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jbadams wrote:
The Emissary doesn't have Cleric levels, and the ability text does not say to treat any other value as Cleric level, so I would give it the minimum 1 round.

I meant in regards to the numerical bonus it would grant, not the duration.


I have a question regarding a specific situation one can encounter when using an Emissary Familiar's 3rd level ability, namely:

Domain Influence (Sp or Su)
At 3rd level, the emissary gains a spark of divine power from the deity its master worships. Choose one of that deity’s domains that grants a 1st-level domain power usable a number of times per day equal to 3 + the user’s Wisdom modifier. The emissary can use that power once per day.

Now, take for example the 1st level ability of the Good Domain:

Touch of Good (Sp): You can touch a creature as a standard action, granting a sacred bonus on attack rolls, skill checks, ability checks, and saving throws equal to half your cleric level (minimum 1) for 1 round. You can use this ability a number of times per day equal to 3 + your Wisdom modifier.

Would the Emissary's level be considered its Cleric level for this domain power? Or would it be hard locked at the minimum 1?


Hornbow, Orc
Price 130 gp; Type exotic

Larger even than a longbow, these bows are often made from the horns of great beasts. Though they have a shorter range than other bows, their greater destructive power is highly favored by orcs and their kin. All hornbows are composite bows and can be modified to benefit from high Strength scores in the same way as other composite bows. Any effect that applies to both longbows and shortbows also applies to hornbows.

Does this mean that Hornbows would be considered a favored weapon by Erastil for the purposes of class archetypes like the Paladin's Tempered Champion? An Archetype that specifically states its feats such as weapon focus require the weapon in question to be the deities favored weapon.


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Ucro wrote:
Isabelle Lee wrote:
It appears that it would (although you'd have the same issue with prerequisites as for Flumefire Rage itself).

Neat! So in theory between Mad Magic and a 1 level dip into Bloodrager a sorcerer could presumably reap the full benefits of Flumefire Rage.

This could also have some interesting applications for a dragon disciple switch hitter setup.

Also it's nice to see Bloodragers getting more blasting options, Flumefire really opens some doors for them ^ u ^

You could even still grab Varisian Tattoo to make up for the loss of caster level. Quite a fun synergy overall!


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Isabelle Lee wrote:
It appears that it would (although you'd have the same issue with prerequisites as for Flumefire Rage itself).

Neat! So in theory between Mad Magic and a 1 level dip into Bloodrager a sorcerer could presumably reap the full benefits of Flumefire Rage.

This could also have some interesting applications for a dragon disciple switch hitter setup.

Also it's nice to see Bloodragers getting more blasting options, Flumefire really opens some doors for them ^ u ^


Isabelle Lee wrote:
I designed it with the assumption that non-bloodragers would use Furious Spell. (Or a similar effect, if one exists.)

Mad Magic

Prerequisite(s): Bloodrage class feature or perfect clarity rage power.

Benefit(s): You can cast spells from any class that grants you spells while in a bloodrage, and you keep your rage benefits when using moment of clarity during a rage.

If you have the greater bloodrage class feature, you also gain a +1 bonus to the save DCs of spells you cast while in a bloodrage.

Would this also work?


Isabelle Lee wrote:

I don't believe you could qualify for it in that way. It's a feat that grants the benefits of the class feature, not an actual class feature. That said, Varisian Tattoo is still an option.

Gaining the full benefits, though: yes. Note that you still can't cast spells while in a rage without another effect that allows you to do so, such as the blood casting class feature.

Glad to see folks noticing Flumefire Rage. ^_^

Oh yes, Varisian tattoo is definitely the easiest way to acquire this feat.

Was just probing to see if there was a means of achieving the full effects of the feat without a 4 level multi class into bloodrager.


Raging Blood

Prerequisite(s): Eldritch Heritage or sorcerer bloodline class feature.

Benefit: You gain the 1st-level bloodrager bloodline power for your bloodline. In addition, you gain the ability to enter a state similar to (but less powerful than) a bloodrager‘s bloodrage. You can enter this lesser bloodrage twice per day, for up to 4 rounds. During this lesser bloodrage, you gain a +2 morale bonus to Strength and Constitution, and no morale bonus on Will saving throws. Otherwise, this benefit is the same as the bloodrage class feature.

If you have more than one bloodline, you choose the bloodline this applies to upon taking the feat.

AND

Flumefire Rage

Prerequisites: Cha 15; bloodrage class feature, elemental focus class feature, or Magic Tattoo (evocation).

Benefit: When casting an evocation spell that deals fire damage, you can deal +1 point of fire damage per die.

If you do, you must succeed at a Fortitude save (DC = 15 + the spell or blast’s level) or become fatigued. You cannot use this feat while fatigued or if you cannot become fatigued.

If you are raging (such as when using bloodrage or affected by the rage spell), this damage increases to +2 points per die and you roll twice when attempting the Fortitude save and take the better result. This feat does not otherwise grant you the ability to cast spells while raging.

Could you use raging blood to both qualify for the feat as a sorcerer, and in addition gain the full benefits of the feat when "bloodraging"?


I've always wondered, do centaurs have like, two sets of internal organs? or are all the organs just kinda stuffed in the horse part?

Could you give me like a full rundown of just how centaur anatomy works and how it functions? do they have multiple sets of each organ? is the smaller human one redundant or does it need both? How does their digestive system work, a two stomach set-up? Just how do these things work biologically?