
Uetur |
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The Ragi wrote:Nobody is immune to shaken (unless there's a unique ability somewhere), and shaken does not have the mind-affecting or fear descriptors - if the GM says otherwise, he's house-ruling, and that's not allowed in org play.Yeah, I've seen the threads :D I agree, the shaken, frightened, and panicked conditions are, RAW, not Fear or Mind-Affecting. Lots of GMs, especially those who are still in PF mindsets, have a hard time with this at the table, though. At the end of the day, Feinting causes fewer rules debates in Org Play, lol.
Wesrolter wrote:Huh... I am starting to consider a support WitchwarperNot gonna lie, it takes a bit for my build to come online: Improved Feint and Spell Feint are the foundation or the build. And, I can count the number of times I've used Infinite Worlds on one hand (and the number of times it's materially impacted a battle on one finger.) But as a support character, I've had fun anyways!
And - we haven't even talked about Paradigm Shifts, yet! As a Support character, I am basically always using my Reaction, every round, to do something. I run out of Reactions and RP before I run out of situations to spend RP and Reactions on :D It helps me to stay engaged with combat, since even when it's not my turn having a ton of Reaction options rewards me for paying attention to what other actions are being taken.
I really appreciated your insight here. I like to take classes and try and find a way to make them shine. I was trying to figure out how to make a WitchWarper and I kept looking at Infinate Worlds and I couldn't figure out if it was even close to good. It looked like I was going to go through some pain for a build to come online and so getting a concept of a good build but also the pain was nice.