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Pathfinder Adventure, Adventure Path, Lost Omens, Starfinder Adventure Path, Starfinder Roleplaying Game, Starfinder Society Subscriber; Pathfinder Battles Case Subscriber
Does any have a correct key for the SDF Rampart, which is on the inside back cover? The printed map key doesn’t match the printed map.
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Pathfinder Adventure, Adventure Path, Lost Omens, Starfinder Adventure Path, Starfinder Roleplaying Game, Starfinder Society Subscriber; Pathfinder Battles Case Subscriber
Hi, Was the duration of Lesser Simulacrum amended? Simulacrum has instantaneous duration, while Lesser Simulacrum as a duration of 1 hour / level. I'm assuming that I just failed to note the different duration when I looked at the spells earlier. But thought I would check. Also ... with a casting time of 1 hour, the Lesser version is hard to use; harder still for Alchemists, which also takes an hour to cast, but then 24 hours to grow. See: http://www.d20pfsrd.com/magic/all-spells/s/simulacrum/ And: http://www.d20pfsrd.com/classes/base-classes/alchemist/discoveries/paizo-al chemist-discoveries/alchemical-simulacrum-su/ Thx!
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Pathfinder Adventure, Adventure Path, Lost Omens, Starfinder Adventure Path, Starfinder Roleplaying Game, Starfinder Society Subscriber; Pathfinder Battles Case Subscriber
Tried again this morning and was able to complete the download. There was a delay of about 30s but the download did eventually proceed and complete. If there is a queue for downloads, an indication of the queue position and expected wait time would be very useful. Thx!
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Pathfinder Adventure, Adventure Path, Lost Omens, Starfinder Adventure Path, Starfinder Roleplaying Game, Starfinder Society Subscriber; Pathfinder Battles Case Subscriber
Hi,
Any problems on your end? Should I let the page sit for longer? Thx!
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Pathfinder Adventure, Adventure Path, Lost Omens, Starfinder Adventure Path, Starfinder Roleplaying Game, Starfinder Society Subscriber; Pathfinder Battles Case Subscriber
Hi, Can the relationship of the Stolen Lands to the map of Brevoy be clarified? I'm thinking this is a rectangle somewhere between Pitax, Restov, and New Statven, but lining up the maps has been difficult. Or is the area more to the south of Restov? What I'm looking for is a way to handle travel, say, from Restov or New Stetven to the starting area. A fine product, so the following are only small issues, but, what way do the rivers flow? And how do some cross mountains? Thx! ![]()
Pathfinder Adventure, Adventure Path, Lost Omens, Starfinder Adventure Path, Starfinder Roleplaying Game, Starfinder Society Subscriber; Pathfinder Battles Case Subscriber
Hi, Hrm, what about the problem of enemies that just don't understand what the Bard is saying, or don't care? Can the power be used against a construct or mindless undead? Is there a [Mind-Affecting] keyword? I though that the idea of the power affecting what the target did was a nice idea. For minded opponents, there is a nice symmetry between Warlords "encouraging" their allies and Bards "discouraging" them. But, that idea lends itself to there being an overlap between Warlord and Bard powers. Seems that both classes should be able to do both. A matter of Style, I suppose, with the Warlord being hard and direct, and the Bard being soft and indirect. ![]()
Pathfinder Adventure, Adventure Path, Lost Omens, Starfinder Adventure Path, Starfinder Roleplaying Game, Starfinder Society Subscriber; Pathfinder Battles Case Subscriber
Watcher wrote:
Nod/agree/yup. ![]()
Pathfinder Adventure, Adventure Path, Lost Omens, Starfinder Adventure Path, Starfinder Roleplaying Game, Starfinder Society Subscriber; Pathfinder Battles Case Subscriber
crmanriq wrote:
Hi, This is my read, as well. From what I can tell, WotC is shifting its products into higher profitability channels. Pre 4E products, in all forms: Drop completely: Low profit margin and competes with higher margin products (4E). 4E products: Focus on high volume books (Players guides, DMG's, etc), which, by high volumes, allow for a lower unit cost and a greater spread of development costs. Focus on high profitability items (Power card decks and miniatures). Focus on low unit cost online subscription model (DDI). (I imagine that anything that does not support the same margins as the 4E products is being stripped away.) As business decisions, I imagine that those are looked on as correct decisions. First off, they are firm decisions. Second, they show a clear focus on what is profitable. (On the other hand, alienating the customer base seems to be a bad idea -- unless you don't care to keep the particular customers you are alienating.) The decisions do seem to eviscerate the rich legacy of the game. Hard to say if the strategy is correct: If the goal is to amortize the current investment in the brand (with a focus on profitability and maintaining that as long as possible), alright, I can see that. If the goal is to mold the game into a specific niche and optimize it for that niche, I can see that, too. But beware any customer who falls outside of that niche. (Problems, too, for WotC, if the niche is missed, or turns out to be too small, or too dynamic.) |