Arueshalae

Tyr Thorn's page

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I really like how Dragon Form now allows for any new dragons that get released, and any old ones, to be polymorphed into.


Captain Morgan wrote:
Which monsters would those be again? Because as of 2021 there was exactly one creature with weakness to acid. Also, if you're looking to proc weakness, the better play was to cast the spell at range, enter , and make regular strikes to trigger the weakness multiple times per turn.

What an odd statement. You do know it's 2023, right? There are four now that I found, not a lot, but they still exist. There's also some creatures that have their regen shut off by acid and a GM could always make some new creatures with acid weakness. In the end, the existence of the one from 2021 is still enough to prove that a magus in their right mind would spellstrike with Acid Splash.

For proccing weakness in an ideal circumstance, yes you would want to cast at range, Arcane Cascade then smack them with your acid sword, but sometimes ideal circumstances don't happen.

Another example of a "right minded magus" would be one that was themed around acid damage and picked up some acid resistance for the splash.


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Captain Morgan wrote:
You serious? What self respecting Magus was using Acid Splash for spell strike?

The kind who wanted to do acid damage to something with acid weakness.


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Rysky wrote:

Lol wut, where is this bias at then?

I found the answer to your question:

Rysky wrote:
Chaotic and Lawful characters have always been encouraged, you just didn’t get explicit Chaos/Law infused stuff. Especially when Good is the basis, the Chaos and Law is what makes people further stand out.

They're only encouraged, but not backed up mechanically and they're considered as a way to make good characters stand out, as opposed to being forces of their own.


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Honestly I think making the existing 1st rank focus spells into focus cantrips and then letting you prepare one of the new school spell as your focus spell would be pretty fun. Of course you'd need to slap a once per 10 minutes per target on some of the focus cantrips and most likely limit how high a rank of spell your prepared focus spell could be.


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I feel a lot of people are making assumptions on how the Edicts/Anathemas system is going to work. I'm thinking it will be something along the lines of during character creation you can add any Edicts/Anathemas you wish, including none at all. These can help a GM understand your character's motivations easily or help you flesh out your character. All completely optional. To help facilitate this, Ancestries list some common Edicts/Anathemas for said Ancestry. These are intentionally vague so that they can apply broadly to the Ancestry. You could add "hunt the enemies of your people" exactly as written to your character's Edicts/Anathemas or use that as a jumping off point and add "hunt the necromantic cult that stole your ancestor's remains" because that fits your character.

Then, should you select a class such as cleric you add the deity's Edicts/Anathemas to your list. Should you violate those specific Anathemas you lose powers.

After character creation I see no reason the Edicts/Anathemas list couldn't have new ones added or existing ones removed as your character grows. Although Edicts/Anathemas added by class couldn't be dropped unless the source also dropped them.

tldr; I think the Edicts/Anathemas system will be more like a personal list of roleplaying guidelines and some classes add them and only those added have to be followed or you lose powers.


I'm pretty bummed to learn that I have to wait until July 1st for First Contact, since I can't make to a game store today, but I guess a wallpaper will help ease the wait.