Half-Orc

Tragon Stormblade's page

235 posts. Alias of Celestial Healer.


Full Name

Tragon Stormblade

Race

Half-Orc

Classes/Levels

Fighter (Corsair) 2/Barbarian 1

Gender

Male

Size

6’5”

Age

20

Alignment

CG

Languages

Common, Orc

Strength 17
Dexterity 16
Constitution 14
Intelligence 11
Wisdom 10
Charisma 12

About Tragon Stormblade

Tousled black hair and a short-cropped beard frame the face of this sturdy half-orc. His green-grey complexion and small protruding fangs betray his orcish blood, but his sharp brow and expressive eyes give his appearance a distinctly human quality.

Tragon Stormblade
Half-Orc Fighter (Corsair) 2 / Barbarian 1
Chaotic Good

AC 19 (Flat Footed 16, Touch 13) (includes +1 shield bonus for wielding 2 weapons)
CMB +6, CMD 19
Fort +7, Ref +4, Will +0 (+2 when raging) (+1 Will vs fear)

Speed 40 ft, Initiative +3

HP 26 (Max 29)

BAB +3

Cutlass +6 1d6+3 (18-20/x2) or
Cutlass +4 1d6+3 (18-20/x2) and Shortsword +4 1d6+1 (19-20/x2)
When raging: Cutlass +8 1d6+5 (18-20/x2) or
Cutlass +6 1d6+5 (18-20/x2) and Shortsword +6 1d6+3 (19-20/x2)

Race and Class Abilities:

Burning Assurance: +2 racial bonus Diplomacy
Darkvision: Half-orcs can see in the dark up to 60 feet.
Cliffside Charger: Half-orcs with this racial trait can move through natural difficult terrain at their normal speed; magically altered terrain affects them normally. In addition, you gain a +10-foot racial bonus to speed while charging. This replaces orc ferocity and weapon familiarity.

Fast Movement

Rage 6 rounds/day: +2 attack, damage, Will saves. 2 temp hp per HD.

Feats and Traits:

Two Weapon Fighting
Two Weapon Defense: When wielding a double weapon or two weapons (not including natural weapons or unarmed strikes), you gain a +1 shield bonus to your AC. When you are fighting defensively or using the total defense action, this shield bonus increases to +2.
Cleave (no -2 penalty)
Toughness

Traits:
Friend in Every Town: You gain a +1 trait bonus on all Knowledge (local) checks and Diplomacy checks. One of these skills (your choice - Diplomacy) is always a class skill for you.
Deft Dodger: You gain a +1 trait bonus on Reflex saving throws.

Skills:

Acrobatics +5 [1 rank]
Appraise +0
Bluff +1
Climb +5 [1 rank]
(Craft)
Diplomacy +9 [2 ranks, Trait, Racial]
Disguise +1
Escape Artist +1
Fly +1
Heal +0
Intimidate +5 [1 rank]
Knowledge (Local) +1 [Trait]
Knowledge (Nature) +4 [1 rank]
Perception +0
Ride +1
Sense Motive +0
Stealth +1
Survival +0
Swim +6 [2 ranks, armor]

Gear:

Cutlass
Shortsword
3 daggers
+1 glamored chain shirt
Chain Shirt
Explorer's Outfit
Fighter's Kit: backpack, a bedroll, a belt pouch, a flint and steel, an iron pot, a mess kit, rope, soap, torches (10), trail rations (5 days), waterskin
Potion: Cure Serious Wounds
Potion: Barkskin

572 gp
573 sp

Group Loot:

Background
Tragon grew up within the small community of Seawolf Half-Orcs in Opal. He heard stories for much of his life about the conquests and triumphs of the Seawolves, but his own upbringing was far more mundane. His parents had no interest in the marauding life, and his father supported the family as a hardworking shipbuilder in the Shambles. Living within Opal's half-orc enclave, however, Tragon regularly interacted with the mercenaries and sailors of the Seawolf blood who call Opal home.

While his parents sought to encourage Tragon to take up apprenticeship in a trade, the brash youth was more inclined to spend his time sparring with the off-duty mercenaries and aspiring marauders. His swift skill with the cutlass earned him the moniker "Stormblade" among the enclave, and some of the more seasoned fighters urged him to take up professional pit-fighting. He had some success in amateur bouts, and the name Stormblade became known to devotees of the arena. His time as a competitive fighter was brief, however; the disapproval of his hardworking parents weighed on him, and even at a young age Tragon could see that most pit-fighters' careers were tragically short.

Still, Tragon knew that a life of carpentry was not for him. He has set himself to find a way to use his skill with a blade and his thirst for adventure to earn an honest living. Sure, adventuring is a risky endeavor, but it suits him. He holds out hope that this life can allow him to do some good in the world, in contrast to the moral compromises he would be forced to make to pursue a life in pit-fighting, marauding, or mercenary work.

While Tragon earned a fierce reputation in the fighting pits, those who know him outside the arena know him for his gregarious demeanor, easy laugh, and genuine good nature. His attempts to "talk tough" like the other young half-orcs of the enclave are usually met with good-natured teasing. His love of epic tales and his time spent among diverse races has lent him a conciliatory and congenial disposition more becoming of a half-elf than a half-orc. But none question his skill and ferocity in combat, nor his quiet strength of will.

Loot Goals: