Wizard

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Liberty's Edge

Half-Elf or Half-Orc: Can a character of either of these races select human racial favored class options?

Yes. Half-elves and half-orcs may select racial favored class options, archetypes, traits, and so on, as if they were a full member of both races (a half-elf can select elf and human rules elements, a half-orc can select human and orc rules elements).

Edit 9/26/13: This is a reversal of an earlier ruling. This resolves a discrepancy between this FAQ, another APG FAQ, and a Core Rulebook FAQ.
posted Sep 26, 2013 | back to top

I am assuming a Half-Elf would not be allowed to take Dual Talent because they don't have the bonus feat to give up? I have been looking on the forums for a specific yes or no answer and either i cant word the question correctly or its just too simple of a question.

Liberty's Edge

I use hero builder to create chars for home games, and recently started playing in PFS. My GF created a druid so we sat down the other day to create her druid. I noticed when doing her animal companion, Hero builder let me fiddle with her cats stats. Is this allowed for society play? I basically gave her cat some more into so she could take some teamwork feats, which i'm also curious if that's allowed. I dont see an issue with it for home games, but since this is for society play id like to know for sure.

Liberty's Edge

MONK - Bonus Feat: At 1st level, 2nd level, and every 4 levels thereafter, a monk may select a bonus feat....A monk need not have any of the prerequisites normally required for these feats to select them.

does this mean the same thing?

CRUSADER - Bonus Feat: A crusader gains a bonus feat at 1st level,..Weapon Focus.. etc.....Bonus feats marked with an asterisk (*) must be applied to the favored weapon of the crusader's deity. A crusader need not meet the normal class- or level-based prerequisites for these bonus feats.

Does that mean I could take Weapon Focus at level 1 cleric if i was a level 1 cleric/crusader? Is it the same just worded differently than the monk version?

Full Text...

Bonus Feat: A crusader gains a bonus feat at 1st level, then again at 5th level and every five levels thereafter (to a maximum of six at 20th level). These bonus feats must be chosen from the following list: Heavy Armor Proficiency, Improved Shield Bash, Martial Weapon Proficiency, Saving Shield, Shield Focus, Tower Shield Proficiency, and Weapon Focus*. At 10th level, a crusader may also choose from the following feats: Exotic Weapon Proficiency, Greater Shield Focus, Greater Weapon Focus*, Improved Critical*, Shield Slam, Shield Specialization, and Weapon Specialization*. At 20th level, a crusader may also choose from the following feats: Greater Shield Specialization and Greater Weapon Specialization*. Bonus feats marked with an asterisk (*) must be applied to the favored weapon of the crusader's deity. A crusader need not meet the normal class- or level-based prerequisites for these bonus feats.

Liberty's Edge

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I would like to know if

Spells per Day: When a new arcane trickster level is gained, the character gains new spells per day as if she had also gained a level in a spellcasting class she belonged to before adding the prestige class. She does not, however, gain other benefits a character of that class would have gained, except for additional spells per day, spells known (if she is a spontaneous spellcaster), and an increased effective level of spellcasting. If a character had more than one spellcasting class before becoming an arcane trickster, she must decide to which class she adds the new level for purposes of determining spells per day.

would effect this..

Hex: Witches learn a number of magic tricks, called hexes, that grant them powers or weaken foes. At 1st level, a witch gains one hex of her choice. She gains an additional hex at 2nd level and for every 2 levels attained after 2nd level, as noted on Table 2–10. A witch cannot select an individual hex more than once.

Unless otherwise noted, using a hex is a standard action that does not provoke an attack of opportunity. The save to resist a hex is equal to 10 + 1/2 the witch's level + the witch's Intelligence modifier.

Basically I am wondering if the increased spell casting level gained would also increase the DC of the HEX?