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Tymeon Jemshirog's page

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Full Name

Tymeon Jemshirog

Race

| HP 36/36 | AC 20 T 11 FF 19 | CMB +7, CMD 19 (20 vs Overrun) | F: +9, R: +5, W: +5 | Init: +1 | Perc: +8, SM: +1

Classes/Levels

| Speed 35'/armored 25' | BLOODRAGE! 16/16 | Spells: 1st 2/2 | Active conditions: None.

Gender

Male CN Half Orc Bloodrager (Steelblood) 4

About Tymeon Jemshirog

stat block:
Tymeon Jemshirog
Half-orc bloodrager (steelblood) 4 (Pathfinder RPG Advanced Class Guide 15, 85)
CN Medium humanoid (human, orc)
Init +1; Senses darkvision 60 ft.; Perception +8
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Defense
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AC 20, touch 11, flat-footed 19 (+9 armor, +1 Dex)
hp 36 (4d10+8)
Fort +9, Ref +5 (+1 bonus vs. trample attacks), Will +5; +2 bonus vs. spells cast by self or an ally
Defensive Abilities blood sanctuary, sacred tattoo[APG]
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Offense
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Speed 35 ft. (25 ft. in armor)
Melee armor spikes +6 (1d6+8) or
. . club +6 (1d6+8) or
. . lucy +7 (1d12+12) or
. . mwk falchion +7 (2d4+12/18-20) or
. . mwk lucerne hammer +7 (1d12+12) or
. . quarterstaff +6 (1d6+12)
Space 5 ft.; Reach 5 ft. (10 ft. with masterwork lucerne hammer, 10 ft. with lucy)
Special Attacks blood casting, bloodrage (16 rounds/day)
Bloodrager (Steelblood) Spells Known (CL 4th; concentration +6)
. . 1st (2/day)—cheetah's sprint, enlarge person (DC 13)
. . Bloodline Arcane
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Statistics
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Str 18, Dex 12, Con 14, Int 8, Wis 12, Cha 14
Base Atk +4; CMB +7; CMD 19 (20 vs. overrun)
Feats Eschew Materials, Power Attack, Reckless Rage[ACG]
Traits armor expert, fate's favored
Skills Acrobatics +1 (-3 to jump), Climb +4, Intimidate +11, Perception +8, Survival +5, Swim +4; Racial Modifiers +2 Intimidate
Languages Common, Orc
SQ arcane bloodrage, disruptive bloodrage, indomitable stance, orc blood
Combat Gear potion of cure light wounds (2), potion of remove sickness, sling bullets (50), wand of infernal healing (50 charges), alchemist's fire (9), weapon blanch (ghost salt); Other Gear +1 armor spikes o-yoroi[UC], club, lucy[APG], mwk falchion, mwk lucerne hammer[APG], quarterstaff, cloak of resistance +1, backpack, flint and steel, folding ladder[UE], journal[UE], signal whistle, silk rope (50 ft.), torch (10), wrist sheath, spring loaded, wrist sheath, spring loaded, 1,537 gp
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Special Abilities
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Arcane Bloodrage (Blur) (Sp) As a free action apply chosen spelll to self when enter bloodrage.
Blood Casting (Su) Cast bloodrager spells while in bloodrage.
Blood Sanctuary +2 (Su) +2 bonus to save vs. spells cast by self or an ally.
Bloodrage (16 rounds/day) (Su) +4 Str, +4 Con, +2 to Will saves, -2 to AC when enraged.
Darkvision (60 feet) You can see in the dark (black and white only).
Disruptive Bloodrage (Su) +2 to DC for enemy spellcasters in threatened area when raging.
Eschew Materials Cast spells without materials, if component cost is 1 gp or less.
Indomitable Stance (Ex) +1 to Reflex vs. trample & to hit, dam, and AC vs. charging foe.
Orc Blood Half-orcs count as both humans and orcs for any effect related to race.
Power Attack -2/+4 You can subtract from your attack roll to add to your damage.
Sacred Tattoo +1 to all saves.

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