UnknownMe's page

10 posts. No reviews. No lists. No wishlists.


RSS


Sadly we dont play with any traits. Added on that we use a defense variant rule in which the AC is dependant on the level. Either we get the AC from the armor or the defense variant (which one ever is higher). Added in the AC bonus (Wis) from the monk it is still allowed as that is not "armor". I wanted the character to live a bit longer while being in the mid-line. We got already a bloodrager, another front-liner, a healer with long range and a "ranger".

Defense/Lv:
Light: 0.35+1 (max: 8) later added here the WIS from a dip in monk that still gets the bonus while wearing armor for enchantment
Medium 0.40+2 (max: 10
Heavy 0.45+3 (max: 12)


Ah, I thought with +1 Str mod i had the 16 BAB (my bad)
Cant you make low lewel spells worthwhile again with "heigthen"?
I would prefer the guided +1 enchantment instead of the keen option as i would add my wis to attack roll/dmg which my DM was fine with.

Doesnt have the War Scholar Monk archetype the light armor retain everything feature? The Monk dip would be necessary to get the crane style in (A).


The feat progression is correct according to the DM as a custom rule of his. @reference is planned retraining
For further reference I will plan to use a "guided" sword later


As I could now finally conclude that I would retain the AC for Wis by dipping one lv in Monk either normal, archetype or unchained, I wanted to ask for a bit of advice for the build.
We dont have any undead, neither will I use the channel feature of the class much.

19 Cleric / 1 "Monk"
A)
A bit more defense like as someone between the front line and the gunners:
Cleric Weapon Feat:
Bastard Sword
Racial Bonus (human):
Combat Casting
Lv1 Combat Reflexes (@Lv10: Heighten (metamagic))
Lv3 Reach (metamagic)
Lv6 Crane Style
Lv9 Vital Strike
Lv12 Crane Wing
Lv15 Vital Strike, improved
Lv18 Improved Critical
Monk Dodge

B) "Large" Bastardsword; ' ' means not completly decided on
Cleric Weapon Feat:
Bastard Sword
Racial Bonus (human):
Reach (metamagic)
Lv1 'Lightning Reflexes' (@Lv10: Heighten (metamagic))
Lv3 'Lightning Reflexes, Improved' (@Lv10: Grasping Strike)
Lv6 'Warrior Priest' (@LvXX: Quicken)
Lv9 Vital Strike
Lv12 Improved Critical
Lv15 Vital Strike, improved
Lv18 'Critical Focus' (@Lv20: Vital Strike Greater)
Monk Combat Reflexes

Thank you in Advance


How did your GM house this? The only information I found was a mysteric occultist prestige class feature with associated boons.


I asked him twice about this but with no results. He hosts himself one game as a DM and takes part in 2 as a player. In the game in which I am taking part in he himself plays a Warscholar Monk, so he should know this as far as I am concerned. Although he only adds the lv bonus (now still zero) and the light armor with dex.
He likes to teach others as he "knows everything in the game" but won't change his look at this as he always played like this. It's 'mildly' infuriating.
Hopefully the DM will have mercy with me as I also put up a question on the roll20 forum. Before posting here I even tried looking at the Pathfinder Kingmaker Game on steam forum...


Thx @Wonderstell, I'll try to convince him with that. Before we started our campaign i thought of my cleric dip 1 lv in monk and made him also dex based as i wanted to own an enchanted "guided" weapon and later crane style feat


As I play on roll20 I tried to "reason" with him using the Discord app, but he always gets "extremly frustrated and grossly insulted" to cite him and no further words are viable. Sadly I cant find any dev opinion on that matter in the internet.


I was unsure as they meant they have played it for nine or more years like that. I wanted dip one lv in monk to get the AC and flurry option.


Hi,

I got a question for those playing Pathfinder regularily. The AC bonus you get from the Monk / Unchained Monk class is worded as:

- When unarmored and unencumbered, the monk adds his Wisdom bonus (if any) to his AC and his CMD.
- In addition, a monk gains a +1 bonus to AC and CMD at 4th level. This bonus increases by 1 for every four monk levels thereafter, up to a maximum of +5 at 20th level. (column on the character AC Bonus)
- These bonuses to AC apply even against touch attacks or when the monk is flat-footed. He loses these bonuses when he is immobilized or helpless, when he wears any armor, when he carries a shield, or when he carries a medium or heavy load.

I would have understood that a first lvl Monk would get the wisdom modifier flat out added to the AC / CMD as long as no armor is worn or he is unencumbered. "In addition" according to lv up further AC Bonus would be gained according to the column. Therefore two AC Bonus sources would be there.

After chatting with another player who seemed to be offended at this statement, stated that the bonus you would get from the modifier if any is related to the column so you would only benefit for a +5 AC Bonus at lvl 20 even if you i.e. got a modifier of 10. I hope anyone reading this won't take it personal.