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CG Male Suli (human-outsider) War 1/Bldrgr1/Inq 3 Pic Theme | HP: 76/56 | AC: 16 (13Tch, 14Ff) | CMB: +9, CMD: 26 | F: +10, R: +4, W: +6 | Init: +10 | Perc: +10 (lowlight) 56 | Speed 50ft | RAGE!!! 8/9 | Spell Points: 7/7 | Agile Feet 3/3 | Judgement 1/1 | Active conditions: Rage
![]() I'll do my best Oios. Deepest condolences to you and your family in the wake of this tragedy. ![]()
CG Male Suli (human-outsider) War 1/Bldrgr1/Inq 3 Pic Theme | HP: 76/56 | AC: 16 (13Tch, 14Ff) | CMB: +9, CMD: 26 | F: +10, R: +4, W: +6 | Init: +10 | Perc: +10 (lowlight) 56 | Speed 50ft | RAGE!!! 8/9 | Spell Points: 7/7 | Agile Feet 3/3 | Judgement 1/1 | Active conditions: Rage
![]() ====================
mechancis:
Perception: 1d20 + 10 ⇒ (17) + 10 = 27 In the days waiting for the Storm Bringers, Drazan spends running patrols and familiarizing himself with weapons and battle tactics. =============
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Rogue 4 | AC 21, TAC20, FF 14 | HP 51/51 | FT, RE, WE, (+1 pot, +1 rec) | Perc +6 (Darkvision)
![]() Zeva responds the only way a goblin knows how to when being met with complete and absolute aggression from all sides, she flees. Aiiieeeee!!! Mechanics: Escape: 1d20 + 6 ⇒ (14) + 6 = 20 Move half move to not provoke any attacks, and move to begin fleeing.
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CG Male Suli (human-outsider) War 1/Bldrgr1/Inq 3 Pic Theme | HP: 76/56 | AC: 16 (13Tch, 14Ff) | CMB: +9, CMD: 26 | F: +10, R: +4, W: +6 | Init: +10 | Perc: +10 (lowlight) 56 | Speed 50ft | RAGE!!! 8/9 | Spell Points: 7/7 | Agile Feet 3/3 | Judgement 1/1 | Active conditions: Rage
![]() Thanks for having me along for the ride. Looking forward to seeing this continue on to 3k and up for as long as there's fun to be had. On a slightly unrelated topic, anyone here ever try gaming remotely and willing to share commentary about their experience(s)? I've just about beat Kingmaker and I'm getting the regular weekly-monthly gaming with a group itch. I'd still have to recruit people for a game which is another topic/challenge. Used to be meetup.com was a great place to meet other people but my locale is a little barren with consistent groups there and admittedly the organized pathfinder/starfinder/D&D encounters/etc at the gaming shops aren't quite to my liking because of their isolated adventure context and tend to draw the same people that may or may not have friendly group mannerisms and no interest in longer regular campaigns. I dont know if I really need to share all this, as I really just need advice on the common platforms that a lot of gamers are using now or suggestions on how to get from where I am now to regular gaming quasi face to face. ![]()
CG Male Suli (human-outsider) War 1/Bldrgr1/Inq 3 Pic Theme | HP: 76/56 | AC: 16 (13Tch, 14Ff) | CMB: +9, CMD: 26 | F: +10, R: +4, W: +6 | Init: +10 | Perc: +10 (lowlight) 56 | Speed 50ft | RAGE!!! 8/9 | Spell Points: 7/7 | Agile Feet 3/3 | Judgement 1/1 | Active conditions: Rage
![]() Always fresh, never frozen! Drazan growls through clenched jaws, his madness unrelenting. Mechanics: 1d100 ⇒ 96 1d3 ⇒ 3 Istiel again Bane Ax: 1d20 + 9 ⇒ (7) + 9 = 16 Bane Ax dmg: 1d12 + 7 ⇒ (11) + 7 = 18 ![]()
Rogue 4 | AC 21, TAC20, FF 14 | HP 51/51 | FT, RE, WE, (+1 pot, +1 rec) | Perc +6 (Darkvision)
![]() Third Day
Fourth Day
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[ HP: 32/39] | AC: 21 T: 12 FF: 17| F: +8 R: +7 W: +4*| Init: +2 Perc: +13 (Low Light) (Favored Terrain: Forest) Effects: none Hero Pts: 2
![]() Radag, slouched over in his saddle as he often is, leans over and whispers to Aduard, Those looks seem familiar. Last time we saw its like was only moments before those idiots tried to assault us at Petros's procession. You remember that? Radag scoffs in disbelief. I miss the sport in besting other men. A smile creeps up on Radag's face as he recalls the brief encounter, though it takes the form of a crooked smirk on his chiseled and scared face. Fair tidings to you, Radag calls when drawing closer, even lending friendly wave. ![]()
![]() Ianfir (see link) the Druid is mostly done. Only need to finalize equipment, but I'll save that for when he makes the cut, if he makes the cut. Ianfir can fill the combatant role, divine caster, or a support role and I haven't really ever played a druid much, if at all, so it should be interesting. ![]()
CG Male Suli (human-outsider) War 1/Bldrgr1/Inq 3 Pic Theme | HP: 76/56 | AC: 16 (13Tch, 14Ff) | CMB: +9, CMD: 26 | F: +10, R: +4, W: +6 | Init: +10 | Perc: +10 (lowlight) 56 | Speed 50ft | RAGE!!! 8/9 | Spell Points: 7/7 | Agile Feet 3/3 | Judgement 1/1 | Active conditions: Rage
![]() Slam damage is 1d8+7. Flame dmg 1d4. I wildly miscalculated the time I'd have to catch up over the holiday. I've scheduled time tonight to catch up on a majority of what I'm behind on here tonight after I've dealt with all my wonderful commitments ![]()
Tamagotchi Trainer 7| HP 48/48 | AC13(17) T11(15) FF12(16) | Fort +6, Ref +6, Will +9 | CMB +4 Rng +4 | Not in the face +7 | Perception +11
Kamastra:
HP 84/84|| AC26 T12 FF23 | Fort +12, Ref +10, Will +7 || CMB +14 || Perception +10 (scent 30’) ![]() I didn't prepare any healing prayers, but some infernal healing will do just as well. Zaehyra says as she flicks her wrist and reveals one of her magic wands. We'll need to steer clear of paladins for a minute. Then Zaehyra imbues Infernal Healing on Hannah. There, now, let's get moving while this takes effect. ![]()
Tamagotchi Trainer 7| HP 48/48 | AC13(17) T11(15) FF12(16) | Fort +6, Ref +6, Will +9 | CMB +4 Rng +4 | Not in the face +7 | Perception +11
Kamastra:
HP 84/84|| AC26 T12 FF23 | Fort +12, Ref +10, Will +7 || CMB +14 || Perception +10 (scent 30’) ![]() Round 2
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CG Male Suli (human-outsider) War 1/Bldrgr1/Inq 3 Pic Theme | HP: 76/56 | AC: 16 (13Tch, 14Ff) | CMB: +9, CMD: 26 | F: +10, R: +4, W: +6 | Init: +10 | Perc: +10 (lowlight) 56 | Speed 50ft | RAGE!!! 8/9 | Spell Points: 7/7 | Agile Feet 3/3 | Judgement 1/1 | Active conditions: Rage
![]() Over the several days that pass since the Flight left the safety of the subterranean and temporary home, Drazan has been dutiful in assisting Sarre in matters of security. Any time Drazan spends not keeping a watchful eye out for the Flight in any humanoid or elemental form, he works with Fulton on understanding the tomb absconded from an abusive master, finally coming to realize the letters, words, and most meanings. Idled time is spent checking on or catching up with his friends and connections within the Flight, mostly listening for something he might be able to assist them with. Anything to keep his mind from stirring the idea of taking the Beastling's land for the Flight. The loss of any life in such a pursuit would be wasted for the wretched conditions of the earth here. Clearly the journey must continue. ![]()
Tamagotchi Trainer 7| HP 48/48 | AC13(17) T11(15) FF12(16) | Fort +6, Ref +6, Will +9 | CMB +4 Rng +4 | Not in the face +7 | Perception +11
Kamastra:
HP 84/84|| AC26 T12 FF23 | Fort +12, Ref +10, Will +7 || CMB +14 || Perception +10 (scent 30’) ![]() The poor girl. Tsk tsk, beatings rarely produce desirable results. Honey over vinegar. Zaehyra says dryly upon seeing Hana. As to your question, perhaps. Now before you read too much into that immediate answer, know that information is valuable, and we've been in the business long enough to know the value of things, such is why we sell magical armaments for no less than fifty percent of its market price. So we will answer true to the three questions you're asking in exchange for Hana's freedom and guaranteed safety. Beating her more will only serve to deceive you, and I'm sure you'd rather spend your time acting with certainty and clarity based on our new information and facts. Do we have a deal, Sir...? Mechanics: If necessary Apply leverage (ie diplomacy): 1d20 + 6 ⇒ (13) + 6 = 19 ![]()
CG Male Suli (human-outsider) War 1/Bldrgr1/Inq 3 Pic Theme | HP: 76/56 | AC: 16 (13Tch, 14Ff) | CMB: +9, CMD: 26 | F: +10, R: +4, W: +6 | Init: +10 | Perc: +10 (lowlight) 56 | Speed 50ft | RAGE!!! 8/9 | Spell Points: 7/7 | Agile Feet 3/3 | Judgement 1/1 | Active conditions: Rage
![]() Istiel wrote:
If it gets annoyed, communicate with it and then act on it with the d6 diplomacy. Drazan will translate for you by yelling in common very slowly. He can point too if necessary. ![]()
CG Male Suli (human-outsider) War 1/Bldrgr1/Inq 3 Pic Theme | HP: 76/56 | AC: 16 (13Tch, 14Ff) | CMB: +9, CMD: 26 | F: +10, R: +4, W: +6 | Init: +10 | Perc: +10 (lowlight) 56 | Speed 50ft | RAGE!!! 8/9 | Spell Points: 7/7 | Agile Feet 3/3 | Judgement 1/1 | Active conditions: Rage
![]() Between heavy breaths Drazan staggers his questions, Be respectful? To what purpose? What's happening? ![]()
CG Male Suli (human-outsider) War 1/Bldrgr1/Inq 3 Pic Theme | HP: 76/56 | AC: 16 (13Tch, 14Ff) | CMB: +9, CMD: 26 | F: +10, R: +4, W: +6 | Init: +10 | Perc: +10 (lowlight) 56 | Speed 50ft | RAGE!!! 8/9 | Spell Points: 7/7 | Agile Feet 3/3 | Judgement 1/1 | Active conditions: Rage
![]() The Fyorge Drazan steps up to Lijart as he continues to wipe his hands, Do not fear tomorrow, after seeing yesterday. Live, love, laugh today. Desnus 25
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CG Male Suli (human-outsider) War 1/Bldrgr1/Inq 3 Pic Theme | HP: 76/56 | AC: 16 (13Tch, 14Ff) | CMB: +9, CMD: 26 | F: +10, R: +4, W: +6 | Init: +10 | Perc: +10 (lowlight) 56 | Speed 50ft | RAGE!!! 8/9 | Spell Points: 7/7 | Agile Feet 3/3 | Judgement 1/1 | Active conditions: Rage
![]() ===============
BARRACKS
SHIELDROOM Drazan's thoughts repeated his words from his talk of Appis,
FYORGE Picking up a danglestock Drazan grunts his approval, I am pleased that this works best. Speak with Oios about protecting the rubbings. The days ahead, if they are anything like recent days, will be wet and you do not want to lose the efforts to the moisture of the falls or more swamp. If he doesn't have a way, give your drawings to me and gods willing, I'll fly them down when we leave this place. ![]()
[ HP: 32/39] | AC: 21 T: 12 FF: 17| F: +8 R: +7 W: +4*| Init: +2 Perc: +13 (Low Light) (Favored Terrain: Forest) Effects: none Hero Pts: 2
![]() Alright to wrap this chore up here is the final totals, so let it be known: Total profits so far: 6708.4 + 2500gp reward/blackmail = 2302.1 per survivior Stuff being kept:
Quest Items:
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[ HP: 32/39] | AC: 21 T: 12 FF: 17| F: +8 R: +7 W: +4*| Init: +2 Perc: +13 (Low Light) (Favored Terrain: Forest) Effects: none Hero Pts: 2
![]() Stuff that needs someone to hold it:
Other gold from loot I deemed vendor trash (that's a thing right?): 1218.9 (304.725 share) Quest Items:
Let me know what each of you would like to hold and or use. Anything not claimed will be picked over by Radag (looking at you Silver War Razor) and mass selling the rest. Do not take any shares of wealth until after we have picked over this list here. I will send a post as follow up so dont worry. ![]()
CG Male Suli (human-outsider) War 1/Bldrgr1/Inq 3 Pic Theme | HP: 76/56 | AC: 16 (13Tch, 14Ff) | CMB: +9, CMD: 26 | F: +10, R: +4, W: +6 | Init: +10 | Perc: +10 (lowlight) 56 | Speed 50ft | RAGE!!! 8/9 | Spell Points: 7/7 | Agile Feet 3/3 | Judgement 1/1 | Active conditions: Rage
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Drazan recalls not being any better, and as he begins to explore the barracks he thinks on all the clever places he learned and used to hide weapons and contraband. A hollowed frame or post, a false tile, and something placed up high out of obvious reach were necessary for survival. The men and women that used to live here may not have had a need for hideaways for survival, though perhaps there were things of value or leisure that were worth guarding away from their superiors. mechanics:
Gladitor: 1d20 + 6 ⇒ (12) + 6 = 18 Perception: 1d20 + 9 ⇒ (15) + 9 = 24 The Shield room
mechanics:
Perception: 1d20 + 9 ⇒ (5) + 9 = 14 The Forge and Smithy
mechanics: Craft (Weapons): 1d20 + 6 ⇒ (14) + 6 = 20 Perception: 1d20 + 9 ⇒ (5) + 9 = 14 ![]()
[ HP: 32/39] | AC: 21 T: 12 FF: 17| F: +8 R: +7 W: +4*| Init: +2 Perc: +13 (Low Light) (Favored Terrain: Forest) Effects: none Hero Pts: 2
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As Karras makes his entrance and speech, Radag's mouth crooks open in disbelief, Who's this guy anyway? ==================
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CG Male Suli (human-outsider) War 1/Bldrgr1/Inq 3 Pic Theme | HP: 76/56 | AC: 16 (13Tch, 14Ff) | CMB: +9, CMD: 26 | F: +10, R: +4, W: +6 | Init: +10 | Perc: +10 (lowlight) 56 | Speed 50ft | RAGE!!! 8/9 | Spell Points: 7/7 | Agile Feet 3/3 | Judgement 1/1 | Active conditions: Rage
![]() Imix wrote:
Clearing the path for our people so they don't get victimized by pure evil I think ![]()
[ HP: 32/39] | AC: 21 T: 12 FF: 17| F: +8 R: +7 W: +4*| Init: +2 Perc: +13 (Low Light) (Favored Terrain: Forest) Effects: none Hero Pts: 2
![]() As Aduard wielded his words, Radag cracked his crooked smile and crossed his arms. The part about Radag being an undead hunter sounded pretty nice. The title felt right, given the reasons he landed in this forsaken country to begin with. Though the part about letting the leaders of the town have the opportunity to reap the rewards for all the Professor's work and the party's efforts, that didn't sit well with Radag. His crooked smile faded to a glower. A secret desire, begging for the Councillor to doing something brash and undeniably stupid formed in Radag's head. ![]()
[ HP: 32/39] | AC: 21 T: 12 FF: 17| F: +8 R: +7 W: +4*| Init: +2 Perc: +13 (Low Light) (Favored Terrain: Forest) Effects: none Hero Pts: 2
![]() Wordless in the long moment in the wake of the death throes of the Splatterman, Radag stares at Brogol in his final gasping breaths, desperate disbelief filling his mind. As the half-orc's eyes slide closed for the last time, Radag's jaw clicks shut and his eyes flick up into a narrowed glare toward Aduard. A shadowing rage rolls over Radag's impressive stature, pulling him into a sick slouch as the others crowd around the departed Brogol. He says nothing as he follows the party out, picking up anything the others left behind to buy more time alone with his own thoughts, and to grind his teeth in his clenched jaw. ![]()
CG Male Suli (human-outsider) War 1/Bldrgr1/Inq 3 Pic Theme | HP: 76/56 | AC: 16 (13Tch, 14Ff) | CMB: +9, CMD: 26 | F: +10, R: +4, W: +6 | Init: +10 | Perc: +10 (lowlight) 56 | Speed 50ft | RAGE!!! 8/9 | Spell Points: 7/7 | Agile Feet 3/3 | Judgement 1/1 | Active conditions: Rage
![]() Fodder, feh. Drazan spits. Mechanics: Fort: 1d20 + 10 ⇒ (3) + 10 = 13 +5 vs poison ![]()
CG Male Suli (human-outsider) War 1/Bldrgr1/Inq 3 Pic Theme | HP: 76/56 | AC: 16 (13Tch, 14Ff) | CMB: +9, CMD: 26 | F: +10, R: +4, W: +6 | Init: +10 | Perc: +10 (lowlight) 56 | Speed 50ft | RAGE!!! 8/9 | Spell Points: 7/7 | Agile Feet 3/3 | Judgement 1/1 | Active conditions: Rage
![]() A generous choice. Drazan says in his native tongue, spinning the Axe head of Bane in the idle wait before a response. Because you lot are nameless and willing to earn repentance, you'll have weapons and you're up front until we return to this point. Should you have any thoughts on taking action against your sworn oaths or us... Just remember to not lose your heads. Drazan kneels to unsling or unpack his spear, branch, and one of his kukris and distributes the three randomly. Spear. Branch. Kukri. Now up front with you. ![]()
CG Male Suli (human-outsider) War 1/Bldrgr1/Inq 3 Pic Theme | HP: 76/56 | AC: 16 (13Tch, 14Ff) | CMB: +9, CMD: 26 | F: +10, R: +4, W: +6 | Init: +10 | Perc: +10 (lowlight) 56 | Speed 50ft | RAGE!!! 8/9 | Spell Points: 7/7 | Agile Feet 3/3 | Judgement 1/1 | Active conditions: Rage
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I am rage, Drazan says stepping up so that he can see the eyes of the next prisoner. Forged in the fire of Peklenc, tempered into a fierce anger, you three will call me Master. You'll choose to be another cinder that fuels my flame in either life or in death. What will it be Mechanics: Assuming a coupe de grace kills their leader Goat-horns, but if Drazan has to take more than one swing he will. The others get to come with us as Drazan's "prisoners," similar to Rheumy if they submit to Drazan's demand. They can opt out and be put out of their misery if they choose it. ![]()
[ HP: 32/39] | AC: 21 T: 12 FF: 17| F: +8 R: +7 W: +4*| Init: +2 Perc: +13 (Low Light) (Favored Terrain: Forest) Effects: none Hero Pts: 2
![]() A zombie knocked down the door and then knocked down Dashil. Then I nearly cut it in two, but magic chains with a bunch of holy symbols started constricting Dashil in nasty ways. Brogol's and Esta's quick thinking saved Dashil from being pressed or decapitated. They doused her in bodily fluids and splashed a little water on her, on account of the smell, before Dash woke up. Then you decided to join us in your pajamas. Radag says as he finishes with a grand flop into a chair, propping his feet up on a overstuffed pillow top stool. Radag's eyes clearly fight the urge to close, though a yawn still escapes him. ![]()
CG Male Suli (human-outsider) War 1/Bldrgr1/Inq 3 Pic Theme | HP: 76/56 | AC: 16 (13Tch, 14Ff) | CMB: +9, CMD: 26 | F: +10, R: +4, W: +6 | Init: +10 | Perc: +10 (lowlight) 56 | Speed 50ft | RAGE!!! 8/9 | Spell Points: 7/7 | Agile Feet 3/3 | Judgement 1/1 | Active conditions: Rage
![]() Drazan stumbles back as the Nargun slugs on. The Narguns' defenses were too absolute, and their numbers too many. Drazan began to see a halo of stars around his vision, the fight was leaving him. The flight, a failure. The divine flame in Drazan's soul dimmed, inevitably of death had come, and Drazan closed his eyes so that he could draw on whatever energy he had left. In the moment where others say your life flashes before you, Drazan saw Rigel just as she was the moment he cut her down. When he opened his eyes, the Nargun were lumbering away and the stars faded from his sight with Nat's magic. With the renewed energy and the opportunity, Drazan covered Imix and Istiel's withdraw into the tower. Mechanics: Reflex: 1d20 + 5 ⇒ (1) + 5 = 6 Three 1's in a row. I win pathfinder.
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[ HP: 32/39] | AC: 21 T: 12 FF: 17| F: +8 R: +7 W: +4*| Init: +2 Perc: +13 (Low Light) (Favored Terrain: Forest) Effects: none Hero Pts: 2
![]() A lot of fluff! Feh! Listen up Esta. Our late associate and friend Professor Petros was killed by cultists known as the Whispering Way because he had got too close to uncovering their plot to steal a spirit in the prison here. Enter you and us, outsiders in a small, haunted, paranoid town where murder ghost energy is spoiling any light or hope for these people. We are here because it was Petros's dying wish that we look out for his daughter for a time until the issues of his estate are settled. So while we wait we are trying to right the damage the cultists have done, exact some vengence, and make it through the nights with our souls still affixed to our breathing bodies. The people here can feel something bad coming and all they see different is a bunch of armed weirdos running back and forth to and from the prison, graveyards, and talking to hobos and crazy people. There isn't anything to this. ![]()
CG Male Suli (human-outsider) War 1/Bldrgr1/Inq 3 Pic Theme | HP: 76/56 | AC: 16 (13Tch, 14Ff) | CMB: +9, CMD: 26 | F: +10, R: +4, W: +6 | Init: +10 | Perc: +10 (lowlight) 56 | Speed 50ft | RAGE!!! 8/9 | Spell Points: 7/7 | Agile Feet 3/3 | Judgement 1/1 | Active conditions: Rage
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While the final preparations are made Drazan moves out from the Shadeholme flight to sit alone. While mentally preparing himself he pauses and for the first time preys to the divine power that he has so readily been relying on over the last few weeks. Desaparate times, I know. Why else would I be here and in this situation. I don't know who or what you are, and honestly I am afraid to know; even the slightest amount of your power is extreme, but before I do what we must do to see the flight survive, I wanted to thank you. Intent is one thing, but action is another. You've made this journey from Shadeholme possible, and if my sacrifice further heeds your will, these people will have what they need; a chance. Should these be my last moments, I hope that I have served well. This isn't what I expected to be my last stand, but seeing that even Rigel and the Demon hadn't dive me in, I suppose it has to be something. Look after these people. Several of them have my promises of protection and, if it is something you do, I would ask you to guide them further along the path that I have begun. Let the fire guide me. Let the fire transform me. Let the fire purify me. Let the fire consume me. Then with a clap of his hands on his thighs, Drazan heaves a heavy sigh before getting up and returning to the flight to prepare blowing himself up for the greater good. Mechanics: In preparation for this suicidal venture, Drazan will transform into a fire elemental with lycanthropic hide, then cast vitality on himself, before raging and then lighting the explosive. Effects
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CG Male Suli (human-outsider) War 1/Bldrgr1/Inq 3 Pic Theme | HP: 76/56 | AC: 16 (13Tch, 14Ff) | CMB: +9, CMD: 26 | F: +10, R: +4, W: +6 | Init: +10 | Perc: +10 (lowlight) 56 | Speed 50ft | RAGE!!! 8/9 | Spell Points: 7/7 | Agile Feet 3/3 | Judgement 1/1 | Active conditions: Rage
![]() Curses... I have gone native! RAghh!!!@#!451RQRFA ![]()
CG Male Suli (human-outsider) War 1/Bldrgr1/Inq 3 Pic Theme | HP: 76/56 | AC: 16 (13Tch, 14Ff) | CMB: +9, CMD: 26 | F: +10, R: +4, W: +6 | Init: +10 | Perc: +10 (lowlight) 56 | Speed 50ft | RAGE!!! 8/9 | Spell Points: 7/7 | Agile Feet 3/3 | Judgement 1/1 | Active conditions: Rage
![]() Desna 4
As Drazan slogged through the river bank to rejoin the masses, he could still feel the buzz in the air, although this time it was a gut feeling instead of an electric eel's presence. Oios's strong voice was the first thing to come into focus, and when the words made it over the bridge of faint chatter to commanding ton, Drazan knew what this was about, even before Rock's name was called out. Drazan hastefully pressed his way into and through the crowd, eager to see what might have happened to his most recent ally, and he was pleased to find Rock unharmed, or at least physically. Looking over to find Gent, Drazan wasn't surprised at the matter of issue in the least. Gent, and the others like him, were the reason Drazan had kept Rock so close. Hateful people, with nothing but misguided hearts on who their true enemies were, lashed out at every perceived slight and opportunity. They were not good people, and their only saving grace was that they were weak and too afraid to take things as far as physical confrontation. Though one always had to keep an eye on them because if their fear grew large enough, their fear turned to courage was dangerous. Stepping out from the crowd, Drazan joined Rock's side, We survive this together, or not at all. Drazan shouted to the crowd. Shadeholme's enemies are many. The First Flame, the barbarians of the Fire Peaks, the mountain tribes, giant eels, wyverns, and monsters that will wear your skin as soon as they would eat it. Even the very land you walk on throws obstacles in our way. We don't need more enemies to poison and fight us from within. We don't need more hate or misery especially toward those that have proven themselves by selflessly saving another's life. It's up to all of us to survive, because we either survive together... or not at all. Drazan emphasizes but grabbing Rock's shoulder to show unity, and then a long hard look at Gent, the true outsider. ![]()
CG Male Suli (human-outsider) War 1/Bldrgr1/Inq 3 Pic Theme | HP: 76/56 | AC: 16 (13Tch, 14Ff) | CMB: +9, CMD: 26 | F: +10, R: +4, W: +6 | Init: +10 | Perc: +10 (lowlight) 56 | Speed 50ft | RAGE!!! 8/9 | Spell Points: 7/7 | Agile Feet 3/3 | Judgement 1/1 | Active conditions: Rage
![]() Drazan: With divine power spilling through him and granting Drazan powers that were once reserved for only priests of the old goods, the river was no different than running over rugged terrain. Even with the new physical form, being underwater and many lives at stake, for Drazan in that moment, staying focused was the most difficult. Drazan's rage was nearing boiling, and keeping it at bay was a constant effort. For a moment while spearing through the waters, Drazan wished there was something to strangle. But then, in an ironic twist, the two trees came into view, or at least it looked like two trees. The Shadeholmers barreling towards the massive trunk of the stuck tree spelled life threatening if not lethal injury depending on how often the two kept up on their swimming; which was unlikely any at all. The second tree crept into view a bit more subtly as it looked like any other tree riding the currents, but then it changed direction sharply and against the rivers run. A second glance revealed the massive predator and eel fixing in on Imix as he pressed his bizarre magical beasts across the surface of the water. A lot of things crossed Drazan's mind at that moment, but one nagging memory stood out the most; Imix's statement about re-establishing slavery if he, the Suriname wished it. This lingering memory squelched any second thought of running to aid the Suriname Imix. Besides, two people were definitely going to die if unaided and Imix stood the greatest odds of surviving a close call with the monstrosity long enough for the others to lend their assistance, and by then he might have had enough time to prevent Imix from being eviscerated completely. Shadeholme still had need of his creepy conjugations after all. With that, Drazan threw out an honest attempt to at least warn the brazen Imix, Watch out behind you in the water! though he didn't waste any time trying to reach the two drowning people. [/ spoiler] [Spoiler=mechanics]
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CG Male Suli (human-outsider) War 1/Bldrgr1/Inq 3 Pic Theme | HP: 76/56 | AC: 16 (13Tch, 14Ff) | CMB: +9, CMD: 26 | F: +10, R: +4, W: +6 | Init: +10 | Perc: +10 (lowlight) 56 | Speed 50ft | RAGE!!! 8/9 | Spell Points: 7/7 | Agile Feet 3/3 | Judgement 1/1 | Active conditions: Rage
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Drazan:
Thinking only a few moments before settling on the plan of dealing with the unknown group shadowing Sarre before returning to retrieve a goat wrangler, Drazan joins the Shadeholme warriors. Drazan's eyes sharpen into anger when he recognizes Adham. The way Adham had glared at Rigel was one of the moments Drazan drew on for his bloodrage. The mere fact Drazan did not fly into his battle rage proved his training was incomplete. Stepping in front of Sarre and the others, Bane locked in both hands, Drazan's nostrils flair with heavy breaths, The Shadeholme you knew is no more. Your excising has handed it to the First Flame so do not confuse us with a Shadeholme that respects your position or fears the weight of your laws. Do not think the transgression you were involved in has been forgiven or will be tolerated without proof that you do not wish to do further harm. Drazan's tone turns from cold war to outright aggression. Try to order Captain Sarre again, and I will put you in a gore filled hole filled up to your eyes with your entrails and wet, slapping skin. What do you want Adham Dennet of Piney-Bluff and man that has made the mistake of calling me Frozen not once, but twice? Refuse answering me, and even before your soldiers get here, I'll cut you asunder, and they will not be able to find all the pieces of your head scattered on the wilderness floor.
Mechanics: Drazan readies to cast his shape change spell sphere should Adham take any other action than to reply peaceably. That is unless Sarre tell Drazan to stand down. ![]()
CG Male Suli (human-outsider) War 1/Bldrgr1/Inq 3 Pic Theme | HP: 76/56 | AC: 16 (13Tch, 14Ff) | CMB: +9, CMD: 26 | F: +10, R: +4, W: +6 | Init: +10 | Perc: +10 (lowlight) 56 | Speed 50ft | RAGE!!! 8/9 | Spell Points: 7/7 | Agile Feet 3/3 | Judgement 1/1 | Active conditions: Rage
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Focus was not Drazan's strong point, and between the task of scouting ahead and plotting the path through the wilds and the feeling those undead left lingering behind in place of where his inner soul must have been originally, being watchful like a hawk was far from the forefront of his mind. It was only an hour or two before Drazan surrendered the idea of moving as beautifully silent and shadowy as Istiel, and instead opted to stand up like a tree in middle of a grass covered plain, and simply walk along. In his head he justified the tactic, If there is danger here, it will attack and reveal itself. If there are watchful eyes, then let them watch. If danger is too great, it is likely not hiding and we will see it before it sees us; giving us a chance to go around or prepare an advantage. Resting was not as often as he would have liked, but when the moments came, Drazan forced himself to embrace the reprieve in spite of the missing piece of him. At least the building heat of the sun did nothing to accelerate the rate of his exhaustion. ![]()
Tamagotchi Trainer 7| HP 48/48 | AC13(17) T11(15) FF12(16) | Fort +6, Ref +6, Will +9 | CMB +4 Rng +4 | Not in the face +7 | Perception +11
Kamastra:
HP 84/84|| AC26 T12 FF23 | Fort +12, Ref +10, Will +7 || CMB +14 || Perception +10 (scent 30’) ![]() A woman sits with a fine glass of wine in one hand, which she casually wields more so than drinks, as she directs a quill to write, merely by pointing, on a stack of papers in front of her. She has a tense chiseled, yet feminine face with a look of deserving and stature about her. Her shaven head reveals strange looking tattoos that continue down her back. She is tall and almost unnaturally thin and wears a cold colored lipstick and dark mascara. A holy symbol represented by a mask dangles from her neck provocatively. Next to her, is an oversized tiger with white fur that seems to have his own stack of papers and a quill in front of him for some reason, though it is hard to suppose why since the tiger is more content resting on his back in the rays of sun coming through the nearby window. ![]()
[ HP: 32/39] | AC: 21 T: 12 FF: 17| F: +8 R: +7 W: +4*| Init: +2 Perc: +13 (Low Light) (Favored Terrain: Forest) Effects: none Hero Pts: 2
![]() "At the moment, we're heading to Nevermore, a jail cell or something, so we can right the wrong that is this Splatterman, a murder ghost. He's not the one that killed the professor, but he is out of check since the Whisper Cult, that did kill the professor, came here and removed the warden's spirit. Add on that Splatterman can possess the townspeople and make them kill themselves as he tried with Aduard's servant girl." Radag's eyes suddenly widen with a moment of realization, "And probably made that guy that was arrested smear animal blood all over town. Make a note Esta, if we live through this we need to free that man from jail when we get back. That's everything. Now... let's get going. This prison puts my nerves on end." ![]()
Tamagotchi Trainer 7| HP 48/48 | AC13(17) T11(15) FF12(16) | Fort +6, Ref +6, Will +9 | CMB +4 Rng +4 | Not in the face +7 | Perception +11
Kamastra:
HP 84/84|| AC26 T12 FF23 | Fort +12, Ref +10, Will +7 || CMB +14 || Perception +10 (scent 30’) ![]() How about... fade to black and cut to the scene with us opening the door at the bottom of the stairs. Should the topic come up, everyone refuses to talk about what happened for some reason. ![]()
CG Male Suli (human-outsider) War 1/Bldrgr1/Inq 3 Pic Theme | HP: 76/56 | AC: 16 (13Tch, 14Ff) | CMB: +9, CMD: 26 | F: +10, R: +4, W: +6 | Init: +10 | Perc: +10 (lowlight) 56 | Speed 50ft | RAGE!!! 8/9 | Spell Points: 7/7 | Agile Feet 3/3 | Judgement 1/1 | Active conditions: Rage
![]() *holding axe up* I'll run for executioner ![]()
CG Male Suli (human-outsider) War 1/Bldrgr1/Inq 3 Pic Theme | HP: 76/56 | AC: 16 (13Tch, 14Ff) | CMB: +9, CMD: 26 | F: +10, R: +4, W: +6 | Init: +10 | Perc: +10 (lowlight) 56 | Speed 50ft | RAGE!!! 8/9 | Spell Points: 7/7 | Agile Feet 3/3 | Judgement 1/1 | Active conditions: Rage
![]() Drazan: Drazan is slow and steady as he regards his company before turning to head in the direction of the guards bidding. This shouldn't be long. Hopefully he's already had his dinner. Drazan says and smiles halfheartedly. As Drazan walks into Misery Alley to meet the overgrown wolf, he stops several strides from Mother Hunger before starting, I'm here for more than words, Hunger. I wish to make a deal, and for what is at stake, I see it as an even trade. My future, however short and insignificant next to your lifetimes, is going to mean something to more than only myself, but in order to do what must be done, I need a way to translate your language into one of my own. In exchange for a way to learn your written language, you will have something with just as much promise. I will send word to you on anything I find in my travels that might interest you, especially that which concerns your people. That could start today with where this axe came from. If your key to your language is true to every word, more in the coming days. Drazan draws his axe, gripping it in both hands. While he is honest about this deal and the axe appears to be used as a prop to emphasize his bargain, Drazan has been too long in the company of savages that would sooner use force as their leverage for immediate gains, over long time benefits, and Drazan didn't trust Hunger more than he might have to. We need not pretend that we like each other. It is clear our kind is nothing more than short lived pests with little purpose beyond food. That and you insist on cute babe names that would spark battle with a compensating ego. But if the Shadeholmers can find an ally on the grounds of a common distaste for the Mountain tribes and the First Flame with you, then I can see the potential in us helping each other. Drazan pauses to hear Hunger's reply.
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