Small Demon

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Marty McFly still hit Biff after being intimidated.

He was drunk, someone killed his dog, and someone told him the group did it. All pluses. A hand gesture and the group's face man telling him to step off isn't enough to stop him. I say you made the right call.


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Yep, just say no next time. I would tell him the cat got bored and follow a string back through the portal it came from. If he has an issue with that kill the cat off next game session.


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Throw him a bone. Have him tie up some loose ends, I liked the idea about someone giving him a quest (powerful outsider perhaps best) and have a sweet holy avenger as his door prize at the end.


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Players need to self-police (i.e. curb their must "win" mentality). GM's are supposed to have fun too. I would have most likely fudged that DC 31 save roll. The BBEG is suppose to be a challenge.


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Druids are hippie tree huggers that smell of patchouli, not to be trusted. I say you character should off him for getting in the way of Queen and Country, and of course for being a hippie. Darn dirty druids.

Seriously though, if it is in character (which is sounds like it is) and there will be no seroius out of game drama off the dude. Bear in mind sometime you have to fudge the "in character" stuff of the "good" of the group. There are many facets, man.


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Hey all, thanks again for your input.

NobodysHome: GM fiat has saved their hides 3 times now. Once with Xanesha, once in the Giant Fortress (basement room 11, the beefy hill giant), and of course Frozenmaw.

Andrea1 wrote:

Well there is also the 'If I end things here I have a $60 doorstop 'thing(Or 100 with the deluxe edition).

Instead of retconning and resses, tell the players to work on a replacement character or two and try to work on a connection with the PCs. Say a fellow clan-member who followed after the PC but was too late to rescue him. They could be sent out to investigate the absence of the dead PCs and pick up the story.

Most of them do have alternative character options planned out, that wouldn't be an issue. It comes down to, for me, when does Big K win? How many chances do you give PC's/players?

blope wrote:
You could also 'allow' them to lose. If they end up losing to Karzoug at the end, it would likely provide a memorable encounter they will remember for a very long time to come. Let the dice fall where they may, and see what happens.

Absolutely, if he wipes the floor with them in the end it is over. I have let the dice do the work on several times and pc's have been lost. There are no original party members left(which sucks), the hand of fate has made sure of that.

I believe I am on the same page with Aeshuura. TPK in the last book = end. I too don't like to have one off pc's, players without a connection to their characters seems very hollow. I am sure my players would agree to that as well.


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Corey Hart begs the question. Will you wear your sunglasses at night?


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These boards are not the place to talk politics, we are supposed to talk about whether or not to power game or role play, what feats work best where, how to build some rediculous movie/comic book character we have seen, or rule questions and the like (you know, to have fun). People are rude when speaking of such things and it is never contained in one spot. It will leak into other areas contaminate this site.

A politics section is a communist plot to pollute this site and its user's precious bodily fluids.


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I can't remember any great deaths of my own characters off hand, but one of the best I have seen was in my 2nd Ed days. A buddy was playing a gnomish wild mage (Borto the Magnificent, the greatest mage in the land. He wanted to be a Thaean, drew lightning bolts on clothes and walked around with steeple fingers saying ‘I am the greatest’in a funny accent). During a fight he rolled a double wild surge. DM rolls effect twice, enlarged body part twice; it turned out to be his head, twice. This increased the size of his head x4. He lost his balance due to the increased weight, fell over, and was stabbed to death by a lowly goblin or orc he was trying to prove how great he was too. His big head killed him, literally. It may fall under “you had to be there,” but it is talked about to this day in the group.

SGH