Oracle

Theoden_'s page

169 posts. Organized Play character for Pirate Rob.


Current Campaigns


Crypt of the EverFlame (inactive)


GM Sethran's Gameday Phantom Phenomena! (inactive)


Map

Once Per Adventure: Draw from the Deck: You have recovered a psychically charged harrow deck, commonly used for telling fortunes. You can expend its remaining energy to draw a card at random as a standard action, and you gain a +2 enhancement bonus to the ability score that matches the suit of the card drawn until the end of the adventure. If you do not have a harrow deck available, instead roll 1d6 to determine the suit (1 is Strength, 2 is Dexterity, 3 is Constitution, 4 is Intelligence, 5 is Wisdom, and 6 is Charisma)