The Enraged Warrior

Unruly Xiong's page

25 posts. Alias of John M Baker.


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Male Human Fighter 1

Yes, and I have Combat Reflexes for extra AoO if necessary.

Xiong stabs past the dwarf at the goblin.

Attack (through friendly square, soft cover): 1d20 + 5 - 4 ⇒ (13) + 5 - 4 = 14
Damage: 1d10 + 6 ⇒ (5) + 6 = 11


Male Human Fighter 1

"Get outta there, Thorfinn! Let 'em rush me!"


Male Human Fighter 1

I'm traveling this week with limited Internet access. Please feel free to NPC me this week.


Male Human Fighter 1

Skinny corridors are made for polearms!


Male Human Fighter 1

Xiong stows his tetsubo and pulls out his bec de corbin in order to meet the horde. "Get back!" he calls out to the rest. "I got this! I'll join you in a moment!"


Male Human Fighter 1

Indeed he did!
Perception: 1d20 + 1 ⇒ (11) + 1 = 12
Reflex: 1d20 + 3 ⇒ (15) + 3 = 18


Male Human Fighter 1

Xiong heads out first, tetsubo in hand, ready to smash things, or to take the brunt of the ambush. Either way.


Male Human Fighter 1

Xiong grins, looking off in the distance, smacks Hayman, and whispers, "We got more of them. Back at the front of the cave. Let's go."

Tetsubo in hand, he heads back to the cave opening.


Male Human Fighter 1
Thorfinn Feigrsson wrote:
Unruly Xiong wrote:

First, no autofail/autosucceed on a 1/20 for skill checks. I would actually consider that reasonable. If I fail 5% of the time on the job, I'm fired. So is anyone else. It's not realistic.

Without taking away from the rest of your discussion, which was useful (I hadn't thought through the way the change to 2d10 would affect normal attacks), most job tasks can be abstracted as taking 10, and if taking 10 fails you're in the wrong line of work.

Haha, good point, fair enough.


Male Human Fighter 1

Perception: 1d20 + 1 ⇒ (18) + 1 = 19


Male Human Fighter 1

First, no autofail/autosucceed on a 1/20 for skill checks. I would actually consider that reasonable. If I fail 5% of the time on the job, I'm fired. So is anyone else. It's not realistic.

Second, no changing of 1d20 to 2d10. Thorfinn has posted some of the resulting changes in probabilities. Part of the system balance assumes that these probabilities are in check, but here's another example:

I attack a target with AC15. I receive a +5 to the roll, so I need to roll a 10+.

Average roll on 1d20: 10.5
Average roll on 2d10: 11

Rolling 1d20: chance to hit = 55%.
Rolling 2d10: chance to hit = 64%.

Now let's say the target is AC18. I need a 13+.

Rolling 1d20: chance to hit = 40%.
Rolling 2d10: chance to hit = 36%.

Add three to the AC for a midrange character, and my chance to hit drops nearly in half.

Even more importantly than the crit ranges, the midrange becomes MUCH more swingy. No, rolling 2d10 instead of 1d20 is a bad idea, and I do not recommend it, at all.


Male Human Fighter 1

Xiong stops and smiles. "Yeah, that was pretty good, wasn't it? Maybe we should see if I can smack one farther next time."


Male Human Fighter 1

Glad to see things are all right, Thorfinn.

I've been looking at the medical literature, myself, and I'm sure the potassium intake is important, too. Here's an abstract. I'm researching it mainly because although I'm not there yet, I might be one day.


Male Human Fighter 1

Oof, hope it's figured out. I recommend plenty of potassium intake. It should also help to relieve muscle cramps, if you have any.


Male Human Fighter 1

Xiong shrugs. "Looks like you got 'em."


Male Human Fighter 1

Ask the DM. He handles the physics, I mostly just smash things.


Male Human Fighter 1

"Did you see that one? How he flew smack against the wall? Let's try that again!"

His second swing is sufficient to hit, but does not result in the same glorious punt.

"That one was too soft, flies like a pillow."

Attack: 1d20 + 5 + 1 ⇒ (13) + 5 + 1 = 19
Damage: 1d10 + 6 + 1 ⇒ (2) + 6 + 1 = 9


Male Human Fighter 1

After Uzian

HP 13/13 AC 18 Conditions: Inspire Courage

Xiong takes a feral swing at the nearest goblin.

Attack: 1d20 + 5 + 1 ⇒ (17) + 5 + 1 = 23
Damage: 1d10 + 6 + 1 ⇒ (7) + 6 + 1 = 14


Male Human Fighter 1

Initiative: 1d20 + 3 ⇒ (1) + 3 = 4
Stealth: 1d20 + 1 ⇒ (11) + 1 = 12


Male Human Fighter 1

Xiong grips his polearm, ready to charge.


Male Human Fighter 1

"Yeah, you can always bring a light with you so that you can see," Xiong replies derisively. "And you can put a bucket over your head so that they can't see you, either. Seriously, if you run into trouble, just scream like a little girl, and I'll come in, smashing. Simple, huh? Off you go."

Xiong kicks at a pebble, visibly fighting off boredom.


Male Human Fighter 1

Pondering Felix's strategy, Xiong snorts and replies, "What, I bet they're just waiting to crash though all of you right now. We should take the fight to them."

He gets his polearm ready taking a charging stance.


Male Human Fighter 1

Xiong accepts the offer and sits down. "Bah, nothing to worry about, unruly is my title and my job. Unruly Xiong, they called me back at home. I've smashed far larger taverns than this in my day! I even once smashed this one place, when the young man insisted he had no ale to sell. Imagine my embarrassment when, after the kitchen had been demolished and I made my way into the back room, I finally noticed the huge stores of drying tea. I had demolished a teahouse by mistake!"

He lets out a large guffaw.


Male Human Fighter 1

Xiong looks at Hayman quizzically, a vein popping on his forehead. He examines him a moment before responding, "What do you mean by that? Huh? My men--oh, you worthless retch of an excuse of a--Gah!... That was actually pretty good. Fine, they've got enough ale. They call me Xiong. Unruly Xiong. Anyone who comes back with fight is okay by me. We'll be great friends or bitter enemies by the end of the night."


Male Human Fighter 1

What? I am late again! You had better not drunk all the ale yet, runts, or I'll squeeze what you've spilled from your clothes. If you plead first, I might let you take them off, first!