Paracount Julistar

Tony Stark, Iron Man's page

3 posts. Alias of Attropos.


Full Name

Tony Stark

Race

Half-Elf

Classes/Levels

Synthesist 8/Gunslinger (Musket Master) 1/Spell Slinger 1/Fighter (Trench Fighter) 6

Gender

Male

Age

32

Alignment

CG

Strength 19
Dexterity 22
Constitution 15
Intelligence 20
Wisdom 14
Charisma 16

About Tony Stark, Iron Man

History:

Anthony "Tony" Stark was born Absalom, to Howard and Maria Stark. In his youth, Tony Stark was a precociously intelligent young boy. When Tony was 7 he was sent to a boarding school, and during this experience he found people difficult to relate to. This was when learned about the Absalom nobility, geography, history, and arcana, but he was most intrigued by engineering. By the age of 15 Tony had enrolled in the Baxter Academy for Arcane Learning, where he graduated four years later at the top of his class at age 19 with a degree in arcanotechnology.

At the age of 21, his parents were tragically killed in an alchemical accident that devoured their mansion. With his house destroyed, Tony spent nearly all of his time at the inherited Stark Industries, an unparalleled mega-conglomerate that mostly manufactured weapons for the Absalom military. One of his first projects as the new CEO was to purchase the manufacturer who designed the alchemical project that seemingly killed his parents, and redesigned it in order to prevent any further incidents, thus saving lives. Having no interest in the day-to-day business of his company, Tony promoted his secretary Pepper Potts to be his executive assistant and left the majority of his workload on her so that he could avoid what he saw as a burden.

During the war with Doomstadt, Stark was demonstrating a new energy cannon for the military when his convoy was attacked by a Doomstadt strike force team, wielding Stark Industry weapons. During this attack, one of the Doomstadt soldiers threw a Stark grenade that lodged shrapnel near Tony’s heart. Unconscious, Tony was transported to the Doomstadt camp where he was held captive by a local Orc warlord named Wong-Chu, and forced under threat of death to create a doomsday weapon for him with another captive, the famed arcanotechnologist, Yin Sen. Because the shrapnel was going to enter his heart and kill him, Wong-Chu promised Stark his freedom and the healing required to save his life if he and Yin Sen could create the weapon within a week. Suspicious of the warlord’s promise, the scientists instead worked on a way to escape and save Tony’s life. The result was an arc reactor which combined an intricate piece of technology with an outsider (an eidolon) named Jarvis, which kept the shrapnel away from his heart. With this power source, Stark developed a suit of armor to escape captivity. Donning the suit and having it power up was a time consuming process, but Yin Sen sacrificed himself to provide enough time for Stark to completely power up the suit. Stark took on the warlord and his men and avenged Yin Sen's death, thus Iron Man was born.

Since returning to Absalom, Tony has turned the focus of Stark Industries from weapons to medical supplies and energy sources, having realized that despite his best intentions at keeping his weapons only in Absalomese hands, they were bound to fall into darker hands as well. Since the shift, Stark has taken up a keen interest in the company again, and has devoted significant resources into a private department which he runs. Since the public doesn’t know that Stark is Iron Man, this R&D is kept in private.


Personality and Iron Man Suit:

Stark is a handsome and highly intelligent man, but has a streak of narcissism that can rub some people the wrong way. While he is incredibly confident and very charming, he can also come across as arrogant and sarcastic. He has little patience for incompetence and has a complete disregard for laws. Despite his superiority complex, Tony has a good heart and a very real desire to help humanity.

Stark has a few different Iron Man suits, but the real core of them lies with the arc reactor, which contains his eidolon Jarvis’s consciousness and powers his whole suit. His main suit takes some time to don and power up, but Stark also wears two iron circles around his wrist that can transform into his prototype suit. Unfortunately, the prototype takes far more energy to power, and he can only maintain it for a few minutes at a time.

The suit’s main weaponry consists of his repulsor jets, which use extraplanar space to produce weapons as powerful as guns while only taking up a fraction of their space. Within the helmet, Jarvis helps Tony in whatever way it can. Jarvis contains vast amounts of knowledge in his mind, but it takes a little while to sort through all of this knowledge. The suit has very many features, but because the power that comes from the arc reactor is limited, he can only use these powers a few times per day. Some of the more commonly used powers are invisibility, target assist, and a power boost to the systems.

Stats:

HP: 7d10+1d8+16+5+6d8+12=84+21+60=158
AC: 10+6 (Dex)+4(Mage Armor)+1(NA Enh)+12(NA)+2 Shield=35
Init: +8

Saves:
Fort: +9+2+2+2=+15
Ref: +6+6+2+2=+16
Will:+6+2+2+2+2=+14

Stat Breakdown
Str:16 (10) +3 Eid=19
Dex:12 (10) +3 Eid+1 Level+4 Eid Stat Bump+2 Enh=22
Con:13 (10) +2 Enh=15
Int:16 +2 Racial+2 Level=20
Wis:14
Cha:16

Eidolon:

Biped
4 Dex Bump
2 Limbs
5 Flight
2 Natural Armor x2

Feats and Traits:

Feats:
Free: Rapid Reload (2 Handed)
Bonus Static: Point Blank Shot
Fighter Combat: Deadly Aim
Fighter Combat: Clustered Shots
Fighter Combat: Weapon Focus (Double-Barreled Shotgun)
Fighter Combat: Weapon Spec (Double-Barreled Shotgun)
Rapid Shot
Craft Wondorous Items
Craft Magic Arms
Precise Shot

Traits:
Reactionary
1 more

Race Traits/RP:

Half-Elf: Dual-Minded
Bonus Static: Point Blank Shot -2 RP
At-Will: Evolution Surge-6 RP
Shield of Faith- 2 RP

Class Features:

Guntraining (Muskets)
Grit: 3
Deadeye
Quick Clear
Steady Aim
Fused Link
Shielded Meld
Makers Jump 1/day
Darkvision 60 ft.
Evasion
Devotion
Mage Bullets
Arcane Gun
Trench Warfare
Bravery
Weapon Training (Firearm)

Skills:

72 Total
Spellcraft(8)+16
Knowledge(Engineering)(8)+16
Knowledge(Arcana)(8) +16
Knowledge(Geography)(1) +9
Knowledge(History)(1) +9
Knowledge(Nobility)(1) +9
Craft(Alchemy)(5) +16
Stealth(8) +19
Diplomacy (8) +14
Disable Device (8) +16
Bluff (5) +11
Fly(3) +12
Perception(8) +20
Use Magic Device(8) +14

Equipment:

9,700 +3 Double Shotgun
Gloves of Dueling-7500
Amulet of Natural Armor +1: 1000
Cloak of Resistance +2: 2000
Belt of Physical Prowess +2: 5000
Boots of Striding and Springing: 2500 gp
Eyes of the Eagle: 1250 gp
Endless Bandoleer =750 gp
Oil of Silence x5=750 gp
Cartidges x280 (Normal) and Cartidges x20 (Scatter)=450 gp
2000 Left

Spells:

Spells Known: 6/5/4/3
Spells Per Day: 5/5/3
0th: Read Magic, Detect Magic, Light, Mage Hand, Message, Open/Close
1st: Life Conduit, Unseen Servant, Mage Armor, Ant Haul, Corrosive Touch
2nd: Haste, Invisibility, Summon Eidolon, Barkskin
3rd: Displacement, Wall of Ice, Wall of Fire

Attacks:

BAB: +7
CMB: +11
CMD:10+6+11=27

Melee: 2 Claws +11 1d4+4
Ranged: +20/+15 Double Shotgun 2d8+20

Other Combat Options: Rapid Shot, Deadly Aim, Point Blank Shot, Double Barreled