0: Detect Magic, Guidance, Mending, Read Magic
1: Shield (D), Ant Haul, Cure Light Wounds, Endure Elements, Liberating Command, Liberating Command, Murderous Command
2: Barkskin (D), Cure Moderate Wounds, Lesser Restoration, Remove Paralysis, Spear of Purity, Spear of Purity, Spiritual Weapon
3: Protection From Energy (D), Bestow Curse, Chain of Perdition, Cure Serious Wounds, Dispel Magic, Dispel Magic
4: Spell Immunity (D), Cure Critical Wounds, Dismissal, Freedom of Movement
5: Spell Resistance (D), Holy Smite, Spiritual Ally