| TxSam88 |
Our group will be starting Wrath of the Righteous soon and this is what I have put together as a potential character. Once the Mythic levels hit, I plan on going Archmage.
I'd like to know if you think it's a viable build, anything in particular I should pick up a long the way, or any general advice
Thanks ahead of time
Caleth Aranor
Male half-elf paladin (oath of the mendevian crusade, virtuous bravo) 1/gestalt 1/wizard (exploiter wizard) 1
LG Medium humanoid (elf, human)
Init +2; Senses low-light vision; Perception +4
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Defense
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AC 12, touch 12, flat-footed 10 (+2 Dex)
hp 11 (1d10+1)
Fort +3, Ref +2, Will +3; +2 vs. enchantments
Immune sleep; Resist fire 1
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Offense
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Speed 30 ft.
Melee dagger +3 (1d4/19-20) or
dagger +3 (1d4/19-20) or
glaive +1 (1d10/×3) or
Space 5 ft.; Reach 5 ft. (10 ft. with glaive)
Special Attacks arcane reservoir (1/4), smite evil 1/day (+2 attack, +0 AC, +1 damage)
Paladin Spell-Like Abilities (CL 1st; concentration +5)
At will—detect evil
Wizard (Exploiter Wizard) Spells Prepared (CL 1st; concentration +6)
1st—mage armor, shocking grasp
0 (at will)—arcane mark, light, message, ray of frost
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Statistics
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Str 10, Dex 15, Con 12, Int 17, Wis 12, Cha 15
Base Atk +1; CMB +1; CMD 13
Feats Scribe Scroll, Skill Focus (Linguistics), Spell Focus (evocation)
Traits demon eradicator (mendev), riftwarden orphan
Skills Knowledge (arcana) +7, Knowledge (planes) +7, Perception +4, Spellcraft +7, Use Magic Device +3; Racial Modifiers +2 Perception
Languages Abyssal, Celestial, Common, Elven, Hallit
SQ bravo's finesse, elf blood
Other Gear dagger, dagger, glaive, backpack, bandolier[UE], bedroll, belt pouch, flint and steel (2), hammer, ink, inkpen, iron spike[APG] (5), mess kit[UE], pot, sack, sealing wax, soap (2), spell component pouch, tabard[UE], torch (10), trail rations (5), waterskin, wrist sheath, spring loaded (2), 960 gp, 6 sp, 4 cp
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Special Abilities
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Arcane Reservoir +1 DC or CL (4/day) (Su) Pool of points fuel exploits, or can expend to add +1 CL or DC while cast spell.
Bravo's Finesse (Ex) Use Dex for att with light/1-hand pierce wep. Use Cha instead of Int for combat feat pre-reqs.
Detect Evil (At will) (Sp) You can use detect evil at will (as the spell).
Dimensional Slide (10 feet) (Su) Use 1 reservoir as part of move/withdraw, move to spot in sight for only 5 ft movement & no AoO.
Elf Blood Half-elves count as both elves and humans for any effect related to race.
Elven Immunities - Sleep You are immune to magic sleep effects.
Energy Resistance, Fire (1) You have the specified Energy Resistance against Fire attacks.
Low-Light Vision See twice as far as a human in dim light, distinguishing color and detail.
Smite Evil (1/day) (Su) +2 to hit, +1 to damage, +0 deflection bonus to AC when used.
Spell Focus (Evocation) Spells from one school of magic have +1 to their save DC.