Lassiviren

The Ninja's page

5 posts. Alias of Erik Merickel.


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I think this would be a great idea! I'd download it. I'd also pay for it.


As a slight aside from the core topic, how is Pathfinder Society going to be doing character creation? I am pretty certain it will be point-buy, but how many points?


Modera wrote:
As this may or may not help, I've always ruled that the first attack has sneak attack and any subsequent attacks deal normal damage. This makes it so the higher level rogue doesn't feel bad about losing a full attack action, since due to various Damage reduction, the attacks past the first don't deal as much damage.

Here Here. This is how i have house-ruled it ever since 3rd edition came out. I have no issues with rouges "finding the chink in the armor" of almost anything, but doing it 3-5-7 times a round? i think not. If you expand it in one area, you have to shrink it in another. Just how balance goes.


Azoun The Sage wrote:
I have everyone roll 4d6 drop the lowest...you do this for each ability score and pick the number to use. I use this method because yes it does give you a chance to get better scores...my theory is that if you are an adventurer you are already above the average NPC/Person.

I use something very similar myself.

Roll 4d6, dropping lowest.
Do this 7 times, drop lowest.
Arrange remaining 6 numbers as you see fit.

It does tend towards characters with slightly higher stats (most of my group gets a couple 10/11s and then 13/14s for most stats), but thats why they are adventurers. If you were average joe (stats 9-11 across the bored) you would never become an adventurer. you wouldn't live long enough.


Just my 2 cp, but i think giving paladins Smite Points or something like that wouldn't be a half bad idea myself. Letting them use the points for smiting, turning, or auras. I think that would work great, must the same way i like how rage points work for barbarians. Yes, we could give everyone points, but i dont really like that idea, but i do like the flexibility it would give paladins.
I do think paladins should get Detect Evil. Its something they've always had, though it tends to be abused. I think its a classic feature that needs to be preserved, if modified somehow.
I also do not think paladins should be something other than LG. If you want a non LG paladin, make a cleric =P Or take blackguard prestige class.

*Edit* And yes, i very much think paladins should be Charisma casters. They represent the martial leaders of the church and their deity. And because of that spark, their god takes notice of them. I think that is more personality than wisdom based. *Edit*