Ishani Dhatri

Torgrimson's page

27 posts. Organized Play character for YuenglingDragon.


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Grand Lodge

M Human Lore Oracle 1

I can still post.

Grand Lodge

M Human Lore Oracle 1

[b]"Northeast is fine with me. I hope those terrible smelling creatures don't accost anyone else because we let them go.

Grand Lodge

M Human Lore Oracle 1

Tor pulls his robe up a little over his face to help with the stink and then keeps his spear pointed at the creatures in case they attack again.

Grand Lodge

M Human Lore Oracle 1

Round 2 Initiative 11
Tor keeps trying top stab the stinking creatures.

Spear!: 1d20 + 1 ⇒ (8) + 1 = 91d8 + 2 ⇒ (2) + 2 = 4
More fail. I hope someone else knows what they're doing.

Grand Lodge

M Human Lore Oracle 1

Initiative: 1d20 ⇒ 11

Fort: 1d20 + 1 ⇒ (5) + 1 = 6

Round 1, Initiative 6

Gagging on the stench, Tor stabs one of the creatures with his spear.

attack: 1d20 + 1 ⇒ (4) + 1 = 51d8 + 2 ⇒ (3) + 2 = 5 Rolls include the penalty for being sickened

Grand Lodge

M Human Lore Oracle 1

I'm here, just waiting on someone to make the first move. Looked like Keggen wanted to bomb them.

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M Human Lore Oracle 1

"Lets continue on. It would make me feel better if we could move in a clockwise direction. Oh, but do check for traps. They seem to be about."
Tor peers around the room as though the traps might jump out of the shadows and attack by themselves.

Grand Lodge

M Human Lore Oracle 1

"I tried to tell you...."

Grand Lodge

M Human Lore Oracle 1

Tor looks at the wound. Hrm, that looks painful. It missed major arteries, though, and I don't think the scapula is broken. This will just take a moment, although the first part is going to hurt even more than getting hit in the first place.

Tor wrenches the javelin from Keggen's shoulder and quickly places his palm over the gory wound.

Cure Light Wounds: 1d8 + 1 ⇒ (1) + 1 = 2

"That should close up the wound although the muscle is still damaged."

Do you want another or will you make a CLW extract for yourself? I only have 2 spells left for the day, so it might be best to save them.

Grand Lodge

M Human Lore Oracle 1

"Reverse alphabetical order it is! Tor moves to the south door and opens it, poking his lit spear into the next room.

Grand Lodge

M Human Lore Oracle 1

"I vote north. Alphabetical order."

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M Human Lore Oracle 1

Torgrimson pulls a coil of rope from his pack and ties one end around a piece of rubble. "Here, Thovar, catch. See if you can tie to something. Or hold onto it. Laying it across a vertical or horizontal surface like a beam or pillar can multiply your strength and make it easier to help us up.

He tosses up the rope (is there a roll you need for this?} and waits until its secure before trying to climb.

Grand Lodge

M Human Lore Oracle 1

Tor moves over towards the right hand wall, trying to set up a flank if the spider moves forward and stabs forward with his long spear.

Attack: 1d20 + 4 ⇒ (17) + 4 = 211d8 + 4 ⇒ (1) + 4 = 5

Don't forget to add +1 to your attacks from bless, gents.

Status:
HP 10/10
Bless 1/10
Lvl 1 spells 1/4

Grand Lodge

M Human Lore Oracle 1

Initiative: 1d20 ⇒ 20
Tor is startled by the sudden appearance of the spider. He kind of hates bugs. They tend to ruin books.

He casts Bless to ensure that his companions can quickly vanquish the creature.

Each ally gains a +1 morale bonus on attack rolls and on saving throws against fear effects.

Grand Lodge

M Human Lore Oracle 1

After distractedly thudding into a wall of rubble, Tor looks around sheepishly. "I guess I should go the other way."

Quickly renewing the light spell on the spear tip, To moves into the room to the north and looks around.

Perception: 1d20 - 1 ⇒ (12) - 1 = 11

If the group doesn't find anything of note here, Tor will lead the way into the next room, too. He will not approach the door to the stairwell until someone's checked it for traps.

Grand Lodge

M Human Lore Oracle 1

Tor moves forward into the room from which the dogs emerged. He looks around for anything of note.

Perception: 1d20 - 1 ⇒ (1) - 1 = 0

He is, however, immediately distracted by an interesting line of inquiry regarding a separate hypothesis and begins mumbling to himself.

Grand Lodge

M Human Lore Oracle 1

Tor steps closer and jabs clumsily at a dog.

1d20 + 3 ⇒ (11) + 3 = 141d8 + 4 ⇒ (4) + 4 = 8

Grand Lodge

M Human Lore Oracle 1

I'm ready to go, too.

Grand Lodge

M Human Lore Oracle 1

Good to know what's going on. See you on the 12th.

Grand Lodge

M Human Lore Oracle 1

Uhhh, you'll bring up the rear. Yeah. It'll be...an incredible...tactical...advantage ...

Grand Lodge

M Human Lore Oracle 1

Initiative
1d20 ⇒ 13

Grand Lodge

M Human Lore Oracle 1

Torgrimson continues inside the tower. Stopping about 10 feet from the entrance hole knocked into the wall. If the room they enter is larger than the 20ft of normal light provided by the light spell, Tor will cast light on a stone or something lying on the ground (thus extinguishing the light on his spear) and toss it about 20 feet ahead of him.

I won't bother rolling an attack roll since any square 15-20 feet away will do and I don't think even a PC with 10 Dex can miss the floor ;)

Grand Lodge

M Human Lore Oracle 1

I too am here but waiting for someone more tanky to lead. I should have gone sword and board I think.

Edit: Nevermind that. Forgot about my awesome Cha to AC instead of Dex revelation. I probably have the best AC in the group...

Time to poke around.

Grand Lodge

M Human Lore Oracle 1
Senken wrote:
If waiting for me, I apologize, didn't think any specific action was necessary. But I'll go ahead and post something if that is indeed the hold up.

I'm far from an expert so take this with a jillion grains of salt but I think its good to say something even if it's just "I follow these guys." That way we know that you've done anything you wanted to do before we continue on. It would suck to have the rest of the group walk into a room that started a fight before you had a chance to buff or roll perception or something.

Grand Lodge

M Human Lore Oracle 1

When the rest of the group is ready to approach the hole, Torgrimson casts light on his speartip and gingerly illuminates the interior of the tower.

"My eyes are pretty well adjusted for reading in some poorly lit libraries, but I believe most humans would find this help useful."

As a reminder to the group, Tor has the clouded vision curse so although he has 30ft of darkvision, he can only see 30ft in normal light too. So if there's an enemy 40ft away call his attention to it won't you?

GM:

Spoiler:
Can we just assume that Torgrimson will keep lighting his spear periodically so I don't have to guess when ten minutes are up?

Grand Lodge

M Human Lore Oracle 1

Torgrimson stands nervously in the Absolom office. It's pretty clear that he's excited but not used to being around so many people. After receiving his orders he nods in an almost bird-like fashion and retreats from the room.

Grand Lodge

Senken wrote:
Btw, the way you have it formatted, I've seen it before. Is that a program or something? Kinda curious.

Nothing special. It's just laid out like a bestiary entry.