Jakardros Sovark

Tomas von Achiel's page

172 posts. Alias of Daniel Stewart.


Classes/Levels

Male Human Ranger (Urban) 2 | HP: 22 | AC: 17, T: 13, FF: 14 | Fort: +5, Ref: +7, Will: +2 | CMB:+3, CMD: 17 | Init: +4

About Tomas von Achiel

Tomas
Human ranger (urban ranger) 2 (Pathfinder RPG Advanced Player's Guide 129)
NG Medium humanoid (human)
Init +4; Senses Perception +7
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Defense
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AC 17, touch 13, flat-footed 14 (+4 armor, +3 Dex)
hp 22 (2d10+6)
Fort +5, Ref +7, Will +2
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Offense
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Speed 30 ft.
Melee mwk short sword +6 (1d6+1/19-20) or
. . mwk short sword +6 (1d6/19-20)
Special Attacks combat style (two-weapon combat), favored enemy (humans +2)
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Statistics
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Str 12, Dex 18, Con 14, Int 12, Wis 14, Cha 11
Base Atk +2; CMB +3; CMD 17
Feats Two-weapon Fighting, Weapon Finesse, Weapon Focus (short sword)
Traits law enforcer, world traveler
Skills Diplomacy +6, Disable Device +6, Intimidate +5, Knowledge (local) +6, Perception +7, Sense Motive +4 (+6 to get a hunch in a social situation), Stealth +8, Survival +7
Languages Common, Dwarven
SQ track +1, wild empathy +2
Other Gear mwk lamellar (leather) armor[UC], mwk short sword, mwk short sword, backpack, bedroll, belt pouch, flint and steel, hemp rope (50 ft.), mess kit[UE], trail rations (5), waterskin, dog (combat-trained), 136 gp, 9 sp
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Special Abilities
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Favored Enemy (Humans +2) (Ex) +2 to rolls vs. humans foes.
Track +1 Add the listed bonus to survival checks made to track.
Wild Empathy +2 (Ex) Improve the attitude of an animal, as if using Diplomacy.

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Bull
Dog (Pathfinder RPG Bestiary 87)
N Small animal
Init +1; Senses low-light vision, scent; Perception +8
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Defense
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AC 13, touch 12, flat-footed 12 (+1 Dex, +1 natural, +1 size)
hp 6 (1d8+2)
Fort +4, Ref +3, Will +1
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Offense
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Speed 40 ft.
Melee bite +2 (1d4+1)
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Statistics
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Str 13, Dex 13, Con 15, Int 2, Wis 12, Cha 6
Base Atk +0; CMB +0; CMD 11 (15 vs. trip)
Feats Skill Focus (Perception)
Tricks Attack, Attack, Attack Any Target, Down, Fighting, Stay
Skills Acrobatics +1 (+9 to jump), Perception +8, Survival +1 (+5 when tracking by scent); Racial Modifiers +4 Survival when tracking by scent
SQ attack any target, fighting
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Special Abilities
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Attack Any Target [Trick] The animal will attack any creature on command.
Fighting [Trick] The animal has been trained to fight.
Low-Light Vision See twice as far as a human in dim light, distinguishing color and detail.
Scent (Ex) Detect opponents within 15+ feet by sense of smell.