Okay, I just got the urge to share the story below because it was just so funny to the group and because I was wondering who else might have such similar stories.
Alright a little background, I'm running a home-brew game based loosely on an old video game with my usual group of players. They are in the middle of a dungeon trying to stop the bad guy from creating an army of undead.
Just to change from the hack-and-slash mode the game has gone I decided to mix things up a little bit and throw a puzzle or two in there. In my preparation I decided to create a Sphinx construct in the dungeon to play a game of riddles with the players or to provide a fight if they failed the questions.
Okay so the group comes down upon the Sphinx room and see the statue guarding one of the exits from the room. Detecting magic and with successful spellcraft and Knowledge checks they can guess it is a construct and will activate upon approach. At this point the group consisted of a Witch, a Cleric, a Barbarian, and a Rogue (the Paladin and Wizard were absent). I gave them a minute to discuss outside of the room and the conversation between the Cleric and Witch went something like this.
Cleric: Witch you have Intelligence, I have Wisdom, we both have Charisma we should be able to think our way out of this problem.
Witch and Cleric: Barbarian do not speak!
With that done they approach the Sphinx which activates and informs them they need to answer 5 (1d6+1) riddles to pass and if they answered incorrectly they would be kitty chow.
Questions for the curious:
Question #1:
The Present does not interest me,
only of the past I write.
Stony words they claw in me,
I fill the young with fright
Look at me and feel sad,
Then slowly turn your head
Well meet again when times are bad
I'll crown you when you're dead.
Question #2:
The commonest of soldiers found where rival armies meet;
He'll charge or hold the line, and never will retreat.
Question #3:
I have a beak at front
I have feather on end
I kill without peck
I fly without wings
But alone or in a group, I kill strong men.
Question #4: (Because I had to)
Here I stand in a corner
Many maidens have worked my shaft
In and Out until the sweat
Until I give forth white cream
What am I?
Okay at this point they struggled on the 2nd one and got the others pretty quickly but they had managed to get every question right without having to roll any checks. So, as a reward I'm thinking I will make the last one easy. And only one riddle stands out to me as an easy Sphinx question so I ask it.
Question #5
What walks on four legs in the morning, two legs in the afternoon and three legs in the evening?
Before anyone else could answer the person playing the Barbarian jumps up and says excitedly. "I know this one." And before anyone could say anything to stop him he proceeds to give this answer:
Barbarian: The old man with the walker has for legs because of the walker, the middle-aged man is walking on two feet..
At this point both the cleric and witch are rolling initiative and face-palming while I am laughing hysterically because of just the reactions around the table. It would have been bad enough if the shenanigans ended here but it gets worse.
So Sphinx gets initiative in the first round and pounces the Barbarian. The cleric seeing the hallway the Sphinx had been guarding was now exposed decides to use his Mythic ability and sprint down the hallway 50ft..setting off 5 traps (2 poisoned bolts each trap) as he did so failing his save and taking 3 points of CON damage. He calls back to the group informing them about the trap (which had a reset).
Witch runs up and grabs a hold of the rogue and Barbarian and casts Dimension door down the hallway. Sphinx attacks again and but the group manages to get to a 5 foot hallway even though the Witch is still within the Sphinx's reach. The witch decides to attempt to Acrobatics down the hallway trying to travel the 25 feet of trapped space without triggering the traps. Fails and subsequently gets plucked with a bunch of bolts and being a witch fails her fortitude save vs Poison and starts losing CON (my evil GM dice kept rolling 5/6 on d3s). Needless to say the witch goes down quickly but being nice I give the player a Breath of Life which restores the lost health and saves the character albeit at a 1 CON.
Okay so that is my story anyone else have a similar one of where one small misstep starts to snowball out of control like that?