Sajan

Ther'al Valias's page

9 posts. Organized Play character for Arknight.


Full Name

Ther'al Valias

Race

Human

Classes/Levels

Warpriest (Sacred Fist) 1 | HP: 8/8 | AC: 16 | T: 16 | FF: 13 | CMD: 19 | Fort: +2 | Ref: +3 | Will: +5 | Init: +4 | Perc: +7 | Sense Motive: +7 | Speed 30 ft.

About Ther'al Valias

PFS: 37605

Ther'al Valias
Male human (varisian) warpriest (sacred fist) of Irori 1 (Pathfinder RPG Advanced Class Guide 60, 130)
LN Medium humanoid (human)
Init +4; Senses Perception +7
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Defense
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AC 18, touch 18, flat-footed 15 (+2 deflection, +3 dexterity, +3 untyped bonus)
hp 8 (1d8)
Fort +2, Ref +3, Will +5
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Offense
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Speed 30 ft.
Melee kama +3 (1d6+1) or
unarmed strike +3 (1d6+1)
Ranged light crossbow +3 (1d8/19-20)
Special Attacks flurry of blows
Warpriest (Sacred Fist) Spells Prepared (CL 1st; concentration +4)
1st—shield of faith (2)
0 (at will)—light, purify food and drink (DC 13), spark{super}APG{/super} (DC 13)
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Statistics
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Str 13, Dex 16, Con 10, Int 12, Wis 16, Cha 10
Base Atk +0; CMB +1; CMD 19
Feats Improved Unarmed Strike, Jabbing Style[ACG], Weapon Finesse
Traits ambush training, poverty-stricken
Skills Acrobatics +7, Knowledge (religion) +5, Perception +7, Sense Motive +7, Survival +8 (+10 to get along in the wild, endure severe weather, avoid getting lost, spot natural hazards, and predict weather)
Languages Azlanti, Common, Varisian
SQ blessing (healing blessing, strength blessing), blessings, powerful healer, strength surge
Other Gear crossbow bolts (20), kama, light crossbow, backpack, masterwork, basic maps (major landmarks only), belt pouch, blanket, flint and steel, knife, utility (0.5 lb), mess kit, hemp rope (50 ft.), soap, torch (5), trail rations (5), traveler's outfit, waterskin, waterskin (2), 4 gp, 5 cp
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Tracked Resources
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Blessings (3/day) (Su) - 0/3
Crossbow bolts - 0/20
Jabbing Style (1/round) - 0/1
Torch - 0/5
Trail rations - 0/5
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Special Abilities
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Ambush Training +1 to weapon damage in surprise rounds.
Blessings (3/day) (Su) Pool of power used to activate Blessing abilities.
Flurry of Blows -1/-1 (Ex) As full-rd action, higher BAB and combo unarmed/monk wep as if two-weapon fighting.
Improved Unarmed Strike Unarmed strikes don't cause attacks of opportunity, and can be lethal.
Jabbing Style (1/round) +1d6 if you hit target with 2 unarmed strikes, +2d6 if hit with more than 2.
Powerful Healer As a swift action when casting cure spell, empower spell for free.
Strength Surge +1 (Su) As a swift action, gain a +1 bonus to melee att, CMB, Str skills, and Str checks.

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