Rival Explorer

Uldar Uldeth's page

569 posts. Organized Play character for Auke Teeninga.


Full Name

Uldar "Lucky" Uldeth

Race

Half Orc

Classes/Levels

Bard 5 (hp: 34/34 | AC: 15 | T: 10 | FF: 15 | Fort: +2 | Ref: +4 | Will: +2 | Init: +2 | Perception: +6 | Knowleges (All) +8 | Darkvision)

Gender

Male

Size

Medium

About Uldar Uldeth

Uldar Uldeth
Male half-orc bard 5
CG Medium humanoid (human, orc)
Init +2; Senses darkvision 60 ft.; Perception +6
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Defense
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AC 15, touch 10, flat-footed 15 (+4 armor, +1 shield)
hp 34 (5d8+6)
Fort +2, Ref +4, Will +2; +4 vs. bardic performance, language-dependent, and sonic
Defensive Abilities orc ferocity
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Offense
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Speed 30 ft.
Melee club +3 (1d6) or
. . spear +3 (1d8/×3)
Ranged sling +3 (1d4)
Special Attacks bardic performance 24 rounds/day (countersong, distraction, fascinate [DC 18], inspire competence +2, inspire courage +2)
Bard Spells Known (CL 5th; concentration +11)
. . 2nd (4/day)—glitterdust (DC 18), heroism, sound burst (DC 18)
. . 1st (6/day)—cure light wounds, grease, hideous laughter (DC 17), remove fear
. . 0 (at will)—daze (DC 16), detect magic, ghost sound (DC 16), light, mage hand, prestidigitation
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Statistics
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Str 10, Dex 10, Con 12, Int 14, Wis 7, Cha 23
Base Atk +3; CMB +3; CMD 13
Feats Extra Performance, Magical Aptitude, Skill Focus (Perform [oratory])
Traits reactionary, sacred touch
Skills Acrobatics +8, Bluff +14, Diplomacy +20, Disguise +9, Intimidate +19, Knowledge (arcana) +8, Knowledge (dungeoneering) +8, Knowledge (engineering) +8, Knowledge (geography) +8, Knowledge (history) +8, Knowledge (local) +8, Knowledge (nature) +8, Knowledge (nobility) +8, Knowledge (planes) +8, Knowledge (religion) +8, Linguistics +6, Perception +6, Perform (oratory) +20, Spellcraft +8, Stealth +8, Use Magic Device +19; Racial Modifiers +2 Intimidate
Languages Abyssal, Common, Draconic, Orc, Terran
SQ bardic knowledge +2, lore master 1/day, orc blood, versatile performance (oratory)
Combat Gear scroll of lesser restoration, lesser restoration, lesser restoration, lesser restoration, lesser restoration, wand of burning hands (CL 3rd, 4 charges), wand of cure light wounds, wand of grease (50 charges), wand of magic missile (11 charges), wand of vanish (CL 4th, 24 charges); Other Gear mithral chain shirt, mwk buckler, club, sling, sling bullets (10), spear, circlet of persuasion, headband of alluring charisma +2, traveler's any-tool[UE], wayfinder[ISWG], backpack, signal whistle, silk rope (50 ft.), waterskin, 10 gp, 9 sp
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Special Abilities
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Bardic Knowledge +2 (Ex) Add +2 to all knowledge skill checks.
Bardic Performance (standard action, 24 rounds/day) Your performances can create magical effects.
Darkvision (60 feet) You can see in the dark (black and white only).
Lore Master (1/day) (Ex) Can take 10 on any trained knowledge checks. Activate to take 20 as a standard action.
Orc Blood Half-orcs count as both humans and orcs for any effect related to race.
Orc Ferocity (1/day) If brought below 0 Hp, can act as though disabled for 1 rd.
Versatile Performance (Oratory) +20 (Ex) You may substitute the final value of your Perform: Oratory skill for Diplomacy or Sense Motive checks

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