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Last call for submissions.

Ok, not really as we'll never turn down a really great idea, but over the next couple weekends (starting today), I plan on going through the submissions already received, and making the final selections with Lawrence so we can get the contracts out. So, if your sitting on a great idea for a Classic Fantasy adventure module, now is the time to send me your submission if you want to see it sometime in 2018.

Those that have sent me submissions already can expect to hear back one way or another by September 3rd.

Thanks to all of you that have shown an interest, the number of submissions has been fantastic, and the Mythras Classic Fantasy fan base are some very creative folks.

Rod


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With an exciting year of Mythras Classic Fantasy adventures underway, its time to start taking submissions for 2018 to keep the momentum moving. Therefore, we’re putting out another call for writers familiar with both Mythras, Classic Fantasy, and Old School dungeon adventure. Prior writing experience isn’t necessary, if you have some awesome ideas and know how to put them on paper.

We’re looking for adventure modules similar to (but not copies of) the classics of old, both in tone and feel, starting and mid-rank adventures are still the most desirable. So, think in terms of Ranks 1 to 2 being low rank, and 3 to 4 being mid.

All our Mythras Classic Fantasy adventures take place in the World of Greymoor, however, no prior experience with the setting is necessary. You only have to worry about writing an adventure that can be slotted into any high fantasy setting, and I’ll work with you making it fit.

The submission should center on a dungeon, tomb, or other ruins, but can feature a significant overland journey if desired. Feel free to include one or two new monsters, magic items, or spells if needed; however, most should be pulled from Mythras Classic Fantasy. New monsters, spells, etc., should be fitting of the genre.

Finished modules should preferably be 16 or 32 pages.

Writers will be paid for their work for submissions that are accepted and published.

If any of this sounds interesting to you, feel free to send your proposals to rod.leary -at- thedesignmechanism -dot- com. We’ll send out writer’s guidelines to those proposals that interest us, including a primer for the World of Greymoor. However, we’ll freely answer any comments and general questions at the same address.

For more information on Mythras and the Classic Fantasy line, visit The Design Mechanism at http://thedesignmechanism.com/ and be sure to check out our forum.

Rodney Leary - Classic Fantasy Line Manager


Additional insight and commentary:

This is the first Classic Fantasy adventure to map the World of Greymoor for several hundred miles around the adventure location. Included are rules from the upcoming Classic Fantasy Unearthed Companion, detailing overland travel and very detailed Wilderness Encounter Tables for all of the differing terrain types found within The Vale. There have been many instances where fans of Classic Fantasy have asked us about old school 'Hex Crawl' rules, and along with the provided Encounter Tables that can be further extrapolated for other areas of Greymoor, or fantasy settings in general, Games Masters will find this chapter of Tomb of the Mad Wizard very useful.

Rod


July's scenario is for Classic Fantasy - this month, N1: Tomb of the Mad Wizard, by Ian Fletcher
 
Even to this day, the bards sing of the rise and fall of the wizard Darksong. Said to have fallen in love with a dark elf in youth, he scoured the world for the secrets of immortality, refusing to leave her side. His quest led him into darkness, and his spirit withered while his power grew. He became a tyrant, and his tower became a den of evil and hedonism. Far and wide was Darksong feared, and his armies ravaged the land in their hunt for his artefacts of power.
 
Trapped in a mountain vale as the winter snows bite deep, Intuosa the Elven scholar talks of Guenever, her bloodline, and how he intends to trace her lineage through the village of Rovsgood. And he whispers the name Darksong, a wizard in search of immortality who became a tyrant and paid a dreadful price. Will the adventurers aid Intuosa? What of the legends of the Mad Wizard? The bitter snows are, perhaps, the least of their worries.
 
Tomb of the Mad Wizard is for Ranks 2-3 and provides a complete environment for adventure, offering many hours of exploration in the Mad Wizard’s Vale and beyond.
 
$4.99 PDF, $9.99 Lulu POD, and available from the following fine sites:
 
http://www.drivethrurpg.com/product/217172/N1-Tomb-of-the-Mad-Wizard?src=ne west
 
http://www.lulu.com/shop/ian-fletcher/classic-fantasy-n1-tomb-of-the-mad-wi zard/paperback/product-23267797.html
 
http://thedesignmechanism.com/products.php#!/N1-Tomb-of-the-Mad-Wizard/p/88 446235/category=23403107
 
http://www.aeongamespublishing.co.uk/product/tomb-of-the-mad-wizard-classic -fantasy-adventure-module-n1/40825/


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As they are designed for Classic Fantasy, as opposed to straight Mythras, they will lean more toward the classic dungeon crawl variety. You know, dungeons, wandering monsters, traps, and treasure.

Rod


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I'm hoping to have it turned in towards the latter part of the year, but how fast it gets through editorial, layout, art, etc., is really based on what other projects are going through the same process.

However, we have several exciting Classic Fantasy adventure modules that will be coming out before then.

Rod


hiiamtom wrote:

Oh, I didn't know this had more class options. I will need to pick that up now.

EDIT

Wow, berserker got a needed buff. Good stuff, look forward to the full release!

Thanks, glad you'll find it useful.

Rod


Hello fellow gamers,

The first supplement for Classic Fantasy is now available.

The Classic Fantasy Expert Set is a 34 page expansion containing a selection of high level spells for Ranks 4 and 5. Acting as a taster for the full high level expansion - Unearthed Companion - the Expert Set equips Classic Fantasy characters with a selection of Arcane and Divine spells so they can easily advance beyond Rank 3.

Also included are rules clarifications for the core game, new character class options and balances, and a detailed look at a new monster: the Mind Slayer, along with psychic powers for this devious abomination (which can be used by player characters too..., the powers, not the mind slayer )

It is available in Print on Demand format at Lulu here...
http://www.lulu.com/shop/rodney-leary/classic-fantasy-expert-set/paperback/ product-22991011.html

Buying a POD book entitles you to a free copy of the PDF. Simply send us an email at: designmechanism@gmail.com, attach your Lulu receipt and quote [Product Name] Lulu Free PDF in the subject line.

It is available in PDF at The Design Mechanism's website here...
http://thedesignmechanism.com/products.php#!/Classic-Fantasy-Expert-Set-PDF -Only/p/76973110/category=5186110

In the UK its available at Aeon Games as a physical product with free PDF here...
http://www.aeongamespublishing.co.uk/product/classic-fantasy-expert-set/400 94/

Finally, It is available in PDF at Drivethru RPG here...
http://www.drivethrurpg.com/product/200714/Classic-Fantasy-Expert-Set--TDM5 01?manufacturers_id=4057
 
It's Like Christmas in Greymoor,

Rod


hiiamtom wrote:

Hey, just wanted to pop in and say this is an amazing product. I bought it a while ago, and will buy the next supplement that has the Rank 4-5 materials.

If anyone wants to play OSR D&D, play this game. Period. It's amazing.

Thanks for the positive and encouraging comments. I think if you like the core book, you'll really like what's coming down the line. ;-)

Rod


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@stroVal wrote:


Nice!
Any expansions and adventures planned for classic fantasy in the coming future?

Yes, we're working on both right now.

Rod


Hello fellow gamers,

My name is Rodney Leary, and I'm the author of Mythras Classic Fantasy, a supplement for the excellent Mythras game system (formally RuneQuest 6th Edition) published by the Design Mechanism.

Classic Fantasy brings Old School Dungeon Crawl Adventure to skill based d100 gaming, emulating classic level-based fantasy from the golden age of the hobby.

I won't take up more of your time, but if this sounds interesting to you, I would like to refer you to the following blog post.

http://ubiquitousrat.net/?p=3559

It covers the history of d100 gaming with it's RuneQuest origins, the early predecessor of Mythras, and takes us on a nostalgic trip from then-to-now. The blog was written by Peter Webster, a fantastic writer with lots of D&D content as well as additional Classic Fantasy material. Feel free to further explore his site if you enjoy his content.

And if Classic Fantasy sounds interesting to you, here is the link to the Design Mechanism's website.

http://thedesignmechanism.com/

Rod