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Personally the best part of PF2 are the Archetypes, the way multiclassing is now just an overlay to a basic class honestly fits amazingly. So, I'm really looking forward to seeing how they relate this to SF. It would be really fun to have a campaign which starts with the PF2 classes and then gains access to the SF2 archetypes as they start exploring the stars for the first time. Thematically this could be very fun.

Other aspects that I like from FP2 are 1) the 3-action economy; and 2) the +10/-10 for crits and fails.

However, the overall dumbing down of the system is not a good thing and I hope Starfinder learns from this (but I doubt it will). Remember this is why Pathfinder was started in the first place! D&D 4.0 was a terrible system, it completely dumbed down AD&D to a tactical miniature game... and now I see Paizo following the same track with the 2.0 system; it's not nearly as bad as what WotC did, but it is heading in that direction. I can mostly deal with the 2.0 rules system (except for the crafting rules, they're just bad), but when the 3.0 comes out I'm betting another company will come along and reforge the roleplaying experience yet again.

Historically speaking: It is rare for any institution to fix its problems for the better. Typically, things will continue to get worse until it completely fails (see what WotC is currently doing to both MtG and D&D). Please don't misunderstand, it's not out of the realm of possibilities to fix their problems and perhaps release a 2.5 version which deals with the dumbing down of the game; just that the chances are slim from a historical perspective and all.


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Oh, I see.

It was "ryphorian features" in the second sentence combined with "they also gain..." two sentences later that confused me.

Features are not traits, features just mean they can resemble a summerborn or a winterborn, not that they have those traits.

That makes much more sense, thanks!


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Reading through the rules for Armor Upgrades, I noticed that an Android gains an armor upgrade slot, but is limited to "light" armor upgrades... this makes sense.

However, a Mechanic with an exocortex appears to get armor upgrade slots that anything can go in? An exocortex is not a "heavy" or "powered" device.

In the exocortex description: "an artificial processor that interacts with and augments your biological brain’s cognitive functions, which can aid you in a variety of tasks, from combat to digital infiltration."

My assumption is the oversight will eventually be errata'd.

Thoughts?


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I have the same question as the title of this post and I hope an official comments on it.

However, at this point I believe its a typo, its doesn't make sense otherwise.

Basically you loose your 9th level feat (or if you are multi-classed, your next odd-leveled feat). As of now I'm ignoring the Healing Touch part.