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Variant Merfolk: a Merfolk for when players want to play as a Mermaid in a non-aquatic campaign.
Current Merfolk:
Hit Points: 8
Size: Medium
Speed: 5 feet, swim: 25 feet
Boost: Dex, Cha, Free
Flaw: Con
Languages: Common, Thalassic
Low Light Vision: Can see dim light as bright light
Aquatic Grace: when you succeed against water effects, you critically succeed instead.
Hydration: 24 hours without water -1 in fortitude. 48 hours you sufocate.
Variant Merfolk (only listing changed stuff):
Speed: 25 feet, swim 25
Aquatic Grace: Gain a +2 circumstance bonus to resist water effects
Hydration (deleted)
Merfolk Shapeshift (new): Free action. Your Merfolk tail can be transformed into humanoid legs. You may also transform your humanoid legs back into a Merfolk tail.