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![]() Hi, I had a lot of fun with this in the home campaigns. No fluff attached and I'm not sure if I was even qualified for the darn competition (but, I'm a part-time designer with only "soft-cover" credits, so ...)
A bag of hostile challenges comes in three types and each new bag contains 3 figurines. Type I figurines are capable of forming into any creature from summon monster II lists; Type II from summon monster V lists; Type III from summon monster VIII lists. Figurines may be used repeatedly to summon hostile creatures which fight the activator and assisting comrades fiercely. Although no experience is awarded, such encounters are used to experiment, train etc. Figurines used to summon a creature to assist the activator are depleted upon activation. All summoned creatures remain 1 round per caster level unless destroyed or dispelled. Faint, moderate or strong conjuration; CL 3rd (Type I), 9 (Type II), 15 (Type III); Craft Wondrous Item, summon monster II, V, VIII; Price 1,500 gp (Type I); 11,250 gp (Type II); 30,000 gp (Type III). ![]()
![]() These are all cool items, and so are the winners. It's difficult to gauge the overall appeal of a wondrous item until it hits the gaming table, and so don't feel fretted if you didn't breach the wall of 32. The funniest thing from a game design standpoint is that I'm not sure exactly how many of the 32 would have a wondrous effect in game. Anyway, you're all great. Drop by my site, and you can all email me to discuss other publishing options before 3.5 dies. T.R.
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