Drow Toxicant Vivisectionist Alchemist 1
Ability Scores: STR 10; DEX 18; CON 12; INT 18; WIS 12; CHA 8
Traits:
Methodical Thinker - You bring down your enemies with plans both intricate and precise. +2 to Dex and Int, -2 to Con
Silent Hunter
Gifted Poisoner: You have worked with poisons all your life and have become a virtuoso at their use. +1 trait bonus to poison saves and a +1 trait bonus to any knowledge skill roll concerning poisons.
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Skills:
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Acrobatics +4, Craft (Alchemy) +8 (+9 for poisons), Disable Device +8, Escape Artist +4, Knowledge (Arcana) +8, Knowledge (Dungeoneering) +5, Knowledge (Nature) +8, Perception +7, Sense Motive +1, Sleight of Hand +7, Stealth +7, Survival +5
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Defenses:
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AC: 17, Touch: 14, Flat-footed: 13
HP: 9
Fort: +3 Ref: +6 Will: +1 (+3 vs. Enchantment)
CMD: 14
SR: 7
Immunities: Sleep
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Offenses:
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Initiative: +4, Speed: 30ft
BAB: +0, CMB: +0/+4
Melee:
Rapier +4 (1d6, 18-20, x2)
Dagger +4 (1d4, 19-20, x2, 10ft increment)
Toxic Secretion +4 (Touch) (See Below)
Ranged:
Light Crossbow +4 (1d8, 19-20, x2, 80ft increment, 50 bolts)
Other:
Sneak Attack +1d6
Toxic Secretion Contact; Save: Fort DC 15; Frequency: 1/round for 1 Round; Effect: 4 Damage; Cure: 1 save
Additional Notes: Can be applied to a weapon or touch attack with a swift action 5 times per day
Additional: Ignores difficult terrain while underground.
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Feats:
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Brew Potion, Throw Anything, Weapon Finesse, Nimble Moves
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Extracts:
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Extracts Known:
Level 1: Heightened Awareness, Long Arm, Monkey Fish, Blend, Obscure Poison, True Strike
Extracts Per Day:
Level 1: 2
Extracts Usually Prepared:
Heightened Awareness, (Open Level 1 Slot) x1
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Discoveries:
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Concentrate Poison
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Equipment:
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Alchemist's Kit, 13g
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Alternate Racial Traits:
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Stalker: The lands outside of drow cities, from rough-hewn tunnels to rocky caverns, are treacherous to navigate. Drow with this racial trait may move through difficult terrain without penalty while underground. In addition, drow with a Dexterity of 13 or higher gain Nimble Moves as a bonus feat. This racial trait replaces the spell-like abilities racial trait.