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Classes/Levels |
Human Cleric of Ragathiel, 3 NG, HP 27/27, AC 20, touch 12, flat-footed 18, Init +2, Fort +4, Ref +3, Will +5, Perception +7, Sense Motive +7 |
About Urchin Stone
Dragons Demand
Human cleric of Ragathiel 3
NG Medium humanoid (human)
Init +2; Senses Perception +7
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Defense
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AC 20, touch 12, flat-footed 18 (+6 armor, +2 Dex, +2 shield)
hp 27 (3d8+6)
Fort +4, Ref +3, Will +5
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Offense
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Speed 30 ft. (20 ft. in armor)
Melee bastard sword +4 (1d10+3/19-20) or
cestus +4 (1d4+2/19-20)
Ranged light crossbow +4 (1d8/19-20)
Special Attacks revenge/vengeance variant channeling 6/day (DC 12, 2d6 plus 1 channel bonus)
Domain Spell-Like Abilities (CL 3rd; concentration +5)
5/day—inspiring word (1 round), rebuke death (1d4+1)
Cleric Spells Prepared (CL 3rd; concentration +5)
2nd—communal protection from evil[UC], shield other[D], spiritual weapon
1st—bless, divine favor[D], magic weapon, shield of faith
0 (at will)—create water, detect magic, guidance, light
D Domain spell; Domains Healing, Nobility (Martyr[APG] subdomain)
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Statistics
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Str 15, Dex 14, Con 12, Int 12, Wis 14, Cha 13
Base Atk +2; CMB +4; CMD 16
Feats Combat Casting, Extra Channel, Selective Channeling
Traits armor expert, eyes and ears of the city
Skills Acrobatics +0 (-4 to jump), Diplomacy +6, Heal +6, Knowledge (arcana) +5, Knowledge (history) +5, Knowledge (nobility) +5, Knowledge (religion) +5, Perception +7, Sense Motive +7, Spellcraft +6
Languages Celestial, Common, Draconic
Combat Gear potion of cure light wounds (2), potion of cure moderate wounds, wand of cure light wounds (16 charges), wand of entangle (12 charges), oil; Other Gear mwk agile breastplate[APG], darkwood heavy wooden shield, bastard sword, cestus[APG], light crossbow, phylactery of faithfulness, backpack, bedroll, belt pouch, brush, shaving (0.1 lb), candle (10), cup, shaving (0.2 lb), flint and steel, holy text[UE], ink, inkpen, mess kit[UE], mirror, parchment (2), sack, shaving powder (one shave) (0.01 lb) (50), soap, spell component pouch, straight razor (0.2 lb), torch (5), trail rations (5), waterskin, whetstone, wooden holy symbol
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Special Abilities
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Cleric Domain (Healing) Granted Powers: Your touch staves off pain and death, and your healing magic is particularly vital and potent.
Cleric Domain (Martyr)
Combat Casting +4 to Concentration checks to cast while on the defensive.
Inspiring Word (5/day) (Sp) Target receives +2 on attack, skill checks, ability checks and saving throws for 1 rds.
Rebuke Death (5/day) (Sp) As a standard action, touch heals 1d4+1 dam to negative HP target.
Revenge/Vengeance Variant Channeling (±1 Sacred) Standard channel/attack penalty
Revenge/Vengeance Variant Channeling 2d6 plus 1 channel bonus (6/day, DC 12) (Su) Positive energy heals the living and harms the undead; negative has the reverse effect.
Selective Channeling Exclude targets from the area of your Channel Energy.
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