
Utar, Vicar of Pebbles |
1 person marked this as a favorite. |

Personally the best part of PF2 are the Archetypes, the way multiclassing is now just an overlay to a basic class honestly fits amazingly. So, I'm really looking forward to seeing how they relate this to SF. It would be really fun to have a campaign which starts with the PF2 classes and then gains access to the SF2 archetypes as they start exploring the stars for the first time. Thematically this could be very fun.
Other aspects that I like from FP2 are 1) the 3-action economy; and 2) the +10/-10 for crits and fails.
However, the overall dumbing down of the system is not a good thing and I hope Starfinder learns from this (but I doubt it will). Remember this is why Pathfinder was started in the first place! D&D 4.0 was a terrible system, it completely dumbed down AD&D to a tactical miniature game... and now I see Paizo following the same track with the 2.0 system; it's not nearly as bad as what WotC did, but it is heading in that direction. I can mostly deal with the 2.0 rules system (except for the crafting rules, they're just bad), but when the 3.0 comes out I'm betting another company will come along and reforge the roleplaying experience yet again.
Historically speaking: It is rare for any institution to fix its problems for the better. Typically, things will continue to get worse until it completely fails (see what WotC is currently doing to both MtG and D&D). Please don't misunderstand, it's not out of the realm of possibilities to fix their problems and perhaps release a 2.5 version which deals with the dumbing down of the game; just that the chances are slim from a historical perspective and all.