Lini

Trig Arborfwisk's page

197 posts. Alias of Brian Minhinnick (RPG Superstar Season 9 Top 16).


RSS

1 to 50 of 197 << first < prev | 1 | 2 | 3 | 4 | next > last >>

HP 15/15; Summons 5/10; 1st 3/4
Stats:
AC 14, T 12, FF 12 // Fort +1, Ref +1, Will +2 (+3 vs illusion) // Perception +2

Doing the thing I occasionally do where I drop out of some games and reduce my PBP load back to a manageable level. Since this game has essentially been defunct, I'm leaving. Thanks for the run guys, see ya around.


HP 15/15; Summons 5/10; 1st 3/4
Stats:
AC 14, T 12, FF 12 // Fort +1, Ref +1, Will +2 (+3 vs illusion) // Perception +2

Trig casts a spell at the kobold next to Horatio, while the eagle continues to attack.

Daze on the kobold next to Horatio. DC 15 will save.

Bite (Higher Ground): 1d20 + 3 + 1 ⇒ (9) + 3 + 1 = 13
Talon (Higher Ground): 1d20 + 3 + 1 ⇒ (6) + 3 + 1 = 10
Talon (Higher Ground): 1d20 + 3 + 1 ⇒ (17) + 3 + 1 = 21

Damage: 1d4 + 2 ⇒ (4) + 2 = 61d4 + 2 ⇒ (4) + 2 = 61d4 + 2 ⇒ (2) + 2 = 4


HP 15/15; Summons 5/10; 1st 3/4
Stats:
AC 14, T 12, FF 12 // Fort +1, Ref +1, Will +2 (+3 vs illusion) // Perception +2

Trig retreats into the hallway after the kobolds pop out, emiting a startled squeak. More of these damned lizard-shits! She waves her hands in the air in a now familiar motion and calls, "Mr. Feathers!" A green glowing portal to the first world opens above Olivius's head and a huge eagle flies out. It screetches before diving at the nearest kobold.

Move action; move on green line.
Standard action; Summon eagle

Eagle full attacks.
Bite (IC, Higher Ground): 1d20 + 3 + 1 + 1 ⇒ (9) + 3 + 1 + 1 = 14
Talon (IC, Higher Ground): 1d20 + 3 + 1 + 1 ⇒ (18) + 3 + 1 + 1 = 23
Talon (IC, Higher Ground): 1d20 + 3 + 1 + 1 ⇒ (1) + 3 + 1 + 1 = 6

Damage: 1d4 + 2 + 1 ⇒ (1) + 2 + 1 = 41d4 + 2 + 1 ⇒ (2) + 2 + 1 = 51d4 + 2 + 1 ⇒ (2) + 2 + 1 = 5


HP 15/15; Summons 5/10; 1st 3/4
Stats:
AC 14, T 12, FF 12 // Fort +1, Ref +1, Will +2 (+3 vs illusion) // Perception +2

I'm home now, working on catching up on all my games.


HP 15/15; Summons 5/10; 1st 3/4
Stats:
AC 14, T 12, FF 12 // Fort +1, Ref +1, Will +2 (+3 vs illusion) // Perception +2

I'm still on vacation for another six days or so, so I can't really post much until then anyway. No worries from my end.


HP 15/15; Summons 5/10; 1st 3/4
Stats:
AC 14, T 12, FF 12 // Fort +1, Ref +1, Will +2 (+3 vs illusion) // Perception +2

Onward!

Trig follows along after the others, smiling. More kobolds to kill soon! Yay!

Still on vacation, might not post again for a while.


HP 15/15; Summons 5/10; 1st 3/4
Stats:
AC 14, T 12, FF 12 // Fort +1, Ref +1, Will +2 (+3 vs illusion) // Perception +2

Home. California->Arizona->Colorado->New Mexico->Colorado->Ohio->Michigan->Back to China.


HP 15/15; Summons 5/10; 1st 3/4
Stats:
AC 14, T 12, FF 12 // Fort +1, Ref +1, Will +2 (+3 vs illusion) // Perception +2

In less than 24 hours I'll be heading out for three weeks of international travel. There will be times when I'll be able to post, but other times I may not be able to. Please bear with me, and/or bot me as necessary.


HP 15/15; Summons 5/10; 1st 3/4
Stats:
AC 14, T 12, FF 12 // Fort +1, Ref +1, Will +2 (+3 vs illusion) // Perception +2

Hope you get picked. The game runs slow, but I think he's trying to pick up the pace a bit. Other than the speed he's a good DM.


HP 15/15; Summons 5/10; 1st 3/4
Stats:
AC 14, T 12, FF 12 // Fort +1, Ref +1, Will +2 (+3 vs illusion) // Perception +2

Just post over there? I'm pretty sure he's winding it up soon, I'd hurry.


HP 15/15; Summons 5/10; 1st 3/4
Stats:
AC 14, T 12, FF 12 // Fort +1, Ref +1, Will +2 (+3 vs illusion) // Perception +2

"Well the way out is just down these steps. Can't miss it, follow the trail of dead kobolds," Trig says, pointing to the way out. "Good luck! We'll see you when we're done killing all the kobolds."


HP 15/15; Summons 5/10; 1st 3/4
Stats:
AC 14, T 12, FF 12 // Fort +1, Ref +1, Will +2 (+3 vs illusion) // Perception +2

"We should take them to town. They can live there now."


HP 15/15; Summons 5/10; 1st 3/4
Stats:
AC 14, T 12, FF 12 // Fort +1, Ref +1, Will +2 (+3 vs illusion) // Perception +2

"You're safe now, don't worry!" Trig says, smiling to the prisoners. "You can go home if you want."


HP 15/15; Summons 5/10; 1st 3/4
Stats:
AC 14, T 12, FF 12 // Fort +1, Ref +1, Will +2 (+3 vs illusion) // Perception +2

Uhh...the kobold didn't save against my spell last round.

The eagle flies around to continue attacking, while Trig tries to daze the kobold south of Olivius.

Cast daze on the kobold south of Olivius, DC 15 will save or dazed for one round.

Bite (Flanking, Higher Ground): 1d20 + 3 + 2 + 1 ⇒ (10) + 3 + 2 + 1 = 16
Damage: 1d4 + 2 ⇒ (4) + 2 = 6


HP 15/15; Summons 5/10; 1st 3/4
Stats:
AC 14, T 12, FF 12 // Fort +1, Ref +1, Will +2 (+3 vs illusion) // Perception +2

I don't see anything saying the eagle got killed, and it's duration isn't up. So I moved it back onto the map.

Trig casts a spell on the nearest kobold, trying to daze it.

DC 15 will save or dazed.

The eagle flaps forward into a flanking position with Olives and continues its attack.

Bite (Flanking, Higher Ground): 1d20 + 3 + 2 + 1 ⇒ (1) + 3 + 2 + 1 = 7
Talon (Flanking, Higher Ground): 1d20 + 3 + 2 + 1 ⇒ (12) + 3 + 2 + 1 = 18
Talon (Flanking, Higher Ground): 1d20 + 3 + 2 + 1 ⇒ (12) + 3 + 2 + 1 = 18

Damage: 1d4 + 2 ⇒ (3) + 2 = 51d4 + 2 ⇒ (3) + 2 = 51d4 + 2 ⇒ (1) + 2 = 3


HP 15/15; Summons 5/10; 1st 3/4
Stats:
AC 14, T 12, FF 12 // Fort +1, Ref +1, Will +2 (+3 vs illusion) // Perception +2

What's a 1d1d6?

Trig watches in glee as the eagle attacks again. The bird makes a weak bite, and then lashes out more accurately with its talons.

Bite (Higher Ground): 1d20 + 3 + 1 ⇒ (2) + 3 + 1 = 6
Talon (Higher Ground): 1d20 + 3 + 1 ⇒ (10) + 3 + 1 = 14
Talon (Higher Ground): 1d20 + 3 + 1 ⇒ (11) + 3 + 1 = 15

Damage: 1d4 + 2 ⇒ (1) + 2 = 31d4 + 2 ⇒ (4) + 2 = 61d4 + 2 ⇒ (4) + 2 = 6


HP 15/15; Summons 5/10; 1st 3/4
Stats:
AC 14, T 12, FF 12 // Fort +1, Ref +1, Will +2 (+3 vs illusion) // Perception +2

Trig raises her tiny hands into the air once again, completing the arcane gestures and chant necessary to call another eagle from the First World. A shimmering green portal opens in the air a few feet in front of Olivius, and the majestic bird flies through with a cry. Seeing a kobold just in front of it, the eagle dives at the little lizard-rat. The eagle manages to land a solid blow with one talon, tearing open the side of the kobold's head.

Bite (Higher Ground): 1d20 + 3 + 1 ⇒ (3) + 3 + 1 = 7
Talon (Higher Ground): 1d20 + 3 + 1 ⇒ (14) + 3 + 1 = 18
Talon (Higher Ground): 1d20 + 3 + 1 ⇒ (3) + 3 + 1 = 7

Damage: 1d4 + 2 ⇒ (2) + 2 = 41d4 + 2 ⇒ (1) + 2 = 31d4 + 2 ⇒ (3) + 2 = 5


HP 15/15; Summons 5/10; 1st 3/4
Stats:
AC 14, T 12, FF 12 // Fort +1, Ref +1, Will +2 (+3 vs illusion) // Perception +2

"Oh no! Are you three okay? Don't worry, we'll get you out of here." Trig says to the three humans, running over to comfort them after Olives breaks their bindings.


HP 15/15; Summons 5/10; 1st 3/4
Stats:
AC 14, T 12, FF 12 // Fort +1, Ref +1, Will +2 (+3 vs illusion) // Perception +2

Well, it sounds like she's put herself in that place. As much as you want to help someone, they have to want help. Once you start down that meth path...well, that aint pretty. Sorry you're going through that. Hope your sis comes around.


HP 15/15; Summons 5/10; 1st 3/4
Stats:
AC 14, T 12, FF 12 // Fort +1, Ref +1, Will +2 (+3 vs illusion) // Perception +2

My wife has anxiety issues too. I find it hard to relate, but I understand that it sucks.

Your sister should leave that prick, tell the police, and go to a women's shelter or something. I know easier said than done, but the only other option is killing him. A 19 year old in that kind of relationship is setting herself up for a lifetime pattern of abuse.

(I'm not actually condoning murder, but if I were her I'd consider it self defense.)


HP 15/15; Summons 5/10; 1st 3/4
Stats:
AC 14, T 12, FF 12 // Fort +1, Ref +1, Will +2 (+3 vs illusion) // Perception +2

As Trig finishes her spell, Olivius doubles in size. He grows until he's 9 or ten feet tall and fat as an ogre. "That's what he means, silly!" Trig teases Feora. "Please, lead the way big poppa! I have plenty more eagle friends if we need them."


HP 15/15; Summons 5/10; 1st 3/4
Stats:
AC 14, T 12, FF 12 // Fort +1, Ref +1, Will +2 (+3 vs illusion) // Perception +2

New baby = very busy. I was surprised he said he'd be able to continue after the baby came.


HP 15/15; Summons 5/10; 1st 3/4
Stats:
AC 14, T 12, FF 12 // Fort +1, Ref +1, Will +2 (+3 vs illusion) // Perception +2

I'm a dude too. Just pretending to be a girl. Either way I don't know Trig's middle name!


HP 15/15; Summons 5/10; 1st 3/4
Stats:
AC 14, T 12, FF 12 // Fort +1, Ref +1, Will +2 (+3 vs illusion) // Perception +2

Aye, still here as well. Just waiting for updates.


HP 15/15; Summons 5/10; 1st 3/4
Stats:
AC 14, T 12, FF 12 // Fort +1, Ref +1, Will +2 (+3 vs illusion) // Perception +2

We haven't heard anything from Feora in two weeks. Hope she's still with us. In the meantime, maybe DMPC her this round?


HP 15/15; Summons 5/10; 1st 3/4
Stats:
AC 14, T 12, FF 12 // Fort +1, Ref +1, Will +2 (+3 vs illusion) // Perception +2

Lol

Trig begins to cast her spell again.

Casting Enlarge Person again.


HP 15/15; Summons 5/10; 1st 3/4
Stats:
AC 14, T 12, FF 12 // Fort +1, Ref +1, Will +2 (+3 vs illusion) // Perception +2

"Sure you don't want me to make you big, Olives?"


HP 15/15; Summons 5/10; 1st 3/4
Stats:
AC 14, T 12, FF 12 // Fort +1, Ref +1, Will +2 (+3 vs illusion) // Perception +2

Trig cuts off her chanting abruptly, not completing the spell. "Oh, okay! I can't really see past you very well. If we find more kobolds I can do it then." Trig replies. "Should I summon back Fligg to do some more scouting?"


HP 15/15; Summons 5/10; 1st 3/4
Stats:
AC 14, T 12, FF 12 // Fort +1, Ref +1, Will +2 (+3 vs illusion) // Perception +2

Trig begins waving her hands about and chanting. As she does so, motes of sparkling green fairy light begin to appear around Olivius. "Ready to feel like a big man, Olives?" she asks him when the chanting allows.

Begin casting enlarge person on Olivius.


HP 15/15; Summons 5/10; 1st 3/4
Stats:
AC 14, T 12, FF 12 // Fort +1, Ref +1, Will +2 (+3 vs illusion) // Perception +2

He could catch a polyamorous fairy break, but he's speciesist :P


HP 15/15; Summons 5/10; 1st 3/4
Stats:
AC 14, T 12, FF 12 // Fort +1, Ref +1, Will +2 (+3 vs illusion) // Perception +2

Eagle fort save: 1d20 + 5 ⇒ (5) + 5 = 10

If it's poison, the con damage kills the eagle. If it's a disease, it should have an onset time and not take effect immediately.

Either way, it's going to attack again, or I'll summon a new one and that one will attack.

Eagle's Stats +2 HP, +2 damage, +2 fort save

Attacks will be directed at the kobold below it on the map.

Bite (Flanking, Higher Ground): 1d20 + 3 + 2 + 1 ⇒ (12) + 3 + 2 + 1 = 18
Talon (Flanking, Higher Ground): 1d20 + 3 + 2 + 1 ⇒ (10) + 3 + 2 + 1 = 16
Talon (Flanking, Higher Ground): 1d20 + 3 + 2 + 1 ⇒ (17) + 3 + 2 + 1 = 23

Damage: 1d4 + 2 ⇒ (1) + 2 = 31d4 + 2 ⇒ (2) + 2 = 41d4 + 2 ⇒ (1) + 2 = 3


HP 15/15; Summons 5/10; 1st 3/4
Stats:
AC 14, T 12, FF 12 // Fort +1, Ref +1, Will +2 (+3 vs illusion) // Perception +2

Happy momma's day :3


HP 15/15; Summons 5/10; 1st 3/4
Stats:
AC 14, T 12, FF 12 // Fort +1, Ref +1, Will +2 (+3 vs illusion) // Perception +2

Trig isn't phased when the rats send the eagle back to the First World. "Plenty more where she came from!" the gnome quips, gesturing to open another portal to the world of the fey. Another large and majestic eagle comes swooping through to attack the rat next to Olivius.

Standard action; Summon eagle

Eagle's Stats +2 HP, +2 damage, +2 fort save

Bite (Higher Ground): 1d20 + 3 + 1 ⇒ (13) + 3 + 1 = 17
Talon (Higher Ground): 1d20 + 3 + 1 ⇒ (12) + 3 + 1 = 16
Talon (Higher Ground): 1d20 + 3 + 1 ⇒ (12) + 3 + 1 = 16

Damage: 1d4 + 2 ⇒ (2) + 2 = 41d4 + 2 ⇒ (2) + 2 = 41d4 + 2 ⇒ (3) + 2 = 5


HP 15/15; Summons 5/10; 1st 3/4
Stats:
AC 14, T 12, FF 12 // Fort +1, Ref +1, Will +2 (+3 vs illusion) // Perception +2

Yeah, I guess that's true. It's just a weird mental image. These are like dire rats I presume?


HP 15/15; Summons 5/10; 1st 3/4
Stats:
AC 14, T 12, FF 12 // Fort +1, Ref +1, Will +2 (+3 vs illusion) // Perception +2

How can the rats reach an eagle that's flying near the ceiling?


HP 15/15; Summons 5/10; 1st 3/4
Stats:
AC 14, T 12, FF 12 // Fort +1, Ref +1, Will +2 (+3 vs illusion) // Perception +2

I'z hurr.


HP 15/15; Summons 5/10; 1st 3/4
Stats:
AC 14, T 12, FF 12 // Fort +1, Ref +1, Will +2 (+3 vs illusion) // Perception +2

Finally got Google working again. Put myself on the map where I wanted to be.

Trig smiles as she sees Olivius ram his way through the tide of kobolds. "So much for my little pony, looks like you've got this handled Olives! Mrs. Beakface, go get em!"

Standard action; Summon eagle

Eagle's Stats +2 HP, +2 damage, +2 fort save

Bite (Flanking, Higher Ground): 1d20 + 3 + 2 + 1 ⇒ (11) + 3 + 2 + 1 = 17
Talon (Flanking, Higher Ground): 1d20 + 3 + 2 + 1 ⇒ (5) + 3 + 2 + 1 = 11
Talon (Flanking, Higher Ground): 1d20 + 3 + 2 + 1 ⇒ (16) + 3 + 2 + 1 = 22

Damage: 1d4 + 2 ⇒ (4) + 2 = 61d4 + 2 ⇒ (1) + 2 = 31d4 + 2 ⇒ (1) + 2 = 3


HP 15/15; Summons 5/10; 1st 3/4
Stats:
AC 14, T 12, FF 12 // Fort +1, Ref +1, Will +2 (+3 vs illusion) // Perception +2

Any chance someone can take save the map image and upload it to cubeupload or something similar? My ISP is still blocking google docs. I don't know where the icon went, but Fligg should be dismissed at this point.


HP 15/15; Summons 5/10; 1st 3/4
Stats:
AC 14, T 12, FF 12 // Fort +1, Ref +1, Will +2 (+3 vs illusion) // Perception +2

I only need to get to 30' behind Olivius, and I'll take 10 on stealth for a 15.


HP 15/15; Summons 5/10; 1st 3/4
Stats:
AC 14, T 12, FF 12 // Fort +1, Ref +1, Will +2 (+3 vs illusion) // Perception +2

I'm having trouble with google docs at the moment due to my ISP. Hopefully it will clear up in a couple days, usually does. I'll dismiss Fligg and summon a pony to hold the gap with Olivius once everyone's in position.


HP 15/15; Summons 5/10; 1st 3/4
Stats:
AC 14, T 12, FF 12 // Fort +1, Ref +1, Will +2 (+3 vs illusion) // Perception +2

Yeah, there is full telepathy. So he tells you how many there are and what the room's like. Look at the map.

As to how we kill them, easy. I dismiss Fligg, then summon a celestial pony to stand in the hallway next to Olivius and form a wall. He stabs them, and we shoot/throw spells from safety behind him. I will probably also summon an eagle or two depending how it goes. We'll be fine.


HP 15/15; Summons 5/10; 1st 3/4
Stats:
AC 14, T 12, FF 12 // Fort +1, Ref +1, Will +2 (+3 vs illusion) // Perception +2

Trig resummons Fligg before they go back into the dungeon, and sends him ahead on his normal scouting routine.

He'll move ahead of us at a distance of 100', and relay back anything he comes across telepathically to Trig. Any intersections or doors get checked for traps by taking 10 on perception, and he takes 10 on stealth the whole way. If any doors are found to be free of traps, he will unlock them and wait for the group to catch up before opening them.


HP 15/15; Summons 5/10; 1st 3/4
Stats:
AC 14, T 12, FF 12 // Fort +1, Ref +1, Will +2 (+3 vs illusion) // Perception +2

I believe he was being sarcastic. I'm also not down with PVP.


HP 15/15; Summons 5/10; 1st 3/4
Stats:
AC 14, T 12, FF 12 // Fort +1, Ref +1, Will +2 (+3 vs illusion) // Perception +2

:P


HP 15/15; Summons 5/10; 1st 3/4
Stats:
AC 14, T 12, FF 12 // Fort +1, Ref +1, Will +2 (+3 vs illusion) // Perception +2

Trig watches Olives and Feora face to face in the alley. "Oooh, are they going to make out?" she asks Horatio.


HP 15/15; Summons 5/10; 1st 3/4
Stats:
AC 14, T 12, FF 12 // Fort +1, Ref +1, Will +2 (+3 vs illusion) // Perception +2

Ready. I think we should attack the kobolds from the tunnel where we first found them rather than going to the entrance to their lair. It's doubtless trapped out the hooha.


HP 15/15; Summons 5/10; 1st 3/4
Stats:
AC 14, T 12, FF 12 // Fort +1, Ref +1, Will +2 (+3 vs illusion) // Perception +2

"We can talk about strategy later, I'm sure. I think we already have a way in, one they might not expect."


HP 15/15; Summons 5/10; 1st 3/4
Stats:
AC 14, T 12, FF 12 // Fort +1, Ref +1, Will +2 (+3 vs illusion) // Perception +2

Trig and Fligg grin broadly, and you can almost see their eyes turn into gold coin shapes. Trig starts to cackle maniacally, then catches herself and returns to simply grinning.


HP 15/15; Summons 5/10; 1st 3/4
Stats:
AC 14, T 12, FF 12 // Fort +1, Ref +1, Will +2 (+3 vs illusion) // Perception +2

We did? Whoops! :P -has the memory of a gold fish-


HP 15/15; Summons 5/10; 1st 3/4
Stats:
AC 14, T 12, FF 12 // Fort +1, Ref +1, Will +2 (+3 vs illusion) // Perception +2

Because of their centuries long conflict with Qadira to the south, where Sarenrae is essentially the state religion. You would know that in character.

1 to 50 of 197 << first < prev | 1 | 2 | 3 | 4 | next > last >>