Cow

Tulgeikh's page

58 posts. Alias of Xabulba.


Full Name

Tulgeikh

Race

Minotaur

Classes/Levels

Warden lvl 1

Gender

Male

Size

M

Age

22

Deity

Azaul

Languages

Common, Fersingen, Naltanic

Occupation

Centurion of the Naltanic Empire

Strength 18
Dexterity 10
Constitution 18
Intelligence 12
Wisdom 10
Charisma 10

About Tulgeikh

Minotaur, Warden
Build: Earth Warden
Guardian Might: Earthstrength
Background: Centurion of the Naltanic Empire

FINAL ABILITY SCORES
Str 18, Con 18, Dex 10, Int 12, Wis 10, Cha 10, App 15

AC: 19 Fort: 16 Reflex: 14 Will: 12
HP: 35 Surges: 14 Surge Value: 8

TRAINED SKILLS
Nature +5, Perception +5, Dungeoneering +5, Intimidate +5

UNTRAINED SKILLS
Acrobatics -1, Arcana +1, Bluff, Diplomacy, Endurance +3, Heal, History +1, Insight, Religion +1, Stealth -1, Streetwise, Thievery -1, Athletics +3

FEATS
Level 1:

Improved Defenses:
+1 to Fort, Reflex and will per tier.

Basic Attack: 1d20+6, 1d10+4
Basic ranged: 1d20+2, 1d8

POWERS
Warden at-will 1:

Strength of Stone:
Drawing power from the earth, you smash your weapon into your foe and bolster yourself against attack.

At-Will Primal, Weapon
Standard Action, Melee weapon

Target: One creature

Attack: Strength vs. AC

Hit: 1[W] + Strength modifier damage, and you gain temporary hit points equal to your Constitution modifier.
Level 21: 2[W] + Strength modifier damage.

Warden at-will 1:

Tempest Assault:
.

At-Will, Primal, Weapon
Standard Action, Melee weapon

Target: One creature

Attack: Strength vs. AC

Hit: 1[W] + Strength modifier (+4) lightning damage, and one enemy within 2 squars of you that is marked by you, other than the tartget, take thunder damage equal to your Con modifier (+4).

Warden encounter 1:

Roots of Stone:
The burst of primal energy you unleash ripples through the ground around you and limits your foes’ movement.

Encounter, Primal, Weapon, Zone
Standard Action, Close burst 1

Effect: The burst creates a zone of rippling earth that lasts until the end of your next turn. Make the following attack.

Target: Each enemy in burst

Attack: Strength vs. AC

Hit: 1[W] + Strength modifier damage. The target is knocked prone when it leaves the zone.

Earthstrength: The target also takes damage equal to your Constitution modifier when it leaves the zone.

Warden daily 1:

Form of Mountain's Thunder:
You transform to take on a protective shell of rock and earth, shielding you and allowing you to call thunder and lightning to strike your foes.

Daily, Lightning, Polymorph, Primal, Thunder
Minor Action, Personal

Effect: You assume the guardian form of mountain’s thunder until the end of the encounter. While you are in this form, you gain resist 3 to all damage and a +1 bonus to AC. Once per round when you hit an enemy with a melee attack, each enemy marked by you takes thunder damage equal to your Strength modifier.

Once during this encounter, you can use the Form of Mountain's Thunder Attack power while you are in this form.

Form of Mountain's Thunder Attack
Encounter, Lightning, Polymorph, Primal, Thunder, Weapon
Standard Action, Close burst 1

Target: Each enemy you can see in burst

Attack: Strength vs. Reflex

Hit: 1[W] + Strength modifier thunder damage, and you knock the target prone.

Miss: Half damage.

Effect: Each enemy marked by you takes lightning damage equal to your Strength modifier.

Requirement: The Form of Mountain's Thunder power must be active in order to use this power.

Equipment:
Warhammer
Hide armor
Hvy Crossbow
Adventurers kit
100 gp

Appearance & Demeanor: Dressed and groomed to military perfection, his horns are polished to a white sheen, his fur is short and glossy black and hooves capped with iron. His Lorica segmentata and Greaves are oiled and polished to a ruddy brown hue, his Scutum painted brightly with the symbols of the empire.