a true werewolf, only smaller. Background:
Utho was born to a Varisian family in Caliphas. Not long after his birth it became evident that he was not normal. At first, his parents weren't quite sure what it was about their son, they just knew something wasn't quite right, and they prayed that Iomedae would reveal this mystery to them. As Utho went into puberty, their prayer was answered. Sort of. They found that somehow their child had the blood of a werewolf running through his veins. Worst of all, he had a thirst for blood. They elected to take him to the church of Iomedae, and see what the clergy said. The cleric's there detected no evil in the child's heart, despite his taint. The boy had been raised in the teachings of the Inheritor, and so his parents taught him to be a paladin, devoted to their patron deity. At first, Utho and his parents thought his lycanthropic blood to be a curse. But after a while, they thought that perhaps it was a gift. When in his bestial form, the boy's perception on the battlefield was enhanced, and he was able to fight with more ferocity, even ripping foes apart with tooth and claw. He even learned to control his bloodlust And so Utho embraced his werewolf blood. His parents trained Utho for a few years, and they found that the lad had a particular distaste for the undead. For whatever reason, he hated them more than any other being and fought even more fiercely against them. During this times, the other children in town bullied him for his curse. Despite his held-at-bay bloodlust, however, Utho never developed an offensive response against them. During the young man's travels, he happened upon a professor who was in trouble. The man was being attacked by some zombies, and Utho stepped in. During the fight, Utho had to shift into his bestial form in order to defeat the undead fiends. In doing so, he saved the professor's life. The man introduced himself as Professor Lorrimor, and thanked Utho profusely, assuring him that he would never be forgotten, even inquiring as to the nature of the mans extraordinary abilities. A few months later, Utho received an invitation to the late professor's funeral. Unsure why, and nervous that his lycanthropic blood may be frowned upon, he set out to attend the melancholy event. |